/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.io.PrintWriter; import java.net.Socket; import java.util.logging.Logger; /** * @author UnAfraid */ public interface ITelnetHandler { public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName()); /** * this is the worker method that is called when someone uses an bypass command * @param command * @param _print * @param _cSocket * @param __uptime * @return success */ public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime); /** * this method is called at initialization to register all bypasses automatically * @return all known bypasses */ public String[] getCommandList(); }