/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model.entity;
import gnu.trove.map.hash.TIntIntHashMap;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.CastleUpdater;
import com.l2jserver.gameserver.SevenSigns;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.DoorTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager.CropProcure;
import com.l2jserver.gameserver.instancemanager.CastleManorManager.SeedProduction;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager.Territory;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Manor;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
import com.l2jserver.gameserver.model.zone.type.L2CastleZone;
import com.l2jserver.gameserver.model.zone.type.L2ResidenceTeleportZone;
import com.l2jserver.gameserver.model.zone.type.L2SiegeZone;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
public class Castle
{
protected static final Logger _log = Logger.getLogger(Castle.class.getName());
// =========================================================
// Data Field
private List _procure = new ArrayList();
private List _production = new ArrayList();
private List _procureNext = new ArrayList();
private List _productionNext = new ArrayList();
private boolean _isNextPeriodApproved = false;
private static final String CASTLE_MANOR_DELETE_PRODUCTION = "DELETE FROM castle_manor_production WHERE castle_id=?;";
private static final String CASTLE_MANOR_DELETE_PRODUCTION_PERIOD = "DELETE FROM castle_manor_production WHERE castle_id=? AND period=?;";
private static final String CASTLE_MANOR_DELETE_PROCURE = "DELETE FROM castle_manor_procure WHERE castle_id=?;";
private static final String CASTLE_MANOR_DELETE_PROCURE_PERIOD = "DELETE FROM castle_manor_procure WHERE castle_id=? AND period=?;";
private static final String CASTLE_UPDATE_CROP = "UPDATE castle_manor_procure SET can_buy=? WHERE crop_id=? AND castle_id=? AND period=?";
private static final String CASTLE_UPDATE_SEED = "UPDATE castle_manor_production SET can_produce=? WHERE seed_id=? AND castle_id=? AND period=?";
// =========================================================
// Data Field
private int _castleId = 0;
private List _doors = new FastList();
private List _doorDefault = new FastList();
private String _name = "";
private int _ownerId = 0;
private Siege _siege = null;
private Calendar _siegeDate;
private boolean _isTimeRegistrationOver = true; // true if Castle Lords set the time, or 24h is elapsed after the siege
private Calendar _siegeTimeRegistrationEndDate; // last siege end date + 1 day
private int _taxPercent = 0;
private double _taxRate = 0;
private long _treasury = 0;
private boolean _showNpcCrest = false;
private L2SiegeZone _zone = null;
private L2CastleZone _castleZone = null;
private L2ResidenceTeleportZone _teleZone;
private L2Clan _formerOwner = null;
private List _artefacts = new ArrayList(1);
private TIntIntHashMap _engrave = new TIntIntHashMap(1);
private Map _function;
private FastList _residentialSkills = new FastList();
private int _bloodAlliance = 0;
/** Castle Functions */
public static final int FUNC_TELEPORT = 1;
public static final int FUNC_RESTORE_HP = 2;
public static final int FUNC_RESTORE_MP = 3;
public static final int FUNC_RESTORE_EXP = 4;
public static final int FUNC_SUPPORT = 5;
public class CastleFunction
{
private int _type;
private int _lvl;
protected int _fee;
protected int _tempFee;
private long _rate;
private long _endDate;
protected boolean _inDebt;
public boolean _cwh;
public CastleFunction(int type, int lvl, int lease, int tempLease, long rate, long time, boolean cwh)
{
_type = type;
_lvl = lvl;
_fee = lease;
_tempFee = tempLease;
_rate = rate;
_endDate = time;
initializeTask(cwh);
}
public int getType()
{
return _type;
}
public int getLvl()
{
return _lvl;
}
public int getLease()
{
return _fee;
}
public long getRate()
{
return _rate;
}
public long getEndTime()
{
return _endDate;
