/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import gnu.trove.map.hash.TIntObjectHashMap;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.LineNumberReader;
import java.util.ArrayList;
import java.util.StringTokenizer;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.ClanHallManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.entity.ClanHall;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
import com.l2jserver.gameserver.templates.chars.L2CharTemplate;
public class DoorTable
{
private static final Logger _log = Logger.getLogger(DoorTable.class.getName());
private final TIntObjectHashMap _staticItems;
private final TIntObjectHashMap> _regions;
public static DoorTable getInstance()
{
return SingletonHolder._instance;
}
private DoorTable()
{
_staticItems = new TIntObjectHashMap();
_regions = new TIntObjectHashMap>();
parseData();
onStart();
}
public void reloadAll()
{
respawn();
}
public void respawn()
{
_staticItems.clear();
_regions.clear();
parseData();
}
public void parseData()
{
LineNumberReader lnr = null;
try
{
File doorData = new File(Config.DATAPACK_ROOT, "data/door.csv");
lnr = new LineNumberReader(new BufferedReader(new FileReader(doorData)));
String line = null;
_log.info("Searching clan halls doors:");
while ((line = lnr.readLine()) != null)
{
if (line.trim().length() == 0 || line.startsWith("#"))
continue;
L2DoorInstance door = parseList(line, false);
putDoor(door);
door.spawnMe(door.getX(), door.getY(), door.getZ());
}
_log.info("DoorTable: Loaded " + _staticItems.size() + " Door Templates for " + _regions.size() + " regions.");
}
catch (FileNotFoundException e)
{
_log.warning("door.csv is missing in data folder");
}
catch (IOException e)
{
_log.log(Level.WARNING, "Error while creating door table " + e.getMessage(), e);
}
finally
{
try
{
lnr.close();
}
catch (Exception e1)
{ /* ignore problems */
}
}
}
/**
* Parses door list.
*
* @param line string
* @param commanderDoor whether the door is commander door (fortress)
*
* @return created door instance
*/
public static L2DoorInstance parseList(final String line, final boolean commanderDoor)
{
StringTokenizer st = new StringTokenizer(line, ";");
L2DoorInstance door = null;
try
{
String name = st.nextToken();
int id = Integer.parseInt(st.nextToken());
int x = Integer.parseInt(st.nextToken());
int y = Integer.parseInt(st.nextToken());
int z = Integer.parseInt(st.nextToken());
int rangeXMin = Integer.parseInt(st.nextToken());
int rangeYMin = Integer.parseInt(st.nextToken());
int rangeZMin = Integer.parseInt(st.nextToken());
int rangeXMax = Integer.parseInt(st.nextToken());
int rangeYMax = Integer.parseInt(st.nextToken());
int rangeZMax = Integer.parseInt(st.nextToken());
int hp = Integer.parseInt(st.nextToken());
int pdef = Integer.parseInt(st.nextToken());
int mdef = Integer.parseInt(st.nextToken());
int emitter = Integer.parseInt(st.nextToken());
boolean unlockable = false;
if (st.hasMoreTokens())
unlockable = Boolean.parseBoolean(st.nextToken());
boolean startOpen = false;
if (st.hasMoreTokens())
startOpen = Boolean.parseBoolean(st.nextToken());
boolean targetable = true;
if (st.hasMoreTokens())
targetable = Boolean.parseBoolean(st.nextToken());
int hallId = 0;
if(st.hasMoreTokens())
hallId = Integer.parseInt(st.nextToken());
if (rangeXMin > rangeXMax)
_log.severe("Error in door data, XMin > XMax, ID:" + id);
if (rangeYMin > rangeYMax)
_log.severe("Error in door data, YMin > YMax, ID:" + id);
if (rangeZMin > rangeZMax)
_log.severe("Error in door data, ZMin > ZMax, ID:" + id);
int collisionRadius; // (max) radius for movement checks
if ((rangeXMax - rangeXMin) > (rangeYMax - rangeYMin))
collisionRadius = rangeYMax - rangeYMin;
else
collisionRadius = rangeXMax - rangeXMin;
StatsSet npcDat = new StatsSet();
npcDat.set("npcId", id);
npcDat.set("level", 0);
npcDat.set("jClass", "door");
npcDat.set("baseSTR", 0);
npcDat.set("baseCON", 0);
npcDat.set("baseDEX", 0);
npcDat.set("baseINT", 0);
npcDat.set("baseWIT", 0);
npcDat.set("baseMEN", 0);
npcDat.set("baseShldDef", 0);
npcDat.set("baseShldRate", 0);
npcDat.set("baseAccCombat", 38);
npcDat.set("baseEvasRate", 38);
npcDat.set("baseCritRate", 38);
//npcDat.set("name", "");
npcDat.set("collision_radius", collisionRadius);
npcDat.set("collision_height", rangeZMax - rangeZMin);
npcDat.set("sex", "male");
npcDat.set("type", "");
npcDat.set("baseAtkRange", 0);
npcDat.set("baseMpMax", 0);
npcDat.set("baseCpMax", 0);
npcDat.set("rewardExp", 0);
npcDat.set("rewardSp", 0);
npcDat.set("basePAtk", 0);
npcDat.set("baseMAtk", 0);
npcDat.set("basePAtkSpd", 0);
npcDat.set("aggroRange", 0);
npcDat.set("baseMAtkSpd", 0);
npcDat.set("rhand", 0);
npcDat.set("lhand", 0);
npcDat.set("armor", 0);
npcDat.set("baseWalkSpd", 0);
