/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.io.PrintWriter; import java.net.Socket; import java.util.logging.Logger; /** * @author UnAfraid */ public interface ITelnetHandler { public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName()); /** * this is the worker method that is called when someone uses an bypass command * @param command * @param _print * @param _cSocket * @param __uptime * @return success */ public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime); /** * this method is called at initialization to register all bypasses automatically * @return all known bypasses */ public String[] getCommandList(); }