}
public void setLvl(int lvl)
{
_lvl = lvl;
}
public void setLease(int lease)
{
_fee = lease;
}
public void setEndTime(long time)
{
_endDate = time;
}
private void initializeTask(boolean cwh)
{
if (getOwnerId() <= 0)
return;
long currentTime = System.currentTimeMillis();
if (_endDate > currentTime)
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(cwh), _endDate - currentTime);
else
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(cwh), 0);
}
private class FunctionTask implements Runnable
{
public FunctionTask(boolean cwh)
{
_cwh = cwh;
}
@Override
public void run()
{
try
{
if (getOwnerId() <= 0)
return;
if (ClanTable.getInstance().getClan(getOwnerId()).getWarehouse().getAdena() >= _fee || !_cwh)
{
int fee = _fee;
if (getEndTime() == -1)
fee = _tempFee;
setEndTime(System.currentTimeMillis() + getRate());
dbSave();
if (_cwh)
{
ClanTable.getInstance().getClan(getOwnerId()).getWarehouse().destroyItemByItemId("CS_function_fee", 57, fee, null, null);
if (Config.DEBUG)
_log.warning("deducted " + fee + " adena from " + getName() + " owner's cwh for function id : " + getType());
}
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(true), getRate());
}
else
removeFunction(getType());
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
public void dbSave()
{
Connection con = null;
try
{
PreparedStatement statement;
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("REPLACE INTO castle_functions (castle_id, type, lvl, lease, rate, endTime) VALUES (?,?,?,?,?,?)");
statement.setInt(1, getCastleId());
statement.setInt(2, getType());
statement.setInt(3, getLvl());
statement.setInt(4, getLease());
statement.setLong(5, getRate());
statement.setLong(6, getEndTime());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.updateFunctions(int type, int lvl, int lease, long rate, long time, boolean addNew): "
+ e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
}
// =========================================================
// Constructor
public Castle(int castleId)
{
_castleId = castleId;
/*if (_castleId == 7 || castleId == 9) // Goddard and Schuttgart
_nbArtifact = 2;*/
load();
loadDoor();
_function = new FastMap();
final FastList residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(castleId);
for (L2SkillLearn s : residentialSkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
_residentialSkills.add(sk);
}
else
{
_log.warning("Castle Id: " + castleId + " has a null residential skill Id: " + s.getSkillId() + " level: " + s.getSkillLevel() + "!");
}
}
if (getOwnerId() != 0)
{
loadFunctions();
}
}
// =========================================================
// Method - Public
/**
* Return function with id
* @param type
* @return
*/
public CastleFunction getFunction(int type)
{
if (_function.get(type) != null)
return _function.get(type);
return null;
}
public synchronized void engrave(L2Clan clan, L2Object target)
{
if (!_artefacts.contains(target))
return;
_engrave.put(target.getObjectId(), clan.getClanId());
if (_engrave.size() == _artefacts.size())
{
for (L2ArtefactInstance art : _artefacts)
{
if (_engrave.get(art.getObjectId()) != clan.getClanId())
return;
}
_engrave.clear();
setOwner(clan);
}
}
// This method add to the treasury
/**
* Add amount to castle instance's treasury (warehouse).
* @param amount
*/
public void addToTreasury(long amount)
{
// check if owned
if (getOwnerId() <= 0)
{
return;
}
if (_name.equalsIgnoreCase("Schuttgart") || _name.equalsIgnoreCase("Goddard"))
{
Castle rune = CastleManager.getInstance().getCastle("rune");
if (rune != null)
{
long runeTax = (long) (amount * rune.getTaxRate());
if (rune.getOwnerId() > 0)
rune.addToTreasury(runeTax);
amount -= runeTax;
}
}
if (!_name.equalsIgnoreCase("aden") && !_name.equalsIgnoreCase("Rune") && !_name.equalsIgnoreCase("Schuttgart") && !_name.equalsIgnoreCase("Goddard")) // If current castle instance is not Aden, Rune, Goddard or Schuttgart.
