/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model; import com.l2jserver.util.Rnd; /** * This class defines the spawn data of a Minion type In a group mob, there are one master called RaidBoss and several slaves called Minions. */ public class L2MinionData { /** The Identifier of the L2Minion to spawn */ private int _minionId; /** The number of this Minion Type to spawn */ private int _minionAmount; private int _minionAmountMin; private int _minionAmountMax; /** * Set the Identifier of the Minion to spawn. * @param id The L2Character Identifier to spawn */ public void setMinionId(int id) { _minionId = id; } /** * @return the Identifier of the Minion to spawn. */ public int getMinionId() { return _minionId; } /** * Set the minimum of minions to amount. * @param amountMin The minimum quantity of this Minion type to spawn */ public void setAmountMin(int amountMin) { _minionAmountMin = amountMin; } /** * Set the maximum of minions to amount. * @param amountMax The maximum quantity of this Minion type to spawn */ public void setAmountMax(int amountMax) { _minionAmountMax = amountMax; } /** * Set the amount of this Minion type to spawn. * @param amount The quantity of this Minion type to spawn */ public void setAmount(int amount) { _minionAmount = amount; } /** * @return the amount of this Minion type to spawn. */ public int getAmount() { if (_minionAmountMax > _minionAmountMin) { _minionAmount = Rnd.get(_minionAmountMin, _minionAmountMax); return _minionAmount; } return _minionAmountMin; } }