npcDat.set("baseRunSpd", 0);
npcDat.set("name", name);
npcDat.set("baseHpMax", hp);
npcDat.set("baseHpReg", 3.e-3f);
npcDat.set("baseMpReg", 3.e-3f);
npcDat.set("basePDef", pdef);
npcDat.set("baseMDef", mdef);
L2CharTemplate template = new L2CharTemplate(npcDat);
door = new L2DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
door.setRange(rangeXMin, rangeYMin, rangeZMin, rangeXMax, rangeYMax, rangeZMax);
door.setCurrentHpMp(door.getMaxHp(), door.getMaxMp());
door.setXYZInvisible(x, y, z);
door.setMapRegion(MapRegionManager.getInstance().getMapRegionLocId(x, y));
door.setEmitter(emitter);
door.setTargetable(targetable);
if(hallId > 0)
{
ClanHall hall = ClanHallManager.getAllClanHalls().get(hallId);
if(hall != null)
{
door.setClanHall(hall);
hall.getDoors().add(door);
if(hall.isSiegableHall())
((SiegableHall)hall).getDoorDefault().add(line);
}
}
if (commanderDoor)
door.setIsCommanderDoor(startOpen);
else
door.setOpen(startOpen);
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error in door data at line: " + line, e);
}
return door;
}
public L2DoorInstance getDoor(Integer id)
{
return _staticItems.get(id);
}
public void putDoor(L2DoorInstance door)
{
_staticItems.put(door.getDoorId(), door);
if (_regions.contains(door.getMapRegion()))
_regions.get(door.getMapRegion()).add(door);
else
{
final ArrayList region = new ArrayList();
region.add(door);
_regions.put(door.getMapRegion(), region);
}
}
public L2DoorInstance[] getDoors()
{
return _staticItems.values(new L2DoorInstance[0]);
}
/**
* Performs a check and sets up a scheduled task for
* those doors that require auto opening/closing.
*/
public void checkAutoOpen()
{
for (L2DoorInstance doorInst : getDoors())
// Garden of Eva (every 7 minutes)
if (doorInst.getDoorName().startsWith("goe"))
doorInst.setAutoActionDelay(420000);
// Tower of Insolence (every 5 minutes)
else if (doorInst.getDoorName().startsWith("aden_tower"))
doorInst.setAutoActionDelay(300000);
/* TODO: check which are automatic
// devils (every 5 minutes)
else if (doorInst.getDoorName().startsWith("pirate_isle"))
doorInst.setAutoActionDelay(300000);
// Cruma Tower (every 20 minutes)
else if (doorInst.getDoorName().startsWith("cruma"))
doorInst.setAutoActionDelay(1200000);
*/
}
public boolean checkIfDoorsBetween(AbstractNodeLoc start, AbstractNodeLoc end, int instanceId)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ(), instanceId);
}
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz, int instanceId)
{
ArrayList allDoors;
if (instanceId > 0 && InstanceManager.getInstance().getInstance(instanceId) != null)
allDoors = InstanceManager.getInstance().getInstance(instanceId).getDoors();
else
allDoors = _regions.get(MapRegionManager.getInstance().getMapRegionLocId(x, y));
if (allDoors == null)
return false;
for (L2DoorInstance doorInst : allDoors)
{
if (doorInst.getXMax() == 0)
continue;
// line segment goes through box
// first basic checks to stop most calculations short
// phase 1, x
if ((x <= doorInst.getXMax() && tx >= doorInst.getXMin())
|| (tx <= doorInst.getXMax() && x >= doorInst.getXMin()))
{
//phase 2, y
if ((y <= doorInst.getYMax() && ty >= doorInst.getYMin())
|| (ty <= doorInst.getYMax() && y >= doorInst.getYMin()))
{
// phase 3, basically only z remains but now we calculate it with another formula (by rage)
// in some cases the direct line check (only) in the beginning isn't sufficient,
// when char z changes a lot along the path
if (doorInst.getCurrentHp() > 0 && !doorInst.getOpen())
{
int px1 = doorInst.getXMin();
int py1 = doorInst.getYMin();
int pz1 = doorInst.getZMin();
int px2 = doorInst.getXMax();
int py2 = doorInst.getYMax();
int pz2 = doorInst.getZMax();
int l = tx - x;
int m = ty - y;
int n = tz - z;
int dk;
if ((dk = (doorInst.getA() * l + doorInst.getB() * m + doorInst.getC() * n)) == 0)
continue; // Parallel
float p = (float) (doorInst.getA() * x + doorInst.getB() * y + doorInst.getC() * z + doorInst.getD()) / (float) dk;
int fx = (int) (x - l * p);
int fy = (int) (y - m * p);
int fz = (int) (z - n * p);
if ((Math.min(x, tx) <= fx && fx <= Math.max(x, tx)) && (Math.min(y, ty) <= fy && fy <= Math.max(y, ty))
&& (Math.min(z, tz) <= fz && fz <= Math.max(z, tz)))
{
if (((fx >= px1 && fx <= px2) || (fx >= px2 && fx <= px1))
&& ((fy >= py1 && fy <= py2) || (fy >= py2 && fy <= py1))
&& ((fz >= pz1 && fz <= pz2) || (fz >= pz2 && fz <= pz1)))
return true; // Door between
}
}
}
}
}
return false;
}
private void onStart()
{
try
{
checkAutoOpen();
}
catch (NullPointerException e)
{
_log.log(Level.WARNING, "There are errors in your Door.csv file. Update door.csv", e);
}
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final DoorTable _instance = new DoorTable();
}
}