/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.communitybbs.BB.Forum;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.datatables.CharNameTable;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.CrestTable;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager.Territory;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventDispatcher;
import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanJoin;
import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLeaderChange;
import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLeft;
import com.l2jserver.gameserver.model.events.impl.character.player.clan.OnPlayerClanLvlUp;
import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
import com.l2jserver.gameserver.model.interfaces.INamable;
import com.l2jserver.gameserver.model.itemcontainer.ClanWarehouse;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.ExSubPledgeSkillAdd;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PledgeReceiveSubPledgeCreated;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListDeleteAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList.SubPledgeSkill;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillListAdd;
import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.EnumIntBitmask;
public class L2Clan implements IIdentifiable, INamable
{
private static final Logger _log = Logger.getLogger(L2Clan.class.getName());
// SQL queries
private static final String INSERT_CLAN_DATA = "INSERT INTO clan_data (clan_id,clan_name,clan_level,hasCastle,blood_alliance_count,blood_oath_count,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id,new_leader_id) values (?,?,?,?,?,?,?,?,?,?,?,?,?)";
private static final String SELECT_CLAN_DATA = "SELECT * FROM clan_data where clan_id=?";
// Ally Penalty Types
/** Clan leaved ally */
public static final int PENALTY_TYPE_CLAN_LEAVED = 1;
/** Clan was dismissed from ally */
public static final int PENALTY_TYPE_CLAN_DISMISSED = 2;
/** Leader clan dismiss clan from ally */
public static final int PENALTY_TYPE_DISMISS_CLAN = 3;
/** Leader clan dissolve ally */
public static final int PENALTY_TYPE_DISSOLVE_ALLY = 4;
// Sub-unit types
/** Clan subunit type of Academy */
public static final int SUBUNIT_ACADEMY = -1;
/** Clan subunit type of Royal Guard A */
public static final int SUBUNIT_ROYAL1 = 100;
/** Clan subunit type of Royal Guard B */
public static final int SUBUNIT_ROYAL2 = 200;
/** Clan subunit type of Order of Knights A-1 */
public static final int SUBUNIT_KNIGHT1 = 1001;
/** Clan subunit type of Order of Knights A-2 */
public static final int SUBUNIT_KNIGHT2 = 1002;
/** Clan subunit type of Order of Knights B-1 */
public static final int SUBUNIT_KNIGHT3 = 2001;
/** Clan subunit type of Order of Knights B-2 */
public static final int SUBUNIT_KNIGHT4 = 2002;
private String _name;
private int _clanId;
private L2ClanMember _leader;
private final Map _members = new FastMap<>();
private String _allyName;
private int _allyId;
private int _level;
private int _castleId;
private int _fortId;
private int _hideoutId;
private int _hiredGuards;
private int _crestId;
private int _crestLargeId;
private int _allyCrestId;
private int _auctionBiddedAt = 0;
private long _allyPenaltyExpiryTime;
private int _allyPenaltyType;
private long _charPenaltyExpiryTime;
private long _dissolvingExpiryTime;
private int _bloodAllianceCount;
private int _bloodOathCount;
private final ItemContainer _warehouse = new ClanWarehouse(this);
private final List _atWarWith = new FastList<>();
private final List _atWarAttackers = new FastList<>();
private Forum _forum;
/** FastMap(Integer, L2Skill) containing all skills of the L2Clan */
private final Map _skills = new FastMap<>();
private final Map _privs = new FastMap<>();
private final Map _subPledges = new FastMap<>();
private final Map _subPledgeSkills = new FastMap<>();
private int _reputationScore = 0;
private int _rank = 0;
private String _notice;
private boolean _noticeEnabled = false;
private static final int MAX_NOTICE_LENGTH = 8192;
private int _newLeaderId;
private final AtomicInteger _siegeKills = new AtomicInteger();
private final AtomicInteger _siegeDeaths = new AtomicInteger();
/**
* Called if a clan is referenced only by id. In this case all other data needs to be fetched from db
* @param clanId A valid clan Id to create and restore
*/
public L2Clan(int clanId)
{
_clanId = clanId;
initializePrivs();
restore();
getWarehouse().restore();
}
/**
* Called only if a new clan is created
* @param clanId A valid clan Id to create
* @param clanName A valid clan name
*/
public L2Clan(int clanId, String clanName)
{
_clanId = clanId;
_name = clanName;
initializePrivs();
}
/**
* @return Returns the clanId.
*/
@Override
public int getId()
{
return _clanId;
}
/**
* @param clanId The clanId to set.
*/
public void setClanId(int clanId)
{
_clanId = clanId;
}
/**
* @return Returns the leaderId.
*/
public int getLeaderId()
{
return (_leader != null ? _leader.getObjectId() : 0);
}
/**
* @return L2ClanMember of clan leader.
*/
public L2ClanMember getLeader()
{
return _leader;
}
/**
* @param leader the leader to set.
*/
public void setLeader(L2ClanMember leader)
{
_leader = leader;
_members.put(leader.getObjectId(), leader);
}
public void setNewLeader(L2ClanMember member)
{
final L2PcInstance newLeader = member.getPlayerInstance();
final L2ClanMember exMember = getLeader();
final L2PcInstance exLeader = exMember.getPlayerInstance();
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLeaderChange(exMember, member, this));
if (exLeader != null)
{
if (exLeader.isFlying())
{
exLeader.dismount();
}
if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
{
SiegeManager.getInstance().removeSiegeSkills(exLeader);
}
exLeader.getClanPrivileges().clear();
exLeader.broadcastUserInfo();
}
else
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE characters SET clan_privs = ? WHERE charId = ?"))
{
ps.setInt(1, 0);
ps.setInt(2, getLeaderId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Couldn't update clan privs for old clan leader", e);
}
}
setLeader(member);
if (getNewLeaderId() != 0)
{
setNewLeaderId(0, true);
}
updateClanInDB();
if (exLeader != null)
{
exLeader.setPledgeClass(L2ClanMember.calculatePledgeClass(exLeader));
exLeader.broadcastUserInfo();
exLeader.checkItemRestriction();
}
if (newLeader != null)
{
newLeader.setPledgeClass(L2ClanMember.calculatePledgeClass(newLeader));
newLeader.getClanPrivileges().setAll();
if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
{
SiegeManager.getInstance().addSiegeSkills(newLeader);
}
newLeader.broadcastUserInfo();
}
else
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE characters SET clan_privs = ? WHERE charId = ?"))
{
ps.setInt(1, EnumIntBitmask.getAllBitmask(ClanPrivilege.class));
ps.setInt(2, getLeaderId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Couldn't update clan privs for new clan leader", e);
}
}
broadcastClanStatus();
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_C1).addString(member.getName()));
_log.log(Level.INFO, "Leader of Clan: " + getName() + " changed to: " + member.getName() + " ex leader: " + exMember.getName());
}
/**
* @return the clan leader's name.
*/
public String getLeaderName()
{
if (_leader == null)
{
_log.warning(L2Clan.class.getName() + ": Clan " + getName() + " without clan leader!");
return "";
}
return _leader.getName();
}
/**
* @return the clan name.
*/
@Override
public String getName()
{
return _name;
}
/**
* @param name The name to set.
*/
public void setName(String name)
{
_name = name;
}
/**
* Adds a clan member to the clan.
* @param member the clan member.
*/
private void addClanMember(L2ClanMember member)
{
_members.put(member.getObjectId(), member);
}
/**
* Adds a clan member to the clan.
* Using a different constructor, to make it easier to read.
* @param player the clan member
*/
public void addClanMember(L2PcInstance player)
{
final L2ClanMember member = new L2ClanMember(this, player);
// store in memory
addClanMember(member);
member.setPlayerInstance(player);
player.setClan(this);
player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
player.sendPacket(new PledgeShowMemberListUpdate(player));
player.sendPacket(new PledgeSkillList(this));
addSkillEffects(player);
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanJoin(member, this));
}
/**
* Updates player status in clan.
* @param player the player to be updated.
*/
public void updateClanMember(L2PcInstance player)
{
final L2ClanMember member = new L2ClanMember(player.getClan(), player);
if (player.isClanLeader())
{
setLeader(member);
}
addClanMember(member);
}
/**
* @param name the name of the required clan member.
