/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.TaskPriority; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.instancemanager.BoatManager; import com.l2jserver.gameserver.model.L2CharPosition; import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.templates.item.L2WeaponType; import com.l2jserver.util.Point3D; public final class RequestMoveToLocationInVehicle extends L2GameClientPacket { private static final String _C__75_MOVETOLOCATIONINVEHICLE = "[C] 75 RequestMoveToLocationInVehicle"; private final Point3D _pos = new Point3D(0,0,0); private final Point3D _origin_pos = new Point3D(0,0,0); private int _boatId; public TaskPriority getPriority() { return TaskPriority.PR_HIGH; } @Override protected void readImpl() { int _x, _y, _z; _boatId = readD(); //objectId of boat _x = readD(); _y = readD(); _z = readD(); _pos.setXYZ(_x, _y, _z); _x = readD(); _y = readD(); _z = readD(); _origin_pos.setXYZ(_x, _y, _z); } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#runImpl() */ @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; else if (activeChar.isAttackingNow() && activeChar.getActiveWeaponItem() != null && (activeChar.getActiveWeaponItem().getItemType() == L2WeaponType.BOW)) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); } else { L2BoatInstance boat = BoatManager.getInstance().getBoat(_boatId); if (boat == null) return; activeChar.setBoat(boat); activeChar.setInBoat(true); activeChar.setInBoatPosition(_pos); activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO_IN_A_BOAT, new L2CharPosition(_pos.getX(),_pos.getY(), _pos.getZ(), 0), new L2CharPosition(_origin_pos.getX(),_origin_pos.getY(),_origin_pos.getZ(), 0)); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.BasePacket#getType() */ @Override public String getType() { return _C__75_MOVETOLOCATIONINVEHICLE; } }