/* * $Header$ * * $Author: fordfrog $ $Date$ $Revision$ $Log$ * * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.util; /** * String utilities optimized for the best performance. * *

How to Use It

concat() or append()

If concatenating strings * in single call, use StringUtil.concat(), otherwise use StringUtil.append() * and its variants.

Minimum Calls

Bad: * *
 * final StringBuilder sbString = new StringBuilder();
 * StringUtil.append(sbString, "text 1", String.valueOf(npcId));
 * StringUtil.append("text 2");
 * 
* * Good: * *
 * final StringBuilder sbString = new StringBuilder();
 * StringUtil.append(sbString, "text 1", String.valueOf(npcId), "text 2");
 * 
* * Why?
* Because the less calls you do, the less memory re-allocations have to be done * so the whole text fits into the memory and less array copy tasks has to be * performed. So if using less calls, less memory is used and string * concatenation is faster.

Size Hints for Loops

Bad: * *
 * final StringBuilder sbString = new StringBuilder();
 * StringUtil.append(sbString, "header start", someText, "header end");
 * for (int i = 0; i < 50; i++)
 * {
 * 	StringUtil.append(sbString, "text 1", stringArray[i], "text 2");
 * }
 * 
* * Good: * *
 * final StringBuilder sbString = StringUtil.startAppend(1300, "header start", someText, "header end");
 * for (int i = 0; i < 50; i++)
 * {
 * 	StringUtil.append(sbString, "text 1", stringArray[i], "text 2");
 * }
 * 
* * Why?
* When using StringUtil.append(), memory is only allocated to fit in the * strings in method argument. So on each loop new memory for the string has to * be allocated and old string has to be copied to the new string. With size * hint, even if the size hint is above the needed memory, memory is saved * because new memory has not to be allocated on each cycle. Also it is much * faster if no string copy tasks has to be performed. So if concatenating * strings in a loop, count approximately the size and set it as the hint for * the string builder size. It's better to make the size hint little bit larger * rather than smaller.
* In case there is no text appended before the cycle, just use new * StringBuilder(1300).

Concatenation and Constants

Bad: * *
 * StringUtil.concat("text 1 ", "text 2", String.valueOf(npcId));
 * 
* * Good: * *
 * StringUtil.concat("text 1 " + "text 2", String.valueOf(npcId));
 * 
* * or * *
 * StringUtil.concat("text 1 text 2", String.valueOf(npcId));
 * 
* * Why?
* It saves some cycles when determining size of memory that needs to be * allocated because less strings are passed to concat() method. But do not use * + for concatenation of non-constant strings, that degrades performance and * makes extra memory allocations needed.

Concatenation and Constant * Variables

Bad: * *
 * String glue = "some glue";
 * StringUtil.concat("text 1", glue, "text 2", glue, String.valueOf(npcId));
 * 
* * Good: * *
 * final String glue = "some glue";
 * StringUtil.concat("text 1" + glue + "text2" + glue, String.valueOf(npcId));
 * 
* * Why? Because when using final keyword, the glue is * marked as constant string and compiler treats it as a constant string so it * is able to create string "text1some gluetext2some glue" during the * compilation. But this only works in case the value is known at compilation * time, so this cannot be used for cases like * final String objectIdString = * String.valueOf(getObjectId).

StringBuilder Reuse

Bad: * *
 * final StringBuilder sbString1 = new StringBuilder();
 * StringUtil.append(sbString1, "text 1", String.valueOf(npcId), "text 2");
 * ... // output of sbString1, it is no more needed
 * final StringBuilder sbString2 = new StringBuilder();
 * StringUtil.append(sbString2, "text 3", String.valueOf(npcId), "text 4");
 * 
* * Good: * *
 * final StringBuilder sbString = new StringBuilder();
 * StringUtil.append(sbString, "text 1", String.valueOf(npcId), "text 2");
 * ... // output of sbString, it is no more needed
 * sbString.setLength(0);
 * StringUtil.append(sbString, "text 3", String.valueOf(npcId), "text 4");
 * 
* * Why?
In first case, new memory has to be allocated for the second * string. In second case already allocated memory is reused, but only in case * the new string is not longer than the previously allocated string. Anyway, * the second way is better because the string either fits in the memory and * some memory is saved, or it does not fit in the memory, and in that case it * works as in the first case.

Primitives to Strings

To convert * primitives to string, use String.valueOf().

How much faster is it?

* Here are some results of my tests. Count is number of strings concatenated. * Don't take the numbers as 100% true as the numbers are affected by other * programs running on my computer at the same time. Anyway, from the results it * is obvious that using StringBuilder with predefined size is the fastest (and * also most memory efficient) solution. It is about 5 times faster when * concatenating 7 strings, compared to TextBuilder. Also, with more strings * concatenated, the difference between StringBuilder and TextBuilder gets * larger. In code, there are many cases, where there are concatenated 50+ * strings so the time saving is even greater. * *
 * Count: 2
 * TextBuilder: 1893
 * TextBuilder with size: 1703
 * String: 1033
 * StringBuilder: 993
 * StringBuilder with size: 1024
 * Count: 3
 * TextBuilder: 1973
 * TextBuilder with size: 1872
 * String: 2583
 * StringBuilder: 1633
 * StringBuilder with size: 1156
 * Count: 4
 * TextBuilder: 2188
 * TextBuilder with size: 2229
 * String: 4207
 * StringBuilder: 1816
 * StringBuilder with size: 1444
 * Count: 5
 * TextBuilder: 9185
 * TextBuilder with size: 9464
 * String: 6937
 * StringBuilder: 2745
 * StringBuilder with size: 1882
 * Count: 6
 * TextBuilder: 9785
 * TextBuilder with size: 10082
 * String: 9471
 * StringBuilder: 2889
 * StringBuilder with size: 1857
 * Count: 7
 * TextBuilder: 10169
 * TextBuilder with size: 10528
 * String: 12746
 * StringBuilder: 3081
 * StringBuilder with size: 2139
 * 
* * @author fordfrog */ public final class StringUtil { private StringUtil() { } /** * Concatenates strings. * * @param strings * strings to be concatenated * * @return concatenated string * * @see StringUtil */ public static String concat(final String... strings) { final StringBuilder sbString = new StringBuilder(getLength(strings)); for (final String string : strings) { sbString.append(string); } return sbString.toString(); } /** * Creates new string builder with size initializated to * sizeHint, unless total length of strings is greater than * sizeHint. * * @param sizeHint * hint for string builder size allocation * @param strings * strings to be appended * * @return created string builder * * @see StringUtil */ public static StringBuilder startAppend(final int sizeHint, final String... strings) { final int length = getLength(strings); final StringBuilder sbString = new StringBuilder(sizeHint > length ? sizeHint : length); for (final String string : strings) { sbString.append(string); } return sbString; } /** * Appends strings to existing string builder. * * @param sbString * string builder * @param strings * strings to be appended * * @see StringUtil */ public static void append(final StringBuilder sbString, final String... strings) { sbString.ensureCapacity(sbString.length() + getLength(strings)); for (final String string : strings) { sbString.append(string); } } /** * Counts total length of all the strings. * * @param strings * array of strings * * @return total length of all the strings */ private static int getLength(final String[] strings) { int length = 0; for (final String string : strings) { if (string == null) length += 4; else length += string.length(); } return length; } }