* @return the clan member for a given name.
*/
public L2ClanMember getClanMember(String name)
{
for (L2ClanMember temp : _members.values())
{
if (temp.getName().equals(name))
{
return temp;
}
}
return null;
}
/**
* @param objectId the required clan member object Id.
* @return the clan member for a given {@code objectId}.
*/
public L2ClanMember getClanMember(int objectId)
{
return _members.get(objectId);
}
/**
* @param objectId the object Id of the member that will be removed.
* @param clanJoinExpiryTime time penalty to join a clan.
*/
public void removeClanMember(int objectId, long clanJoinExpiryTime)
{
final L2ClanMember exMember = _members.remove(objectId);
if (exMember == null)
{
_log.warning("Member Object ID: " + objectId + " not found in clan while trying to remove");
return;
}
final int leadssubpledge = getLeaderSubPledge(objectId);
if (leadssubpledge != 0)
{
// Sub-unit leader withdraws, position becomes vacant and leader
// should appoint new via NPC
getSubPledge(leadssubpledge).setLeaderId(0);
updateSubPledgeInDB(leadssubpledge);
}
if (exMember.getApprentice() != 0)
{
final L2ClanMember apprentice = getClanMember(exMember.getApprentice());
if (apprentice != null)
{
if (apprentice.getPlayerInstance() != null)
{
apprentice.getPlayerInstance().setSponsor(0);
}
else
{
apprentice.setApprenticeAndSponsor(0, 0);
}
apprentice.saveApprenticeAndSponsor(0, 0);
}
}
if (exMember.getSponsor() != 0)
{
final L2ClanMember sponsor = getClanMember(exMember.getSponsor());
if (sponsor != null)
{
if (sponsor.getPlayerInstance() != null)
{
sponsor.getPlayerInstance().setApprentice(0);
}
else
{
sponsor.setApprenticeAndSponsor(0, 0);
}
sponsor.saveApprenticeAndSponsor(0, 0);
}
}
exMember.saveApprenticeAndSponsor(0, 0);
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(exMember, getCastleId());
}
if (exMember.isOnline())
{
L2PcInstance player = exMember.getPlayerInstance();
if (!player.isNoble())
{
player.setTitle("");
}
player.setApprentice(0);
player.setSponsor(0);
if (player.isClanLeader())
{
SiegeManager.getInstance().removeSiegeSkills(player);
player.setClanCreateExpiryTime(System.currentTimeMillis() + (Config.ALT_CLAN_CREATE_DAYS * 86400000L)); // 24*60*60*1000 = 86400000
}
// remove Clan skills from Player
removeSkillEffects(player);
// remove Residential skills
if (player.getClan().getCastleId() > 0)
{
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
}
if (player.getClan().getFortId() > 0)
{
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
}
player.sendSkillList();
player.setClan(null);
// players leaving from clan academy have no penalty
if (exMember.getPledgeType() != -1)
{
player.setClanJoinExpiryTime(clanJoinExpiryTime);
}
player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
player.broadcastUserInfo();
// disable clan tab
player.sendPacket(PledgeShowMemberListDeleteAll.STATIC_PACKET);
}
else
{
removeMemberInDatabase(exMember, clanJoinExpiryTime, getLeaderId() == objectId ? System.currentTimeMillis() + (Config.ALT_CLAN_CREATE_DAYS * 86400000L) : 0);
}
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLeft(exMember, this));
}
public L2ClanMember[] getMembers()
{
return _members.values().toArray(new L2ClanMember[_members.size()]);
}
public int getMembersCount()
{
return _members.size();
}
public int getSubPledgeMembersCount(int subpl)
{
int result = 0;
for (L2ClanMember temp : _members.values())
{
if (temp.getPledgeType() == subpl)
{
result++;
}
}
return result;
}
/**
* @param pledgeType the Id of the pledge type.
* @return the maximum number of members allowed for a given {@code pledgeType}.
*/
public int getMaxNrOfMembers(int pledgeType)
{
int limit = 0;
switch (pledgeType)
{
case 0:
switch (getLevel())
{
case 3:
limit = 30;
break;
case 2:
limit = 20;
break;
case 1:
limit = 15;
break;
case 0:
limit = 10;
break;
default:
limit = 40;
break;
}
break;
case -1:
limit = 20;
break;
case 100:
case 200:
switch (getLevel())
{
case 11:
limit = 30;
break;
default:
limit = 20;
break;
}
break;
case 1001:
case 1002:
case 2001:
case 2002:
switch (getLevel())
{
case 9:
case 10:
case 11:
limit = 25;
break;
default:
limit = 10;
break;
}
break;
default:
break;
}
return limit;
}
/**
* @param exclude the object Id to exclude from list.
* @return all online members excluding the one with object id {code exclude}.
*/
public FastList getOnlineMembers(int exclude)
{
final FastList onlineMembers = new FastList<>();
for (L2ClanMember temp : _members.values())
{
if ((temp != null) && temp.isOnline() && (temp.getObjectId() != exclude))
{
onlineMembers.add(temp.getPlayerInstance());
}
}
return onlineMembers;
}
/**
* @return the online clan member count.
*/
public int getOnlineMembersCount()
{
int count = 0;
for (L2ClanMember temp : _members.values())
{
if ((temp == null) || !temp.isOnline())
{
continue;
}
count++;
}
return count;
}
/**
* @return the alliance Id.
*/
public int getAllyId()
{
return _allyId;
}
/**
* @return the alliance name.
*/
public String getAllyName()
{
return _allyName;
}
/**
* @param allyCrestId the alliance crest Id to be set.
*/
public void setAllyCrestId(int allyCrestId)
{
_allyCrestId = allyCrestId;
}
/**
* @return the alliance crest Id.
*/
public int getAllyCrestId()
{
return _allyCrestId;
}
/**
* @return the clan level.
*/
public int getLevel()
{
return _level;
}
/**
* Sets the clan level and updates the clan forum if it's needed.
* @param level the clan level to be set.
*/
public void setLevel(int level)
{
_level = level;
if ((_level >= 2) && (_forum == null) && Config.ENABLE_COMMUNITY_BOARD)
{
final Forum forum = ForumsBBSManager.getInstance().getForumByName("ClanRoot");
if (forum != null)
{
_forum = forum.getChildByName(_name);
if (_forum == null)
{
_forum = ForumsBBSManager.getInstance().createNewForum(_name, ForumsBBSManager.getInstance().getForumByName("ClanRoot"), Forum.CLAN, Forum.CLANMEMBERONLY, getId());
}
}
}
}
/**
* @return the castle Id for this clan if owns a castle, zero otherwise.
*/
public int getCastleId()
{
return _castleId;
}
/**
* @return the fort Id for this clan if owns a fort, zero otherwise.
*/
public int getFortId()
{
return _fortId;
}
/**
* @return the hideout Id for this clan if owns a hideout, zero otherwise.
*/
public int getHideoutId()
{
return _hideoutId;
}
/**
* @param crestId the Id of the clan crest to be set.
*/
public void setCrestId(int crestId)
{
_crestId = crestId;
}
/**
* @return Returns the clanCrestId.
*/
public int getCrestId()
{
return _crestId;
}
/**
* @param crestLargeId The id of pledge LargeCrest.
*/
public void setCrestLargeId(int crestLargeId)
{
_crestLargeId = crestLargeId;
}
/**
* @return Returns the clan CrestLargeId
*/
public int getCrestLargeId()
{
return _crestLargeId;
}
/**
* @param allyId The allyId to set.
*/
public void setAllyId(int allyId)
{
_allyId = allyId;
}
/**
* @param allyName The allyName to set.
*/
public void setAllyName(String allyName)
{
_allyName = allyName;
}
/**
* @param castleId the castle Id to set.
*/
public void setCastleId(int castleId)
{
_castleId = castleId;
}
/**
* @param fortId the fort Id to set.
*/
public void setFortId(int fortId)
{
_fortId = fortId;
}
/**
* @param hideoutId the hideout Id to set.
*/
public void setHideoutId(int hideoutId)
{
_hideoutId = hideoutId;
}
/**
* @param id the Id of the player to be verified.
* @return {code true} if the player belongs to the clan.
