/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.List; import java.util.Map; import java.util.logging.Level; import java.util.logging.Logger; import javolution.util.FastMap; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.TradeController; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2TradeList; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MercManagerInstance; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.itemcontainer.PcInventory; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.ShopPreviewInfo; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.templates.item.L2Armor; import com.l2jserver.gameserver.templates.item.L2ArmorType; import com.l2jserver.gameserver.templates.item.L2Item; import com.l2jserver.gameserver.templates.item.L2Weapon; import com.l2jserver.gameserver.templates.item.L2WeaponType; import com.l2jserver.gameserver.util.Util; /** ** @author Gnacik */ public final class RequestPreviewItem extends L2GameClientPacket { protected static final Logger _log = Logger.getLogger(RequestPreviewItem.class.getName()); private L2PcInstance _activeChar; private Map _item_list; @SuppressWarnings("unused") private int _unk; private int _listId; private int _count; private int[] _items; private class RemoveWearItemsTask implements Runnable { public void run() { try { _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NO_LONGER_TRYING_ON)); _activeChar.sendPacket(new UserInfo(_activeChar)); } catch (Exception e) { _log.log(Level.SEVERE, "", e); } } } @Override protected void readImpl() { _unk = readD(); _listId = readD(); _count = readD(); if (_count < 0) _count = 0; if (_count > 100) return; // prevent too long lists // Create _items table that will contain all ItemID to Wear _items = new int[_count]; // Fill _items table with all ItemID to Wear for (int i = 0; i < _count; i++) { _items[i] = readD(); } } @Override protected void runImpl() { if (_items == null) return; // Get the current player and return if null _activeChar = getClient().getActiveChar(); if (_activeChar == null) return; if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy")) { _activeChar.sendMessage("You buying too fast."); return; } // If Alternate rule Karma punishment is set to true, forbid Wear to player with Karma if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && _activeChar.getKarma() > 0) return; // Check current target of the player and the INTERACTION_DISTANCE L2Object target = _activeChar.getTarget(); if (!_activeChar.isGM() && (target == null // No target (ie GM Shop) || !(target instanceof L2MerchantInstance || target instanceof L2MercManagerInstance) // Target not a merchant and not mercmanager || !_activeChar.isInsideRadius(target, L2Npc.INTERACTION_DISTANCE, false, false) // Distance is too far )) return; if (_count < 1 || _listId >= 4000000) { sendPacket(ActionFailed.STATIC_PACKET); return; } L2TradeList list = null; // Get the current merchant targeted by the player L2MerchantInstance merchant = (target instanceof L2MerchantInstance) ? (L2MerchantInstance) target : null; List lists = TradeController.getInstance().getBuyListByNpcId(merchant.getNpcId()); if (lists == null) { Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH); return; } for (L2TradeList tradeList : lists) { if (tradeList.getListId() == _listId) { list = tradeList; } } if (list == null) { Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH); return; } long totalPrice = 0; _listId = list.getListId(); _item_list = new FastMap(); for (int i = 0; i < _count; i++) { int itemId = _items[i]; if (!list.containsItemId(itemId)) { Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + itemId, Config.DEFAULT_PUNISH); return; } L2Item template = ItemTable.getInstance().getTemplate(itemId); if (template == null) continue; int slot = Inventory.getPaperdollIndex(template.getBodyPart()); if (slot < 0) continue; if (template instanceof L2Weapon) { if (_activeChar.getRace().ordinal() == 5) if(template.getItemType() == L2WeaponType.NONE) continue; else if (template.getItemType() == L2WeaponType.RAPIER || template.getItemType() == L2WeaponType.CROSSBOW || template.getItemType() == L2WeaponType.ANCIENTSWORD) continue; } else if (template instanceof L2Armor) { if(_activeChar.getRace().ordinal() == 5) if(template.getItemType() == L2ArmorType.HEAVY || template.getItemType() == L2ArmorType.MAGIC) continue; } if (_item_list.containsKey(slot)) { _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME)); return; } else _item_list.put(slot, itemId); totalPrice += Config.WEAR_PRICE; if (totalPrice > PcInventory.MAX_ADENA) { Util.handleIllegalPlayerAction(_activeChar, "Warning!! Character " + _activeChar.getName() + " of account " + _activeChar.getAccountName() + " tried to purchase over " + PcInventory.MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH); return; } } // Charge buyer and add tax to castle treasury if not owned by npc clan because a Try On is not Free if ((totalPrice < 0) || !_activeChar.reduceAdena("Wear", totalPrice, _activeChar.getLastFolkNPC(), true)) { sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA)); return; } if (!_item_list.isEmpty()) { _activeChar.sendPacket(new ShopPreviewInfo(_item_list)); // Schedule task ThreadPoolManager.getInstance().scheduleGeneral(new RemoveWearItemsTask(), Config.WEAR_DELAY * 1000); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return "[C] C7 RequestPreviewItem".intern(); } }