/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills.effects; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.model.L2Effect; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.skills.Env; import com.l2jserver.gameserver.templates.effects.EffectTemplate; import com.l2jserver.gameserver.templates.skills.L2EffectType; import com.l2jserver.gameserver.templates.skills.L2SkillType; public class EffectChameleonRest extends L2Effect { public EffectChameleonRest(Env env, EffectTemplate template) { super(env, template); } /** * * @see com.l2jserver.gameserver.model.L2Effect#getEffectType() */ @Override public L2EffectType getEffectType() { return L2EffectType.RELAXING; } /** * * @see com.l2jserver.gameserver.model.L2Effect#onStart() */ @Override public boolean onStart() { if (getEffected() instanceof L2PcInstance) { setChameleon(true); ((L2PcInstance) getEffected()).setSilentMoving(true); ((L2PcInstance) getEffected()).sitDown(); } else getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_REST); return super.onStart(); } /** * * @see com.l2jserver.gameserver.model.L2Effect#onExit() */ @Override public void onExit() { setChameleon(false); if (getEffected() instanceof L2PcInstance) ((L2PcInstance) getEffected()).setSilentMoving(false); super.onExit(); } /** * * @see com.l2jserver.gameserver.model.L2Effect#onActionTime() */ @Override public boolean onActionTime() { boolean retval = true; if (getEffected().isDead()) retval = false; // Only cont skills shouldn't end if (getSkill().getSkillType() != L2SkillType.CONT) return false; if (getEffected() instanceof L2PcInstance) { if (!((L2PcInstance) getEffected()).isSitting()) retval = false; } double manaDam = calc(); if (manaDam > getEffected().getCurrentMp()) { getEffected().sendPacket(new SystemMessage(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP)); return false; } if (!retval) setChameleon(retval); else getEffected().reduceCurrentMp(manaDam); return retval; } /** * * @param val */ private void setChameleon(boolean val) { if (getEffected() instanceof L2PcInstance) ((L2PcInstance) getEffected()).setRelax(val); } }