*/
public boolean isMember(int id)
{
return (id == 0 ? false : _members.containsKey(id));
}
/**
* @return the Blood Alliance count for this clan
*/
public int getBloodAllianceCount()
{
return _bloodAllianceCount;
}
/**
* Increase Blood Alliance count by config predefined count and updates the database.
*/
public void increaseBloodAllianceCount()
{
_bloodAllianceCount += SiegeManager.getInstance().getBloodAllianceReward();
updateBloodAllianceCountInDB();
}
/**
* Reset the Blood Alliance count to zero and updates the database.
*/
public void resetBloodAllianceCount()
{
_bloodAllianceCount = 0;
updateBloodAllianceCountInDB();
}
/**
* Store current Bloood Alliances count in database.
*/
public void updateBloodAllianceCountInDB()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET blood_alliance_count=? WHERE clan_id=?"))
{
ps.setInt(1, getBloodAllianceCount());
ps.setInt(2, getId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception on updateBloodAllianceCountInDB(): " + e.getMessage(), e);
}
}
/**
* @return the Blood Oath count for this clan
*/
public int getBloodOathCount()
{
return _bloodOathCount;
}
/**
* Increase Blood Oath count by config predefined count and updates the database.
*/
public void increaseBloodOathCount()
{
_bloodOathCount += Config.FS_BLOOD_OATH_COUNT;
updateBloodOathCountInDB();
}
/**
* Reset the Blood Oath count to zero and updates the database.
*/
public void resetBloodOathCount()
{
_bloodOathCount = 0;
updateBloodOathCountInDB();
}
/**
* Store current Bloood Alliances count in database.
*/
public void updateBloodOathCountInDB()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET blood_oath_count=? WHERE clan_id=?"))
{
ps.setInt(1, getBloodOathCount());
ps.setInt(2, getId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception on updateBloodAllianceCountInDB(): " + e.getMessage(), e);
}
}
/**
* Store in database current clan's reputation.
*/
public void updateClanScoreInDB()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET reputation_score=? WHERE clan_id=?"))
{
ps.setInt(1, getReputationScore());
ps.setInt(2, getId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception on updateClanScoreInDb(): " + e.getMessage(), e);
}
}
/**
* Updates in database clan information:
*
* - Clan leader Id
* - Alliance Id
* - Alliance name
* - Clan's reputation
* - Alliance's penalty expiration time
* - Alliance's penalty type
* - Character's penalty expiration time
* - Dissolving expiration time
* - Clan's id
*
*/
public void updateClanInDB()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET leader_id=?,ally_id=?,ally_name=?,reputation_score=?,ally_penalty_expiry_time=?,ally_penalty_type=?,char_penalty_expiry_time=?,dissolving_expiry_time=?,new_leader_id=? WHERE clan_id=?"))
{
ps.setInt(1, getLeaderId());
ps.setInt(2, getAllyId());
ps.setString(3, getAllyName());
ps.setInt(4, getReputationScore());
ps.setLong(5, getAllyPenaltyExpiryTime());
ps.setInt(6, getAllyPenaltyType());
ps.setLong(7, getCharPenaltyExpiryTime());
ps.setLong(8, getDissolvingExpiryTime());
ps.setInt(9, getNewLeaderId());
ps.setInt(10, getId());
ps.execute();
if (Config.DEBUG)
{
_log.fine("New clan leader saved in db: " + getId());
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving clan: " + e.getMessage(), e);
}
}
/**
* Stores in database clan information:
*
* - Clan Id
* - Clan name
* - Clan level
* - Has castle
* - Alliance Id
* - Alliance name
* - Clan leader Id
* - Clan crest Id
* - Clan large crest Id
* - Alliance crest Id
*
*/
public void store()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(INSERT_CLAN_DATA))
{
ps.setInt(1, getId());
ps.setString(2, getName());
ps.setInt(3, getLevel());
ps.setInt(4, getCastleId());
ps.setInt(5, getBloodAllianceCount());
ps.setInt(6, getBloodOathCount());
ps.setInt(7, getAllyId());
ps.setString(8, getAllyName());
ps.setInt(9, getLeaderId());
ps.setInt(10, getCrestId());
ps.setInt(11, getCrestLargeId());
ps.setInt(12, getAllyCrestId());
ps.setInt(13, getNewLeaderId());
ps.execute();
if (Config.DEBUG)
{
_log.fine("New clan saved in db: " + getId());
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving new clan: " + e.getMessage(), e);
}
}
/**
* @param member the clan member to be removed.
* @param clanJoinExpiryTime
* @param clanCreateExpiryTime
*/
private void removeMemberInDatabase(L2ClanMember member, long clanJoinExpiryTime, long clanCreateExpiryTime)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET clanid=0, title=?, clan_join_expiry_time=?, clan_create_expiry_time=?, clan_privs=0, wantspeace=0, subpledge=0, lvl_joined_academy=0, apprentice=0, sponsor=0 WHERE charId=?");
PreparedStatement ps2 = con.prepareStatement("UPDATE characters SET apprentice=0 WHERE apprentice=?");
PreparedStatement ps3 = con.prepareStatement("UPDATE characters SET sponsor=0 WHERE sponsor=?"))
{
ps1.setString(1, "");
ps1.setLong(2, clanJoinExpiryTime);
ps1.setLong(3, clanCreateExpiryTime);
ps1.setInt(4, member.getObjectId());
ps1.execute();
if (Config.DEBUG)
{
_log.fine("clan member removed in db: " + getId());
}
// Remove apprentice.
ps2.setInt(1, member.getObjectId());
ps2.execute();
// Remove sponsor.
ps3.setInt(1, member.getObjectId());
ps3.execute();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan member: " + e.getMessage(), e);
}
}
private void restore()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(SELECT_CLAN_DATA))
{
ps.setInt(1, getId());
try (ResultSet clanData = ps.executeQuery())
{
if (clanData.next())
{
setName(clanData.getString("clan_name"));
setLevel(clanData.getInt("clan_level"));
setCastleId(clanData.getInt("hasCastle"));
_bloodAllianceCount = clanData.getInt("blood_alliance_count");
_bloodOathCount = clanData.getInt("blood_oath_count");
setAllyId(clanData.getInt("ally_id"));
setAllyName(clanData.getString("ally_name"));
setAllyPenaltyExpiryTime(clanData.getLong("ally_penalty_expiry_time"), clanData.getInt("ally_penalty_type"));
if (getAllyPenaltyExpiryTime() < System.currentTimeMillis())
{
setAllyPenaltyExpiryTime(0, 0);
}
setCharPenaltyExpiryTime(clanData.getLong("char_penalty_expiry_time"));
if ((getCharPenaltyExpiryTime() + (Config.ALT_CLAN_JOIN_DAYS * 86400000L)) < System.currentTimeMillis()) // 24*60*60*1000 = 86400000
{
setCharPenaltyExpiryTime(0);
}
setDissolvingExpiryTime(clanData.getLong("dissolving_expiry_time"));
setCrestId(clanData.getInt("crest_id"));
setCrestLargeId(clanData.getInt("crest_large_id"));
setAllyCrestId(clanData.getInt("ally_crest_id"));
setReputationScore(clanData.getInt("reputation_score"), false);
setAuctionBiddedAt(clanData.getInt("auction_bid_at"), false);
setNewLeaderId(clanData.getInt("new_leader_id"), false);
final int leaderId = (clanData.getInt("leader_id"));
ps.clearParameters();
try (PreparedStatement select = con.prepareStatement("SELECT char_name,level,classid,charId,title,power_grade,subpledge,apprentice,sponsor,sex,race FROM characters WHERE clanid=?"))
{
select.setInt(1, getId());
try (ResultSet clanMember = select.executeQuery())
{
L2ClanMember member = null;
while (clanMember.next())
{
member = new L2ClanMember(this, clanMember);
if (member.getObjectId() == leaderId)
{
setLeader(member);
}
else
{
addClanMember(member);
}
}
}
}
}
}
if (Config.DEBUG && (getName() != null))
{
_log.info("Restored clan data for \"" + getName() + "\" from database.");
}
restoreSubPledges();
restoreRankPrivs();
restoreSkills();
restoreNotice();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan data: " + e.getMessage(), e);
}
}
private void restoreNotice()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT enabled,notice FROM clan_notices WHERE clan_id=?"))
