/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.Calendar;
import java.util.List;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.entity.Castle;
/**
* format: dSSSdddddddd (dd(d))
* @author GodKratos
*/
public class ExShowDominionRegistry extends L2GameServerPacket
{
private int _territoryId;
private int _clanReq = 0x00;
private int _mercReq = 0x00;
private String _clanName = "";
private String _clanLeader = "";
private String _allyName = "";
private int _warTime = (int) (Calendar.getInstance().getTimeInMillis() / 1000);
private int _currentTime = (int) (Calendar.getInstance().getTimeInMillis() / 1000);
public ExShowDominionRegistry(int castleId)
{
_territoryId = 0x50 + castleId;
int owner = CastleManager.getInstance().getCastleById(castleId).getOwnerId();
if (owner != 0)
{
try
{
L2Clan clan = ClanTable.getInstance().getClan(owner);
_clanName = clan.getName();
_clanLeader = clan.getLeaderName();
_allyName = clan.getAllyName();
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
/**
* @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
*/
@Override
public String getType()
{
return "[S] FE:90 ExShowDominionRegistry";
}
/**
* @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
*/
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x90);
writeD(_territoryId); // Current Territory Id
writeS(_clanName); // Owners Clan
writeS(_clanLeader); // Owner Clan Leader
writeS(_allyName); // Owner Alliance
writeD(_clanReq); // Clan Request
writeD(_mercReq); // Merc Request
writeD(_warTime); // War Time
writeD(_currentTime); // Current Time
writeD(0x00); // unknown
writeD(0x00); // unknown
writeD(0x01); // unknown
List castles = CastleManager.getInstance().getCastles();
writeD(castles.size());
for (Castle castle : castles)
{
writeD(0x50 + castle.getCastleId()); // Territory Id
writeD(0x01); // Emblem Count
writeD(0x50 + castle.getCastleId()); // Emblem ID - should be in for loop for emblem
// count
}
}
}