{
Castle aden = CastleManager.getInstance().getCastle("aden");
if (aden != null)
{
long adenTax = (long) (amount * aden.getTaxRate()); // Find out what Aden gets from the current castle instance's income
if (aden.getOwnerId() > 0)
aden.addToTreasury(adenTax); // Only bother to really add the tax to the treasury if not npc owned
amount -= adenTax; // Subtract Aden's income from current castle instance's income
}
}
addToTreasuryNoTax(amount);
}
/**
* Add amount to castle instance's treasury (warehouse), no tax paying.
* @param amount
* @return
*/
public boolean addToTreasuryNoTax(long amount)
{
if (getOwnerId() <= 0)
return false;
if (amount < 0)
{
amount *= -1;
if (_treasury < amount)
return false;
_treasury -= amount;
}
else
{
if (_treasury + amount > PcInventory.MAX_ADENA) // TODO is this valid after gracia final?
_treasury = PcInventory.MAX_ADENA;
else
_treasury += amount;
}
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("UPDATE castle SET treasury = ? WHERE id = ?");
statement.setLong(1, getTreasury());
statement.setInt(2, getCastleId());
statement.execute();
statement.close();
}
catch (Exception e)
{
}
finally
{
L2DatabaseFactory.close(con);
}
return true;
}
/**
* Move non clan members off castle area and to nearest town.
*/
public void banishForeigners()
{
getCastleZone().banishForeigners(getOwnerId());
}
/**
* Return true if object is inside the zone
* @param x
* @param y
* @param z
* @return
*/
public boolean checkIfInZone(int x, int y, int z)
{
return getZone().isInsideZone(x, y, z);
}
public L2SiegeZone getZone()
{
if (_zone == null)
{
for (L2SiegeZone zone : ZoneManager.getInstance().getAllZones(L2SiegeZone.class))
{
if (zone.getSiegeObjectId() == getCastleId())
{
_zone = zone;
break;
}
}
}
return _zone;
}
public L2CastleZone getCastleZone()
{
if (_castleZone == null)
{
for (L2CastleZone zone : ZoneManager.getInstance().getAllZones(L2CastleZone.class))
{
if (zone.getCastleId() == getCastleId())
{
_castleZone = zone;
break;
}
}
}
return _castleZone;
}
public L2ResidenceTeleportZone getTeleZone()
{
if (_teleZone == null)
{
for (L2ResidenceTeleportZone zone : ZoneManager.getInstance().getAllZones(L2ResidenceTeleportZone.class))
{
if (zone.getResidenceId() == getCastleId())
{
_teleZone = zone;
break;
}
}
}
return _teleZone;
}
public void oustAllPlayers()
{
getTeleZone().oustAllPlayers();
}
/**
* Get the objects distance to this castle
* @param obj
* @return
*/
public double getDistance(L2Object obj)
{
return getZone().getDistanceToZone(obj);
}
public void closeDoor(L2PcInstance activeChar, int doorId)
{
openCloseDoor(activeChar, doorId, false);
}
public void openDoor(L2PcInstance activeChar, int doorId)
{
openCloseDoor(activeChar, doorId, true);
}
public void openCloseDoor(L2PcInstance activeChar, int doorId, boolean open)
{
if (activeChar.getClanId() != getOwnerId())
return;
L2DoorInstance door = getDoor(doorId);
if (door != null)
{
if (open)
door.openMe();
else
door.closeMe();
}
}
// This method is used to begin removing all castle upgrades
public void removeUpgrade()
{
removeDoorUpgrade();
for (Map.Entry fc : _function.entrySet())
removeFunction(fc.getKey());
_function.clear();
}
// This method updates the castle tax rate
public void setOwner(L2Clan clan)
{
// Remove old owner
if (getOwnerId() > 0 && (clan == null || clan.getClanId() != getOwnerId()))
{
L2Clan oldOwner = ClanTable.getInstance().getClan(getOwnerId()); // Try to find clan instance
if (oldOwner != null)
{
if (_formerOwner == null)
{
_formerOwner = oldOwner;
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(_formerOwner, getCastleId());
}
}
try
{
L2PcInstance oldleader = oldOwner.getLeader().getPlayerInstance();
if (oldleader != null)
{
if (oldleader.getMountType() == 2)
oldleader.dismount();
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception in setOwner: " + e.getMessage(), e);
}
oldOwner.setHasCastle(0); // Unset has castle flag for old owner
for (L2PcInstance member : oldOwner.getOnlineMembers(0))