{
ps.setInt(1, getId());
try (ResultSet noticeData = ps.executeQuery())
{
while (noticeData.next())
{
_noticeEnabled = noticeData.getBoolean("enabled");
_notice = noticeData.getString("notice");
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan notice: " + e.getMessage(), e);
}
}
private void storeNotice(String notice, boolean enabled)
{
if (notice == null)
{
notice = "";
}
if (notice.length() > MAX_NOTICE_LENGTH)
{
notice = notice.substring(0, MAX_NOTICE_LENGTH - 1);
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_notices (clan_id,notice,enabled) values (?,?,?) ON DUPLICATE KEY UPDATE notice=?,enabled=?"))
{
ps.setInt(1, getId());
ps.setString(2, notice);
if (enabled)
{
ps.setString(3, "true");
}
else
{
ps.setString(3, "false");
}
ps.setString(4, notice);
if (enabled)
{
ps.setString(5, "true");
}
else
{
ps.setString(5, "false");
}
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error could not store clan notice: " + e.getMessage(), e);
}
_notice = notice;
_noticeEnabled = enabled;
}
public void setNoticeEnabled(boolean enabled)
{
storeNotice(_notice, enabled);
}
public void setNotice(String notice)
{
storeNotice(notice, _noticeEnabled);
}
public boolean isNoticeEnabled()
{
return _noticeEnabled;
}
public String getNotice()
{
if (_notice == null)
{
return "";
}
return _notice;
}
private void restoreSkills()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT skill_id,skill_level,sub_pledge_id FROM clan_skills WHERE clan_id=?"))
{
// Retrieve all skills of this L2PcInstance from the database
ps.setInt(1, getId());
try (ResultSet rset = ps.executeQuery())
{
// Go though the recordset of this SQL query
while (rset.next())
{
int id = rset.getInt("skill_id");
int level = rset.getInt("skill_level");
// Create a L2Skill object for each record
Skill skill = SkillData.getInstance().getSkill(id, level);
// Add the L2Skill object to the L2Clan _skills
int subType = rset.getInt("sub_pledge_id");
if (subType == -2)
{
_skills.put(skill.getId(), skill);
}
else if (subType == 0)
{
_subPledgeSkills.put(skill.getId(), skill);
}
else
{
SubPledge subunit = _subPledges.get(subType);
if (subunit != null)
{
subunit.addNewSkill(skill);
}
else
{
_log.info("Missing subpledge " + subType + " for clan " + this + ", skill skipped.");
}
}
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan skills: " + e.getMessage(), e);
}
}
/**
* @return all the clan skills.
*/
public final Skill[] getAllSkills()
{
if (_skills == null)
{
return new Skill[0];
}
return _skills.values().toArray(new Skill[_skills.values().size()]);
}
/**
* @return the map containing this clan skills.
*/
public Map getSkills()
{
return _skills;
}
/**
* Used to add a skill to skill list of this L2Clan
* @param newSkill
* @return
*/
public Skill addSkill(Skill newSkill)
{
Skill oldSkill = null;
if (newSkill != null)
{
// Replace oldSkill by newSkill or Add the newSkill
oldSkill = _skills.put(newSkill.getId(), newSkill);
}
return oldSkill;
}
public Skill addNewSkill(Skill newSkill)
{
return addNewSkill(newSkill, -2);
}
/**
* Used to add a new skill to the list, send a packet to all online clan members, update their stats and store it in db
* @param newSkill
* @param subType
* @return
*/
public Skill addNewSkill(Skill newSkill, int subType)
{
Skill oldSkill = null;
if (newSkill != null)
{
if (subType == -2)
{
oldSkill = _skills.put(newSkill.getId(), newSkill);
}
else if (subType == 0)
{
oldSkill = _subPledgeSkills.put(newSkill.getId(), newSkill);
}
else
{
SubPledge subunit = getSubPledge(subType);
if (subunit != null)
{
oldSkill = subunit.addNewSkill(newSkill);
}
else
{
_log.log(Level.WARNING, "Subpledge " + subType + " does not exist for clan " + this);
return oldSkill;
}
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
if (oldSkill != null)
{
try (PreparedStatement ps = con.prepareStatement("UPDATE clan_skills SET skill_level=? WHERE skill_id=? AND clan_id=?"))
{
ps.setInt(1, newSkill.getLevel());
ps.setInt(2, oldSkill.getId());
ps.setInt(3, getId());
ps.execute();
}
}
else
{
try (PreparedStatement ps = con.prepareStatement("INSERT INTO clan_skills (clan_id,skill_id,skill_level,skill_name,sub_pledge_id) VALUES (?,?,?,?,?)"))
{
ps.setInt(1, getId());
ps.setInt(2, newSkill.getId());
ps.setInt(3, newSkill.getLevel());
ps.setString(4, newSkill.getName());
ps.setInt(5, subType);
ps.execute();
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error could not store clan skills: " + e.getMessage(), e);
}
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
sm.addSkillName(newSkill.getId());
for (L2ClanMember temp : _members.values())
{
if ((temp != null) && (temp.getPlayerInstance() != null) && temp.isOnline())
{
if (subType == -2)
{
if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
{
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
temp.getPlayerInstance().sendPacket(sm);
temp.getPlayerInstance().sendSkillList();
}
}
else
{
if (temp.getPledgeType() == subType)
{
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
temp.getPlayerInstance().sendPacket(new ExSubPledgeSkillAdd(subType, newSkill.getId(), newSkill.getLevel()));
temp.getPlayerInstance().sendPacket(sm);
temp.getPlayerInstance().sendSkillList();
}
}
}
}
}
return oldSkill;
}
public void addSkillEffects()
{
for (Skill skill : _skills.values())
{
for (L2ClanMember temp : _members.values())
{
try
{
if ((temp != null) && temp.isOnline())
{
if (skill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
{
temp.getPlayerInstance().addSkill(skill, false); // Skill is not saved to player DB
}
}
}
catch (NullPointerException e)
{
_log.log(Level.WARNING, e.getMessage(), e);
}
}
}
}
public void addSkillEffects(L2PcInstance player)
{
if (player == null)
{
return;
}
for (Skill skill : _skills.values())
{
if (skill.getMinPledgeClass() <= player.getPledgeClass())
{
player.addSkill(skill, false); // Skill is not saved to player DB
}
}
if (player.getPledgeType() == 0)
{
for (Skill skill : _subPledgeSkills.values())
{
player.addSkill(skill, false); // Skill is not saved to player DB
}
}
else
{
SubPledge subunit = getSubPledge(player.getPledgeType());
if (subunit == null)
{
return;
}
for (Skill skill : subunit.getSkills())
{
player.addSkill(skill, false); // Skill is not saved to player DB
}
}
if (_reputationScore < 0)
{
skillsStatus(player, true);
}
}
public void removeSkillEffects(L2PcInstance player)
{
if (player == null)
{
return;
}
for (Skill skill : _skills.values())
{
player.removeSkill(skill, false); // Skill is not saved to player DB
}
if (player.getPledgeType() == 0)
{
for (Skill skill : _subPledgeSkills.values())
{
player.removeSkill(skill, false); // Skill is not saved to player DB
}
}
else
{
SubPledge subunit = getSubPledge(player.getPledgeType());
if (subunit == null)
{
return;
}
for (Skill skill : subunit.getSkills())
{
player.removeSkill(skill, false); // Skill is not saved to player DB
}
}
}
public void skillsStatus(L2PcInstance player, boolean disable)
{
if (player == null)
{
return;
}
for (Skill skill : _skills.values())
{
