/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastMap;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.entity.Auction;
import com.l2jserver.gameserver.model.entity.ClanHall;
import com.l2jserver.gameserver.model.entity.clanhall.AuctionableHall;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.model.zone.type.L2ClanHallZone;
/**
* @author Steuf
*/
public final class ClanHallManager
{
protected static final Logger _log = Logger.getLogger(ClanHallManager.class.getName());
private Map _clanHall;
private Map _freeClanHall;
private Map _allAuctionableClanHalls;
private static Map _allClanHalls = new FastMap();
private boolean _loaded = false;
public static ClanHallManager getInstance()
{
return SingletonHolder._instance;
}
public boolean loaded()
{
return _loaded;
}
private ClanHallManager()
{
_log.info("Initializing ClanHallManager");
_clanHall = new FastMap();
_freeClanHall = new FastMap();
_allAuctionableClanHalls = new FastMap();
load();
}
/** Reload All Clan Hall */
/* public final void reload() Cant reload atm - would loose zone info
{
_clanHall.clear();
_freeClanHall.clear();
load();
}
*/
/** Load All Clan Hall */
private final void load()
{
Connection con = null;
try
{
int id, ownerId, lease;
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * FROM clanhall ORDER BY id");
ResultSet rs = statement.executeQuery();
while (rs.next())
{
StatsSet set = new StatsSet();
id = rs.getInt("id");
ownerId = rs.getInt("ownerId");
lease = rs.getInt("lease");
set.set("id", id);
set.set("name", rs.getString("name"));
set.set("ownerId", ownerId);
set.set("lease", lease);
set.set("desc", rs.getString("desc"));
set.set("location", rs.getString("location"));
set.set("paidUntil", rs.getLong("paidUntil"));
set.set("grade", rs.getInt("Grade"));
set.set("paid", rs.getBoolean("paid"));
AuctionableHall ch = new AuctionableHall(set);
_allAuctionableClanHalls.put(id, ch);
addClanHall(ch);
if (ch.getOwnerId() > 0)
{
_clanHall.put(id, ch);
continue;
}
_freeClanHall.put(id, ch);
Auction auc = AuctionManager.getInstance().getAuction(id);
if (auc == null && lease > 0)
AuctionManager.getInstance().initNPC(id);
}
rs.close();
statement.close();
_log.info("Loaded: " + getClanHalls().size() + " clan halls");
_log.info("Loaded: " + getFreeClanHalls().size() + " free clan halls");
_loaded = true;
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: ClanHallManager.load(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
public static final Map getAllClanHalls()
{
return _allClanHalls;
}
/**
* @return all FreeClanHalls
*/
public final Map getFreeClanHalls()
{
return _freeClanHall;
}
/**
* @return all ClanHalls that have owner
*/
public final Map getClanHalls()
{
return _clanHall;
}
/**
* @return all ClanHalls
*/
public final Map getAllAuctionableClanHalls()
{
return _allAuctionableClanHalls;
}
public static final void addClanHall(ClanHall hall)
{
_allClanHalls.put(hall.getId(), hall);
}
/**
* @param chId
* @return true is free ClanHall
*/
public final boolean isFree(int chId)
{
if (_freeClanHall.containsKey(chId))
return true;
return false;
}
/**
* Free a ClanHall
* @param chId
*/
public final synchronized void setFree(int chId)
{
_freeClanHall.put(chId, _clanHall.get(chId));
ClanTable.getInstance().getClan(_freeClanHall.get(chId).getOwnerId()).setHideoutId(0);
_freeClanHall.get(chId).free();
_clanHall.remove(chId);
}
/**
* Set ClanHallOwner
* @param chId
* @param clan
*/
public final synchronized void setOwner(int chId, L2Clan clan)
{
if (!_clanHall.containsKey(chId))
{
_clanHall.put(chId, _freeClanHall.get(chId));
_freeClanHall.remove(chId);
}
else
_clanHall.get(chId).free();
ClanTable.getInstance().getClan(clan.getClanId()).setHideoutId(chId);
_clanHall.get(chId).setOwner(clan);
}
/**
* @param clanHallId
* @return Clan Hall by Id
*/
public final ClanHall getClanHallById(int clanHallId)
{
return _allClanHalls.get(clanHallId);
}
public final AuctionableHall getAuctionableHallById(int clanHallId)
{
return _allAuctionableClanHalls.get(clanHallId);
}
/**
* @param x
* @param y
* @param z
* @return Clan Hall by x,y,z
*/
public final ClanHall getClanHall(int x, int y, int z)
{
for (ClanHall temp : getAllClanHalls().values())
{
if (temp.checkIfInZone(x, y, z))
return temp;
}
return null;
}
public final ClanHall getClanHall(L2Object activeObject)
{
return getClanHall(activeObject.getX(), activeObject.getY(), activeObject.getZ());
}
public final AuctionableHall getNearbyClanHall(int x, int y, int maxDist)
{
L2ClanHallZone zone = null;
for (Map.Entry ch : _clanHall.entrySet())
{
zone = ch.getValue().getZone();
if (zone != null && zone.getDistanceToZone(x, y) < maxDist)
return ch.getValue();
}
for (Map.Entry ch : _freeClanHall.entrySet())
{
zone = ch.getValue().getZone();
if (zone != null && zone.getDistanceToZone(x, y) < maxDist)
return ch.getValue();
}
return null;
}
public final ClanHall getNearbyAbstractHall(int x, int y, int maxDist)
{
L2ClanHallZone zone = null;
for(Map.Entry ch : _allClanHalls.entrySet())
{
zone = ch.getValue().getZone();
if(zone != null && zone.getDistanceToZone(x, y) < maxDist)
return ch.getValue();
}
return null;
}
/**
* @param clan
* @return Clan Hall by Owner
*/
public final AuctionableHall getClanHallByOwner(L2Clan clan)
{
for (Map.Entry ch : _clanHall.entrySet())
{
if (clan.getClanId() == ch.getValue().getOwnerId())
return ch.getValue();
}
return null;
}
public final ClanHall getAbstractHallByOwner(L2Clan clan)
{
// Separate loops to avoid iterating over free clan halls
for (Map.Entry ch : _clanHall.entrySet())
{
if (clan.getClanId() == ch.getValue().getOwnerId())
return ch.getValue();
}
for(Map.Entry ch : CHSiegeManager.getInstance().getConquerableHalls().entrySet())
{
if(clan.getClanId() == ch.getValue().getOwnerId())
return ch.getValue();
}
return null;
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final ClanHallManager _instance = new ClanHallManager();
}
}