{
removeResidentialSkills(member);
member.sendSkillList();
}
}
}
updateOwnerInDB(clan); // Update in database
setShowNpcCrest(false);
// if clan have fortress, remove it
if (clan.getHasFort() > 0)
FortManager.getInstance().getFortByOwner(clan).removeOwner(true);
if (getSiege().getIsInProgress()) // If siege in progress
getSiege().midVictory(); // Mid victory phase of siege
TerritoryWarManager.getInstance().getTerritory(_castleId).setOwnerClan(clan);
for (L2PcInstance member : clan.getOnlineMembers(0))
{
giveResidentialSkills(member);
member.sendSkillList();
}
}
public void removeOwner(L2Clan clan)
{
if (clan != null)
{
_formerOwner = clan;
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(_formerOwner, getCastleId());
}
for (L2PcInstance member : clan.getOnlineMembers(0))
{
removeResidentialSkills(member);
member.sendSkillList();
}
clan.setHasCastle(0);
clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
}
updateOwnerInDB(null);
if (getSiege().getIsInProgress())
getSiege().midVictory();
for (Map.Entry fc : _function.entrySet())
removeFunction(fc.getKey());
_function.clear();
}
// This method updates the castle tax rate
public void setTaxPercent(L2PcInstance activeChar, int taxPercent)
{
int maxTax;
switch (SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE))
{
case SevenSigns.CABAL_DAWN:
maxTax = 25;
break;
case SevenSigns.CABAL_DUSK:
maxTax = 5;
break;
default: // no owner
maxTax = 15;
}
if (taxPercent < 0 || taxPercent > maxTax)
{
activeChar.sendMessage("Tax value must be between 0 and " + maxTax + ".");
return;
}
setTaxPercent(taxPercent);
activeChar.sendMessage(getName() + " castle tax changed to " + taxPercent + "%.");
}
public void setTaxPercent(int taxPercent)
{
_taxPercent = taxPercent;
_taxRate = _taxPercent / 100.0;
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("Update castle set taxPercent = ? where id = ?");
statement.setInt(1, taxPercent);
statement.setInt(2, getCastleId());
statement.execute();
statement.close();
}
catch (Exception e)
{
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Respawn all doors on castle grounds
*/
public void spawnDoor()
{
spawnDoor(false);
}
/**
* Respawn all doors on castle grounds
* @param isDoorWeak
*/
public void spawnDoor(boolean isDoorWeak)
{
for (int i = 0; i < getDoors().size(); i++)
{
L2DoorInstance door = getDoors().get(i);
if (door.getCurrentHp() <= 0)
{
door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i), false);
DoorTable.getInstance().putDoor(door); //Readd the new door to the DoorTable By Erb
if (isDoorWeak)
door.setCurrentHp(door.getMaxHp() / 2);
door.spawnMe(door.getX(), door.getY(), door.getZ());
getDoors().set(i, door);
}
else if (door.getOpen())
door.closeMe();
}
loadDoorUpgrade(); // Check for any upgrade the doors may have
}
// This method upgrade door
public void upgradeDoor(int doorId, int hp, int pDef, int mDef)
{
L2DoorInstance door = getDoor(doorId);
if (door == null)
return;
door.setCurrentHp(door.getMaxHp() + hp);
saveDoorUpgrade(doorId, hp, pDef, mDef);
}
// =========================================================
// Method - Private
// This method loads castle
private void load()
{
Connection con = null;
try
{
PreparedStatement statement;
ResultSet rs;
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("Select * from castle where id = ?");
statement.setInt(1, getCastleId());
rs = statement.executeQuery();
while (rs.next())
{
_name = rs.getString("name");
//_OwnerId = rs.getInt("ownerId");
_siegeDate = Calendar.getInstance();
_siegeDate.setTimeInMillis(rs.getLong("siegeDate"));
_siegeTimeRegistrationEndDate = Calendar.getInstance();
_siegeTimeRegistrationEndDate.setTimeInMillis(rs.getLong("regTimeEnd"));
_isTimeRegistrationOver = rs.getBoolean("regTimeOver");
_taxPercent = rs.getInt("taxPercent");
_treasury = rs.getLong("treasury");
_showNpcCrest = rs.getBoolean("showNpcCrest");
_bloodAlliance = rs.getInt("bloodAlliance");
}
rs.close();