if (disable)
{
player.disableSkill(skill, -1);
}
else
{
player.enableSkill(skill);
}
}
if (player.getPledgeType() == 0)
{
for (Skill skill : _subPledgeSkills.values())
{
if (disable)
{
player.disableSkill(skill, -1);
}
else
{
player.enableSkill(skill);
}
}
}
else
{
final SubPledge subunit = getSubPledge(player.getPledgeType());
if (subunit != null)
{
for (Skill skill : subunit.getSkills())
{
if (disable)
{
player.disableSkill(skill, -1);
}
else
{
player.enableSkill(skill);
}
}
}
}
}
public void broadcastToOnlineAllyMembers(L2GameServerPacket packet)
{
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
clan.broadcastToOnlineMembers(packet);
}
}
public void broadcastToOnlineMembers(L2GameServerPacket packet)
{
for (L2ClanMember member : _members.values())
{
if ((member != null) && member.isOnline())
{
member.getPlayerInstance().sendPacket(packet);
}
}
}
public void broadcastCSToOnlineMembers(CreatureSay packet, L2PcInstance broadcaster)
{
for (L2ClanMember member : _members.values())
{
if ((member != null) && member.isOnline() && !BlockList.isBlocked(member.getPlayerInstance(), broadcaster))
{
member.getPlayerInstance().sendPacket(packet);
}
}
}
public void broadcastToOtherOnlineMembers(L2GameServerPacket packet, L2PcInstance player)
{
for (L2ClanMember member : _members.values())
{
if ((member != null) && member.isOnline() && (member.getPlayerInstance() != player))
{
member.getPlayerInstance().sendPacket(packet);
}
}
}
@Override
public String toString()
{
return getName() + "[" + getId() + "]";
}
public ItemContainer getWarehouse()
{
return _warehouse;
}
public boolean isAtWarWith(Integer id)
{
if (!_atWarWith.isEmpty())
{
if (_atWarWith.contains(id))
{
return true;
}
}
return false;
}
public boolean isAtWarWith(L2Clan clan)
{
if (clan == null)
{
return false;
}
if (!_atWarWith.isEmpty())
{
if (_atWarWith.contains(clan.getId()))
{
return true;
}
}
return false;
}
public boolean isAtWarAttacker(Integer id)
{
if ((_atWarAttackers != null) && !_atWarAttackers.isEmpty())
{
if (_atWarAttackers.contains(id))
{
return true;
}
}
return false;
}
public void setEnemyClan(L2Clan clan)
{
Integer id = clan.getId();
_atWarWith.add(id);
}
public void setEnemyClan(Integer clan)
{
_atWarWith.add(clan);
}
public void setAttackerClan(L2Clan clan)
{
Integer id = clan.getId();
_atWarAttackers.add(id);
}
public void setAttackerClan(Integer clan)
{
_atWarAttackers.add(clan);
}
public void deleteEnemyClan(L2Clan clan)
{
Integer id = clan.getId();
_atWarWith.remove(id);
}
public void deleteAttackerClan(L2Clan clan)
{
Integer id = clan.getId();
_atWarAttackers.remove(id);
}
public int getHiredGuards()
{
return _hiredGuards;
}
public void incrementHiredGuards()
{
_hiredGuards++;
}
public boolean isAtWar()
{
if ((_atWarWith != null) && !_atWarWith.isEmpty())
{
return true;
}
return false;
}
public List getWarList()
{
return _atWarWith;
}
public List getAttackerList()
{
return _atWarAttackers;
}
public void broadcastClanStatus()
{
for (L2PcInstance member : getOnlineMembers(0))
{
member.sendPacket(PledgeShowMemberListDeleteAll.STATIC_PACKET);
member.sendPacket(new PledgeShowMemberListAll(this, member));
}
}
public static class SubPledge
{
private final int _id;
private String _subPledgeName;
private int _leaderId;
private final Map _subPledgeSkills = new FastMap<>();
public SubPledge(int id, String name, int leaderId)
{
_id = id;
_subPledgeName = name;
_leaderId = leaderId;
}
public int getId()
{
return _id;
}
public String getName()
{
return _subPledgeName;
}
public void setName(String name)
{
_subPledgeName = name;
}
public int getLeaderId()
{
return _leaderId;
}
public void setLeaderId(int leaderId)
{
_leaderId = leaderId;
}
public Skill addNewSkill(Skill skill)
{
return _subPledgeSkills.put(skill.getId(), skill);
}
public Collection getSkills()
{
return _subPledgeSkills.values();
}
public Skill getSkill(int id)
{
return _subPledgeSkills.get(id);
}
}
public static class RankPrivs
{
private final int _rankId;
private final int _party;// TODO find out what this stuff means and implement it
private final EnumIntBitmask _rankPrivs;
public RankPrivs(int rank, int party, int privs)
{
_rankId = rank;
_party = party;
_rankPrivs = new EnumIntBitmask<>(ClanPrivilege.class, privs);
}
public RankPrivs(int rank, int party, EnumIntBitmask rankPrivs)
{
_rankId = rank;
_party = party;
_rankPrivs = rankPrivs;
}
public int getRank()
{
return _rankId;
}
public int getParty()
{
return _party;
}
public EnumIntBitmask getPrivs()
{
return _rankPrivs;
}
public void setPrivs(int privs)
{
_rankPrivs.setBitmask(privs);
}
}
private void restoreSubPledges()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT sub_pledge_id,name,leader_id FROM clan_subpledges WHERE clan_id=?"))
{
// Retrieve all subpledges of this clan from the database
ps.setInt(1, getId());
try (ResultSet rset = ps.executeQuery())
{
while (rset.next())
{
int id = rset.getInt("sub_pledge_id");
String name = rset.getString("name");
int leaderId = rset.getInt("leader_id");
// Create a SubPledge object for each record
SubPledge pledge = new SubPledge(id, name, leaderId);
_subPledges.put(id, pledge);
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not restore clan sub-units: " + e.getMessage(), e);
}
}
/**
* used to retrieve subPledge by type
* @param pledgeType
* @return
*/
public final SubPledge getSubPledge(int pledgeType)
{
if (_subPledges == null)
{
return null;
}
return _subPledges.get(pledgeType);
}
/**
* Used to retrieve subPledge by type
* @param pledgeName
* @return
*/
public final SubPledge getSubPledge(String pledgeName)
{
if (_subPledges == null)
{
return null;
}
for (SubPledge sp : _subPledges.values())
{
if (sp.getName().equalsIgnoreCase(pledgeName))
{
return sp;
}
}
return null;
}
/**
* Used to retrieve all subPledges
* @return
*/
public final SubPledge[] getAllSubPledges()
{
if (_subPledges == null)
{
return new SubPledge[0];
}
return _subPledges.values().toArray(new SubPledge[_subPledges.values().size()]);
}
public SubPledge createSubPledge(L2PcInstance player, int pledgeType, int leaderId, String subPledgeName)
{
SubPledge subPledge = null;
pledgeType = getAvailablePledgeTypes(pledgeType);
if (pledgeType == 0)
{
if (pledgeType == L2Clan.SUBUNIT_ACADEMY)
{
player.sendPacket(SystemMessageId.CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY);
}
else
{
player.sendMessage("You can't create any more sub-units of this type");
}
return null;
}
if (_leader.getObjectId() == leaderId)
{
player.sendMessage("Leader is not correct");
return null;
}
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if ((pledgeType != -1) && (((getReputationScore() < Config.ROYAL_GUARD_COST) && (pledgeType < L2Clan.SUBUNIT_KNIGHT1)) || ((getReputationScore() < Config.KNIGHT_UNIT_COST) && (pledgeType > L2Clan.SUBUNIT_ROYAL2))))
{
player.sendPacket(SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
return null;
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_subpledges (clan_id,sub_pledge_id,name,leader_id) values (?,?,?,?)"))
{
ps.setInt(1, getId());
ps.setInt(2, pledgeType);
ps.setString(3, subPledgeName);
ps.setInt(4, pledgeType != -1 ? leaderId : 0);
ps.execute();
subPledge = new SubPledge(pledgeType, subPledgeName, leaderId);
_subPledges.put(pledgeType, subPledge);
if (pledgeType != -1)
{
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if (pledgeType < L2Clan.SUBUNIT_KNIGHT1)
{
setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
}
else
{
setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
// TODO: clan lvl9 or more can reinforce knights cheaper if first knight unit already created, use Config.KNIGHT_REINFORCE_COST
}
}
if (Config.DEBUG)
{
_log.fine("New sub_clan saved in db: " + getId() + "; " + pledgeType);
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving sub clan data: " + e.getMessage(), e);
}
broadcastToOnlineMembers(new PledgeShowInfoUpdate(_leader.getClan()));
broadcastToOnlineMembers(new PledgeReceiveSubPledgeCreated(subPledge, _leader.getClan()));
return subPledge;
}
public int getAvailablePledgeTypes(int pledgeType)
{
if (_subPledges.get(pledgeType) != null)
{
// _log.warning("found sub-unit with id: "+pledgeType);
switch (pledgeType)
{
case SUBUNIT_ACADEMY:
return 0;
case SUBUNIT_ROYAL1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_ROYAL2);
break;
case SUBUNIT_ROYAL2:
return 0;
case SUBUNIT_KNIGHT1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT2);
break;
case SUBUNIT_KNIGHT2:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT3);
break;
case SUBUNIT_KNIGHT3:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT4);
break;
case SUBUNIT_KNIGHT4:
return 0;
}
}
return pledgeType;
}
public void updateSubPledgeInDB(int pledgeType)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_subpledges SET leader_id=?, name=? WHERE clan_id=? AND sub_pledge_id=?"))
{
ps.setInt(1, getSubPledge(pledgeType).getLeaderId());
ps.setString(2, getSubPledge(pledgeType).getName());
ps.setInt(3, getId());
ps.setInt(4, pledgeType);
ps.execute();
if (Config.DEBUG)
{
_log.fine("Subpledge updated in db: " + getId());
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error updating subpledge: " + e.getMessage(), e);
}
}
private void restoreRankPrivs()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT privs,rank,party FROM clan_privs WHERE clan_id=?"))
{
// Retrieve all skills of this L2PcInstance from the database
ps.setInt(1, getId());
// _log.warning("clanPrivs restore for ClanId : "+getClanId());
try (ResultSet rset = ps.executeQuery())
{
// Go though the recordset of this SQL query
while (rset.next())
{
int rank = rset.getInt("rank");
// int party = rset.getInt("party");
int privileges = rset.getInt("privs");
// Create a SubPledge object for each record
if (rank == -1)
{
continue;
}
_privs.get(rank).setPrivs(privileges);
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan privs by rank: " + e.getMessage(), e);
}
}
public void initializePrivs()
{
RankPrivs privs;
for (int i = 1; i < 10; i++)
{
privs = new RankPrivs(i, 0, new EnumIntBitmask<>(ClanPrivilege.class, false));
_privs.put(i, privs);
}
}
public EnumIntBitmask getRankPrivs(int rank)
{
if (_privs.get(rank) != null)
{
return _privs.get(rank).getPrivs();
}
return new EnumIntBitmask<>(ClanPrivilege.class, false);
}
public void setRankPrivs(int rank, int privs)
{
if (_privs.get(rank) != null)
{
_privs.get(rank).setPrivs(privs);
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?) ON DUPLICATE KEY UPDATE privs = ?"))
{
// Retrieve all skills of this L2PcInstance from the database
ps.setInt(1, getId());
ps.setInt(2, rank);
ps.setInt(3, 0);
ps.setInt(4, privs);
ps.setInt(5, privs);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not store clan privs for rank: " + e.getMessage(), e);
}
for (L2ClanMember cm : getMembers())
{
if (cm.isOnline())
{
if (cm.getPowerGrade() == rank)
{
if (cm.getPlayerInstance() != null)
{
cm.getPlayerInstance().getClanPrivileges().setBitmask(privs);
cm.getPlayerInstance().sendPacket(new UserInfo(cm.getPlayerInstance()));
cm.getPlayerInstance().sendPacket(new ExBrExtraUserInfo(cm.getPlayerInstance()));
}
}
}
}
broadcastClanStatus();
}
else
{
_privs.put(rank, new RankPrivs(rank, 0, privs));
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?)"))
{
// Retrieve all skills of this L2PcInstance from the database
ps.setInt(1, getId());
ps.setInt(2, rank);
ps.setInt(3, 0);
ps.setInt(4, privs);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not create new rank and store clan privs for rank: " + e.getMessage(), e);
}
}
}
/**
* @return all RankPrivs.
*/
public final RankPrivs[] getAllRankPrivs()
{
if (_privs == null)
{
return new RankPrivs[0];
}
return _privs.values().toArray(new RankPrivs[_privs.values().size()]);
}
public int getLeaderSubPledge(int leaderId)
{
int id = 0;
for (SubPledge sp : _subPledges.values())
{
if (sp.getLeaderId() == 0)
{
continue;
}
if (sp.getLeaderId() == leaderId)
{
id = sp.getId();
}
}
return id;
}
public synchronized void addReputationScore(int value, boolean save)
{
setReputationScore(getReputationScore() + value, save);
}
public synchronized void takeReputationScore(int value, boolean save)
{
setReputationScore(getReputationScore() - value, save);
}
private void setReputationScore(int value, boolean save)
{
if ((_reputationScore >= 0) && (value < 0))
{
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED));
for (L2ClanMember member : _members.values())
{
if (member.isOnline() && (member.getPlayerInstance() != null))
{
skillsStatus(member.getPlayerInstance(), true);
}
}
}
else if ((_reputationScore < 0) && (value >= 0))
{
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER));
for (L2ClanMember member : _members.values())
{
if (member.isOnline() && (member.getPlayerInstance() != null))
{
skillsStatus(member.getPlayerInstance(), false);
}
}
}
_reputationScore = value;
if (_reputationScore > 100000000)
{
_reputationScore = 100000000;
}
if (_reputationScore < -100000000)
{
_reputationScore = -100000000;
}
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
if (save)
{
updateClanScoreInDB();
}
}
public int getReputationScore()
{
return _reputationScore;
}
public void setRank(int rank)
{
_rank = rank;
}
public int getRank()
{
return _rank;
}
public int getAuctionBiddedAt()
{
return _auctionBiddedAt;
}
public void setAuctionBiddedAt(int id, boolean storeInDb)
{
_auctionBiddedAt = id;
if (storeInDb)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET auction_bid_at=? WHERE clan_id=?"))
{
ps.setInt(1, id);
ps.setInt(2, getId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not store auction for clan: " + e.getMessage(), e);
}
}
}
/**
* @param activeChar the clan inviting player.
* @param target the invited player.
* @param pledgeType the pledge type to join.
* @return {core true} if activeChar and target meet various conditions to join a clan.
*/
public boolean checkClanJoinCondition(L2PcInstance activeChar, L2PcInstance target, int pledgeType)
{
if (activeChar == null)
{
return false;
}
if (!activeChar.hasClanPrivilege(ClanPrivilege.CL_JOIN_CLAN))
{
activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
return false;
}
if (target == null)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
return false;
}
if (activeChar.getObjectId() == target.getObjectId())
{
activeChar.sendPacket(SystemMessageId.CANNOT_INVITE_YOURSELF);
return false;
}
if (getCharPenaltyExpiryTime() > System.currentTimeMillis())
{
activeChar.sendPacket(SystemMessageId.YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER);
return false;
}
if (target.getClanId() != 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_WORKING_WITH_ANOTHER_CLAN);
sm.addString(target.getName());
activeChar.sendPacket(sm);
return false;
}
if (target.getClanJoinExpiryTime() > System.currentTimeMillis())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN);
sm.addString(target.getName());
activeChar.sendPacket(sm);
return false;
}
if (((target.getLevel() > 40) || (target.getClassId().level() >= 2)) && (pledgeType == -1))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY);
sm.addString(target.getName());
activeChar.sendPacket(sm);
activeChar.sendPacket(SystemMessageId.ACADEMY_REQUIREMENTS);
return false;
}
if (getSubPledgeMembersCount(pledgeType) >= getMaxNrOfMembers(pledgeType))
{
if (pledgeType == 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_IS_FULL);
sm.addString(getName());
activeChar.sendPacket(sm);
}
else
{
activeChar.sendPacket(SystemMessageId.SUBCLAN_IS_FULL);
}
return false;
}
return true;
}
/**
* @param activeChar the clan inviting player.
* @param target the invited player.
* @return {core true} if activeChar and target meet various conditions to join a clan.