statement.close();
_taxRate = _taxPercent / 100.0;
statement = con.prepareStatement("Select clan_id from clan_data where hasCastle = ?");
statement.setInt(1, getCastleId());
rs = statement.executeQuery();
while (rs.next())
{
_ownerId = rs.getInt("clan_id");
}
if (getOwnerId() > 0)
{
L2Clan clan = ClanTable.getInstance().getClan(getOwnerId()); // Try to find clan instance
ThreadPoolManager.getInstance().scheduleGeneral(new CastleUpdater(clan, 1), 3600000); // Schedule owner tasks to start running
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleData(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/** Load All Functions */
private void loadFunctions()
{
Connection con = null;
try
{
PreparedStatement statement;
ResultSet rs;
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("Select * from castle_functions where castle_id = ?");
statement.setInt(1, getCastleId());
rs = statement.executeQuery();
while (rs.next())
{
_function.put(rs.getInt("type"), new CastleFunction(rs.getInt("type"), rs.getInt("lvl"), rs.getInt("lease"), 0, rs.getLong("rate"), rs.getLong("endTime"), true));
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.loadFunctions(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Remove function In List and in DB
* @param functionType
*/
public void removeFunction(int functionType)
{
_function.remove(functionType);
Connection con = null;
try
{
PreparedStatement statement;
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("DELETE FROM castle_functions WHERE castle_id=? AND type=?");
statement.setInt(1, getCastleId());
statement.setInt(2, functionType);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.removeFunctions(int functionType): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
public boolean updateFunctions(L2PcInstance player, int type, int lvl, int lease, long rate, boolean addNew)
{
if (player == null)
return false;
if (Config.DEBUG)
_log.warning("Called Castle.updateFunctions(int type, int lvl, int lease, long rate, boolean addNew) Owner : " + getOwnerId());
if (lease > 0)
if (!player.destroyItemByItemId("Consume", 57, lease, null, true))
return false;
if (addNew)
{
_function.put(type, new CastleFunction(type, lvl, lease, 0, rate, 0, false));
}
else
{
if (lvl == 0 && lease == 0)
removeFunction(type);
else
{
int diffLease = lease - _function.get(type).getLease();
if (Config.DEBUG)
_log.warning("Called Castle.updateFunctions diffLease : " + diffLease);
if (diffLease > 0)
{
_function.remove(type);
_function.put(type, new CastleFunction(type, lvl, lease, 0, rate, -1, false));
}
else
{
_function.get(type).setLease(lease);
_function.get(type).setLvl(lvl);
_function.get(type).dbSave();
}
}
}
return true;
}
public void activateInstance()
{
for (final L2DoorInstance door : _doors)
{
door.spawnMe(door.getX(), door.getY(), door.getZ());
}
}
// This method loads castle door data from database
private void loadDoor()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("Select * from castle_door where castleId = ?");
statement.setInt(1, getCastleId());
ResultSet rs = statement.executeQuery();
while (rs.next())
{
// Create list of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";"
+ rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin")
+ ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";"
+ rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef") + ";0");
L2DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1), false);
door.setIsWall(rs.getBoolean("isWall"));
_doors.add(door);
DoorTable.getInstance().putDoor(door);
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleDoor(): " + e.getMessage(),e );
}
finally
{
L2DatabaseFactory.close(con);
}
}
// This method loads castle door upgrade data from database
private void loadDoorUpgrade()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("Select * from castle_doorupgrade where doorId in (Select Id from castle_door where castleId = ?)");
statement.setInt(1, getCastleId());