*/
public boolean checkAllyJoinCondition(L2PcInstance activeChar, L2PcInstance target)
{
if (activeChar == null)
{
return false;
}
if ((activeChar.getAllyId() == 0) || !activeChar.isClanLeader() || (activeChar.getClanId() != activeChar.getAllyId()))
{
activeChar.sendPacket(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER);
return false;
}
L2Clan leaderClan = activeChar.getClan();
if (leaderClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (leaderClan.getAllyPenaltyType() == PENALTY_TYPE_DISMISS_CLAN)
{
activeChar.sendPacket(SystemMessageId.CANT_INVITE_CLAN_WITHIN_1_DAY);
return false;
}
}
if (target == null)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
return false;
}
if (activeChar.getObjectId() == target.getObjectId())
{
activeChar.sendPacket(SystemMessageId.CANNOT_INVITE_YOURSELF);
return false;
}
if (target.getClan() == null)
{
activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN);
return false;
}
if (!target.isClanLeader())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
sm.addString(target.getName());
activeChar.sendPacket(sm);
return false;
}
L2Clan targetClan = target.getClan();
if (target.getAllyId() != 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE);
sm.addString(targetClan.getName());
sm.addString(targetClan.getAllyName());
activeChar.sendPacket(sm);
return false;
}
if (targetClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_LEAVED)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY);
sm.addString(target.getClan().getName());
sm.addString(target.getClan().getAllyName());
activeChar.sendPacket(sm);
return false;
}
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_DISMISSED)
{
activeChar.sendPacket(SystemMessageId.CANT_ENTER_ALLIANCE_WITHIN_1_DAY);
return false;
}
}
if (activeChar.isInsideZone(ZoneId.SIEGE) && target.isInsideZone(ZoneId.SIEGE))
{
activeChar.sendPacket(SystemMessageId.OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE);
return false;
}
if (leaderClan.isAtWarWith(targetClan.getId()))
{
activeChar.sendPacket(SystemMessageId.MAY_NOT_ALLY_CLAN_BATTLE);
return false;
}
if (ClanTable.getInstance().getClanAllies(activeChar.getAllyId()).size() >= Config.ALT_MAX_NUM_OF_CLANS_IN_ALLY)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_LIMIT);
return false;
}
return true;
}
public long getAllyPenaltyExpiryTime()
{
return _allyPenaltyExpiryTime;
}
public int getAllyPenaltyType()
{
return _allyPenaltyType;
}
public void setAllyPenaltyExpiryTime(long expiryTime, int penaltyType)
{
_allyPenaltyExpiryTime = expiryTime;
_allyPenaltyType = penaltyType;
}
public long getCharPenaltyExpiryTime()
{
return _charPenaltyExpiryTime;
}
public void setCharPenaltyExpiryTime(long time)
{
_charPenaltyExpiryTime = time;
}
public long getDissolvingExpiryTime()
{
return _dissolvingExpiryTime;
}
public void setDissolvingExpiryTime(long time)
{
_dissolvingExpiryTime = time;
}
public void createAlly(L2PcInstance player, String allyName)
{
if (null == player)
{
return;
}
if (Config.DEBUG)
{
_log.fine(player.getObjectId() + "(" + player.getName() + ") requested ally creation from ");
}
if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.ONLY_CLAN_LEADER_CREATE_ALLIANCE);
return;
}
if (getAllyId() != 0)
{
player.sendPacket(SystemMessageId.ALREADY_JOINED_ALLIANCE);
return;
}
if (getLevel() < 5)
{
player.sendPacket(SystemMessageId.TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER);
return;
}
if (getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (getAllyPenaltyType() == L2Clan.PENALTY_TYPE_DISSOLVE_ALLY)
{
player.sendPacket(SystemMessageId.CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION);
return;
}
}
if (getDissolvingExpiryTime() > System.currentTimeMillis())
{
player.sendPacket(SystemMessageId.YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING);
return;
}
if (!Util.isAlphaNumeric(allyName))
{
player.sendPacket(SystemMessageId.INCORRECT_ALLIANCE_NAME);
return;
}
if ((allyName.length() > 16) || (allyName.length() < 2))
{
player.sendPacket(SystemMessageId.INCORRECT_ALLIANCE_NAME_LENGTH);
return;
}
if (ClanTable.getInstance().isAllyExists(allyName))
{
player.sendPacket(SystemMessageId.ALLIANCE_ALREADY_EXISTS);
return;
}
setAllyId(getId());
setAllyName(allyName.trim());
setAllyPenaltyExpiryTime(0, 0);
updateClanInDB();
player.sendPacket(new UserInfo(player));
player.sendPacket(new ExBrExtraUserInfo(player));
// TODO: Need correct message id
player.sendMessage("Alliance " + allyName + " has been created.");
}
public void dissolveAlly(L2PcInstance player)
{
if (getAllyId() == 0)
{
player.sendPacket(SystemMessageId.NO_CURRENT_ALLIANCES);
return;
}
if (!player.isClanLeader() || (getId() != getAllyId()))
{
player.sendPacket(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER);
return;
}
if (player.isInsideZone(ZoneId.SIEGE))
{
player.sendPacket(SystemMessageId.CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE);
return;
}
broadcastToOnlineAllyMembers(SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_DISOLVED));
long currentTime = System.currentTimeMillis();
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
if (clan.getId() != getId())
{
clan.setAllyId(0);
clan.setAllyName(null);
clan.setAllyPenaltyExpiryTime(0, 0);
clan.updateClanInDB();
}
}
setAllyId(0);
setAllyName(null);
changeAllyCrest(0, false);
setAllyPenaltyExpiryTime(currentTime + (Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L), L2Clan.PENALTY_TYPE_DISSOLVE_ALLY); // 24*60*60*1000 = 86400000
updateClanInDB();
// The clan leader should take the XP penalty of a full death.
player.increaseDeathPenaltyBuffLevel();
}
public boolean levelUpClan(L2PcInstance player)
{
if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
return false;
}
if (System.currentTimeMillis() < getDissolvingExpiryTime())
{
player.sendPacket(SystemMessageId.CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS);
return false;
}
boolean increaseClanLevel = false;
switch (getLevel())
{
case 0:
{
// Upgrade to 1
if ((player.getSp() >= 20000) && (player.getAdena() >= 650000))
{
if (player.reduceAdena("ClanLvl", 650000, player.getTarget(), true))
{
player.setSp(player.getSp() - 20000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addInt(20000);
player.sendPacket(sp);
increaseClanLevel = true;
}
}
break;
}
case 1:
{
// Upgrade to 2
if ((player.getSp() >= 100000) && (player.getAdena() >= 2500000))
{
if (player.reduceAdena("ClanLvl", 2500000, player.getTarget(), true))
{
player.setSp(player.getSp() - 100000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addInt(100000);
player.sendPacket(sp);
increaseClanLevel = true;
}
}
break;
}
case 2:
{
// Upgrade to 3
if ((player.getSp() >= 350000) && (player.getInventory().getItemByItemId(1419) != null))
{
// TODO unhardcode these item IDs
// itemId 1419 == Blood Mark
if (player.destroyItemByItemId("ClanLvl", 1419, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 350000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addInt(350000);
player.sendPacket(sp);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(1419);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
}
case 3:
{
// Upgrade to 4
if ((player.getSp() >= 1000000) && (player.getInventory().getItemByItemId(3874) != null))
{
// itemId 3874 == Alliance Manifesto
if (player.destroyItemByItemId("ClanLvl", 3874, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 1000000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addInt(1000000);
player.sendPacket(sp);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(3874);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
}
case 4:
{
// Upgrade to 5
if ((player.getSp() >= 2500000) && (player.getInventory().getItemByItemId(3870) != null))
{
// itemId 3870 == Seal of Aspiration
if (player.destroyItemByItemId("ClanLvl", 3870, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 2500000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addInt(2500000);
player.sendPacket(sp);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(3870);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
}
case 5:
// Upgrade to 6
if ((getReputationScore() >= Config.CLAN_LEVEL_6_COST) && (getMembersCount() >= Config.CLAN_LEVEL_6_REQUIREMENT))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_6_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_6_COST);
player.sendPacket(cr);
increaseClanLevel = true;
}
break;
case 6:
// Upgrade to 7