ResultSet rs = statement.executeQuery();
while (rs.next())
{
upgradeDoor(rs.getInt("id"), rs.getInt("hp"), rs.getInt("pDef"), rs.getInt("mDef"));
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleDoorUpgrade(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void removeDoorUpgrade()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("delete from castle_doorupgrade where doorId in (select id from castle_door where castleId=?)");
statement.setInt(1, getCastleId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: removeDoorUpgrade(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void saveDoorUpgrade(int doorId, int hp, int pDef, int mDef)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("INSERT INTO castle_doorupgrade (doorId, hp, pDef, mDef) values (?,?,?,?)");
statement.setInt(1, doorId);
statement.setInt(2, hp);
statement.setInt(3, pDef);
statement.setInt(4, mDef);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: saveDoorUpgrade(int doorId, int hp, int pDef, int mDef): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void updateOwnerInDB(L2Clan clan)
{
if (clan != null)
_ownerId = clan.getClanId(); // Update owner id property
else
{
_ownerId = 0; // Remove owner
resetManor();
}
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement;
// ============================================================================
// NEED TO REMOVE HAS CASTLE FLAG FROM CLAN_DATA
// SHOULD BE CHECKED FROM CASTLE TABLE
statement = con.prepareStatement("UPDATE clan_data SET hasCastle=0 WHERE hasCastle=?");
statement.setInt(1, getCastleId());
statement.execute();
statement.close();
statement = con.prepareStatement("UPDATE clan_data SET hasCastle=? WHERE clan_id=?");
statement.setInt(1, getCastleId());
statement.setInt(2, getOwnerId());
statement.execute();
statement.close();
// ============================================================================
// Announce to clan memebers
if (clan != null)
{
clan.setHasCastle(getCastleId()); // Set has castle flag for new owner
clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
clan.broadcastToOnlineMembers(new PlaySound(1, "Siege_Victory", 0, 0, 0, 0, 0));
ThreadPoolManager.getInstance().scheduleGeneral(new CastleUpdater(clan, 1), 3600000); // Schedule owner tasks to start running
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: updateOwnerInDB(L2Clan clan): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
// =========================================================
// Property
public final int getCastleId()
{
return _castleId;
}
public final L2DoorInstance getDoor(int doorId)
{
if (doorId <= 0)
return null;
for (L2DoorInstance door : getDoors())
{
if (door.getDoorId() == doorId)
return door;
}
return null;
}
public final List getDoors()
{
return _doors;
}
public final String getName()
{
return _name;
}
public final int getOwnerId()
{
return _ownerId;
}
public final Siege getSiege()
{
if (_siege == null)
_siege = new Siege(new Castle[] { this });
return _siege;
}
public final Calendar getSiegeDate()
{
return _siegeDate;
}
public boolean getIsTimeRegistrationOver()
{
return _isTimeRegistrationOver;
}
public void setIsTimeRegistrationOver(boolean val)
{
_isTimeRegistrationOver = val;
}
public Calendar getTimeRegistrationOverDate()
{
if (_siegeTimeRegistrationEndDate == null)
_siegeTimeRegistrationEndDate = Calendar.getInstance();
return _siegeTimeRegistrationEndDate;
}
public final int getTaxPercent()
{
return _taxPercent;
}
public final double getTaxRate()
{
return _taxRate;
}
public final long getTreasury()
{
return _treasury;
}
public final boolean getShowNpcCrest()
{
return _showNpcCrest;
}
public final void setShowNpcCrest(boolean showNpcCrest)
{
if (_showNpcCrest != showNpcCrest)
{
_showNpcCrest = showNpcCrest;
updateShowNpcCrest();
}
}
public List getSeedProduction(int period)
{
return (period == CastleManorManager.PERIOD_CURRENT ? _production : _productionNext);
}
public List getCropProcure(int period)
{
return (period == CastleManorManager.PERIOD_CURRENT ? _procure : _procureNext);
}
public void setSeedProduction(List seed, int period)
{
if (period == CastleManorManager.PERIOD_CURRENT)
_production = seed;
else
_productionNext = seed;
}
public void setCropProcure(List crop, int period)
{
if (period == CastleManorManager.PERIOD_CURRENT)
_procure = crop;
else
_procureNext = crop;
}
public SeedProduction getSeed(int seedId, int period)
{
for (SeedProduction seed : getSeedProduction(period))
{
if (seed.getId() == seedId)
{
return seed;
}
}
return null;
}
public CropProcure getCrop(int cropId, int period)
{
for (CropProcure crop : getCropProcure(period))
{
if (crop.getId() == cropId)
{
return crop;
}
}
return null;
}
public long getManorCost(int period)
{
List procure;
List production;
if (period == CastleManorManager.PERIOD_CURRENT)
{
procure = _procure;
production = _production;
}
else
{
procure = _procureNext;
production = _productionNext;
}
long total = 0;
if (production != null)
{
for (SeedProduction seed : production)
{
total += L2Manor.getInstance().getSeedBuyPrice(seed.getId()) * seed.getStartProduce();
}
}
if (procure != null)
{
for (CropProcure crop : procure)
{
total += crop.getPrice() * crop.getStartAmount();
}
}
return total;
}
//save manor production data
public void saveSeedData()
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_MANOR_DELETE_PRODUCTION);
statement.setInt(1, getCastleId());
statement.execute();
statement.close();
if (_production != null)
{
int count = 0;
StringBuilder query = new StringBuilder();
query.append("INSERT INTO castle_manor_production VALUES ");
String values[] = new String[_production.size()];
for (SeedProduction s : _production)
{
values[count++] = "(" + getCastleId() + "," + s.getId() + "," + s.getCanProduce() + "," + s.getStartProduce() + ","
+ s.getPrice() + "," + CastleManorManager.PERIOD_CURRENT + ")";
}
if (values.length > 0)
{
query.append(values[0]);
for (int i = 1; i < values.length; i++)
{
query.append(",");
query.append(values[i]);
}
statement = con.prepareStatement(query.toString());
statement.execute();
statement.close();
}
}
if (_productionNext != null)
{
int count = 0;
String query = "INSERT INTO castle_manor_production VALUES ";
String values[] = new String[_productionNext.size()];
for (SeedProduction s : _productionNext)
{
values[count++] = "(" + getCastleId() + "," + s.getId() + "," + s.getCanProduce() + "," + s.getStartProduce() + ","
+ s.getPrice() + "," + CastleManorManager.PERIOD_NEXT + ")";
}
if (values.length > 0)
{
query += values[0];
for (int i = 1; i < values.length; i++)
{
query += "," + values[i];
}
statement = con.prepareStatement(query);
statement.execute();
statement.close();
}
}
}
catch (Exception e)
{
_log.info("Error adding seed production data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
//save manor production data for specified period
public void saveSeedData(int period)
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_MANOR_DELETE_PRODUCTION_PERIOD);
statement.setInt(1, getCastleId());
statement.setInt(2, period);
statement.execute();
statement.close();
List prod = null;
prod = getSeedProduction(period);
if (prod != null)
{
int count = 0;
StringBuilder query = new StringBuilder();
query.append("INSERT INTO castle_manor_production VALUES ");
String values[] = new String[prod.size()];
for (SeedProduction s : prod)
{
values[count++] = "(" + getCastleId() + "," + s.getId() + "," + s.getCanProduce() + "," + s.getStartProduce() + ","
+ s.getPrice() + "," + period + ")";
}
if (values.length > 0)
{
query.append(values[0]);
for (int i = 1; i < values.length; i++)
{
query.append(",")
.append(values[i]);
}
statement = con.prepareStatement(query.toString());
statement.execute();
statement.close();
}
}
}
catch (Exception e)
{
_log.info("Error adding seed production data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
//save crop procure data
public void saveCropData()