if ((getReputationScore() >= Config.CLAN_LEVEL_7_COST) && (getMembersCount() >= Config.CLAN_LEVEL_7_REQUIREMENT))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_7_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_7_COST);
player.sendPacket(cr);
increaseClanLevel = true;
}
break;
case 7:
// Upgrade to 8
if ((getReputationScore() >= Config.CLAN_LEVEL_8_COST) && (getMembersCount() >= Config.CLAN_LEVEL_8_REQUIREMENT))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_8_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_8_COST);
player.sendPacket(cr);
increaseClanLevel = true;
}
break;
case 8:
// Upgrade to 9
if ((getReputationScore() >= Config.CLAN_LEVEL_9_COST) && (player.getInventory().getItemByItemId(9910) != null) && (getMembersCount() >= Config.CLAN_LEVEL_9_REQUIREMENT))
{
// itemId 9910 == Blood Oath
if (player.destroyItemByItemId("ClanLvl", 9910, 150, player.getTarget(), false))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_9_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_9_COST);
player.sendPacket(cr);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
sm.addItemName(9910);
sm.addLong(150);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
case 9:
// Upgrade to 10
if ((getReputationScore() >= Config.CLAN_LEVEL_10_COST) && (player.getInventory().getItemByItemId(9911) != null) && (getMembersCount() >= Config.CLAN_LEVEL_10_REQUIREMENT))
{
// itemId 9911 == Blood Alliance
if (player.destroyItemByItemId("ClanLvl", 9911, 5, player.getTarget(), false))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_10_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_10_COST);
player.sendPacket(cr);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
sm.addItemName(9911);
sm.addLong(5);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
case 10:
// Upgrade to 11
boolean hasTerritory = false;
for (Territory terr : TerritoryWarManager.getInstance().getAllTerritories())
{
if (terr.getOwnerClan().getId() == getId())
{
hasTerritory = true;
break;
}
}
if (hasTerritory && (getReputationScore() >= Config.CLAN_LEVEL_11_COST) && (getMembersCount() >= Config.CLAN_LEVEL_11_REQUIREMENT))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_11_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addInt(Config.CLAN_LEVEL_11_COST);
player.sendPacket(cr);
increaseClanLevel = true;
}
break;
default:
return false;
}
if (!increaseClanLevel)
{
player.sendPacket(SystemMessageId.FAILED_TO_INCREASE_CLAN_LEVEL);
return false;
}
// the player should know that he has less sp now :p
StatusUpdate su = new StatusUpdate(player);
su.addAttribute(StatusUpdate.SP, player.getSp());
player.sendPacket(su);
player.sendPacket(new ItemList(player, false));
changeLevel(getLevel() + 1);
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerClanLvlUp(player, this));
return true;
}
public void changeLevel(int level)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET clan_level = ? WHERE clan_id = ?"))
{
ps.setInt(1, level);
ps.setInt(2, getId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "could not increase clan level:" + e.getMessage(), e);
}
setLevel(level);
if (getLeader().isOnline())
{
L2PcInstance leader = getLeader().getPlayerInstance();
if (level > 4)
{
SiegeManager.getInstance().addSiegeSkills(leader);
leader.sendPacket(SystemMessageId.CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS);
}
else if (level < 5)
{
SiegeManager.getInstance().removeSiegeSkills(leader);
}
}
// notify all the members about it
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEVEL_INCREASED));
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
}
/**
* Change the clan crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
*/
public void changeClanCrest(int crestId)
{
if (getCrestId() != 0)
{
CrestTable.getInstance().removeCrest(getCrestId());
}
setCrestId(crestId);
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET crest_id = ? WHERE clan_id = ?"))
{
ps.setInt(1, crestId);
ps.setInt(2, getId());
ps.executeUpdate();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update crest for clan " + getName() + " [" + getId() + "] : " + e.getMessage(), e);
}
for (L2PcInstance member : getOnlineMembers(0))
{
member.broadcastUserInfo();
}
}
/**
* Change the ally crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
* @param onlyThisClan
*/
public void changeAllyCrest(int crestId, boolean onlyThisClan)
{
String sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE clan_id = ?";
int allyId = getId();
if (!onlyThisClan)
{
if (getAllyCrestId() != 0)
{
CrestTable.getInstance().removeCrest(getAllyCrestId());
}
sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE ally_id = ?";
allyId = getAllyId();
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(sqlStatement))
{
ps.setInt(1, crestId);
ps.setInt(2, allyId);
ps.executeUpdate();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update ally crest for ally/clan id " + allyId + " : " + e.getMessage(), e);
}
if (onlyThisClan)
{
setAllyCrestId(crestId);
for (L2PcInstance member : getOnlineMembers(0))
{
member.broadcastUserInfo();
}
}
else
{
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
clan.setAllyCrestId(crestId);
for (L2PcInstance member : clan.getOnlineMembers(0))
{
member.broadcastUserInfo();
}
}
}
}
/**
* Change the large crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
*/
public void changeLargeCrest(int crestId)
{
if (getCrestLargeId() != 0)
{
CrestTable.getInstance().removeCrest(getCrestLargeId());
}
setCrestLargeId(crestId);
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET crest_large_id = ? WHERE clan_id = ?"))
{
ps.setInt(1, crestId);
ps.setInt(2, getId());
ps.executeUpdate();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update large crest for clan " + getName() + " [" + getId() + "] : " + e.getMessage(), e);
}
for (L2PcInstance member : getOnlineMembers(0))
{
member.broadcastUserInfo();
}
}
/**
* Check if this clan can learn the skill for the given skill ID, level.
* @param skillId
* @param skillLevel
* @return {@code true} if skill can be learned.
*/
public boolean isLearnableSubSkill(int skillId, int skillLevel)
{
Skill current = _subPledgeSkills.get(skillId);
// is next level?
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
{
return true;
}
// is first level?
if ((current == null) && (skillLevel == 1))
{
return true;
}
// other sub-pledges
for (SubPledge subunit : _subPledges.values())
{
// disable academy
if (subunit.getId() == -1)
{
continue;
}
current = subunit.getSkill(skillId);
// is next level?
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
{
return true;
}
// is first level?
if ((current == null) && (skillLevel == 1))
{
return true;
}
}
return false;
}
public boolean isLearnableSubPledgeSkill(Skill skill, int subType)
{
// academy
if (subType == -1)
{
return false;
}
int id = skill.getId();
Skill current;
if (subType == 0)
{
current = _subPledgeSkills.get(id);
}
else
{
current = _subPledges.get(subType).getSkill(id);
}
// is next level?
if ((current != null) && ((current.getLevel() + 1) == skill.getLevel()))
{
return true;
}
// is first level?
if ((current == null) && (skill.getLevel() == 1))
{
return true;
}
return false;
}
public SubPledgeSkill[] getAllSubSkills()
{
FastList list = FastList.newInstance();
for (Skill skill : _subPledgeSkills.values())
{
list.add(new SubPledgeSkill(0, skill.getId(), skill.getLevel()));
}
for (SubPledge subunit : _subPledges.values())
{
for (Skill skill : subunit.getSkills())
{
list.add(new SubPledgeSkill(subunit.getId(), skill.getId(), skill.getLevel()));
}
}
SubPledgeSkill[] result = list.toArray(new SubPledgeSkill[list.size()]);
FastList.recycle(list);
return result;
}
public void setNewLeaderId(int objectId, boolean storeInDb)
{
_newLeaderId = objectId;
if (storeInDb)
{
updateClanInDB();
}
}
public int getNewLeaderId()
{
return _newLeaderId;
}
public L2PcInstance getNewLeader()
{
return L2World.getInstance().getPlayer(_newLeaderId);
}
public String getNewLeaderName()
{
return CharNameTable.getInstance().getNameById(_newLeaderId);
}
public int getSiegeKills()
{
return _siegeKills.get();
}
public int getSiegeDeaths()
{
return _siegeDeaths.get();
}
public int addSiegeKill()
{
return _siegeKills.incrementAndGet();
}
public int addSiegeDeath()
{
return _siegeDeaths.incrementAndGet();
}
public void clearSiegeKills()
{
_siegeKills.set(0);
}
public void clearSiegeDeaths()
{
_siegeDeaths.set(0);
}
}