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_MANOR_DELETE_PROCURE);
statement.setInt(1, getCastleId());
statement.execute();
statement.close();
if (_procure != null && _procure.size() > 0)
{
int count = 0;
StringBuilder query = new StringBuilder();
query.append("INSERT INTO castle_manor_procure VALUES ");
String values[] = new String[_procure.size()];
for (CropProcure cp : _procure)
{
values[count++] = "(" + getCastleId() + "," + cp.getId() + "," + cp.getAmount() + "," + cp.getStartAmount() + ","
+ cp.getPrice() + "," + cp.getReward() + "," + CastleManorManager.PERIOD_CURRENT + ")";
}
if (values.length > 0)
{
query.append(values[0]);
for (int i = 1; i < values.length; i++)
{
query.append(",");
query.append(values[i]);
}
statement = con.prepareStatement(query.toString());
statement.execute();
statement.close();
}
}
if (_procureNext != null && _procureNext.size() > 0)
{
int count = 0;
String query = "INSERT INTO castle_manor_procure VALUES ";
String values[] = new String[_procureNext.size()];
for (CropProcure cp : _procureNext)
{
values[count++] = "(" + getCastleId() + "," + cp.getId() + "," + cp.getAmount() + "," + cp.getStartAmount() + ","
+ cp.getPrice() + "," + cp.getReward() + "," + CastleManorManager.PERIOD_NEXT + ")";
}
if (values.length > 0)
{
query += values[0];
for (int i = 1; i < values.length; i++)
{
query += "," + values[i];
}
statement = con.prepareStatement(query);
statement.execute();
statement.close();
}
}
}
catch (Exception e)
{
_log.info("Error adding crop data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
// save crop procure data for specified period
public void saveCropData(int period)
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_MANOR_DELETE_PROCURE_PERIOD);
statement.setInt(1, getCastleId());
statement.setInt(2, period);
statement.execute();
statement.close();
List proc = null;
proc = getCropProcure(period);
if (proc != null && proc.size() > 0)
{
int count = 0;
StringBuilder query = new StringBuilder();
query.append("INSERT INTO castle_manor_procure VALUES ");
String values[] = new String[proc.size()];
for (CropProcure cp : proc)
{
values[count++] = "(" + getCastleId() + "," + cp.getId() + "," + cp.getAmount() + "," + cp.getStartAmount() + ","
+ cp.getPrice() + "," + cp.getReward() + "," + period + ")";
}
if (values.length > 0)
{
query.append(values[0]);
for (int i = 1; i < values.length; i++)
{
query.append(",");
query.append(values[i]);
}
statement = con.prepareStatement(query.toString());
statement.execute();
statement.close();
}
}
}
catch (Exception e)
{
_log.info("Error adding crop data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
public void updateCrop(int cropId, long amount, int period)
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_UPDATE_CROP);
statement.setLong(1, amount);
statement.setInt(2, cropId);
statement.setInt(3, getCastleId());
statement.setInt(4, period);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.info("Error adding crop data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
public void updateSeed(int seedId, long amount, int period)
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement(CASTLE_UPDATE_SEED);
statement.setLong(1, amount);
statement.setInt(2, seedId);
statement.setInt(3, getCastleId());
statement.setInt(4, period);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.info("Error adding seed production data for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
public boolean isNextPeriodApproved()
{
return _isNextPeriodApproved;
}
public void setNextPeriodApproved(boolean val)
{
_isNextPeriodApproved = val;
}
public void updateClansReputation()
{
if (_formerOwner != null)
{
if (_formerOwner != ClanTable.getInstance().getClan(getOwnerId()))
{
int maxreward = Math.max(0, _formerOwner.getReputationScore());
_formerOwner.takeReputationScore(Config.LOOSE_CASTLE_POINTS, true);
L2Clan owner = ClanTable.getInstance().getClan(getOwnerId());
if (owner != null)
owner.addReputationScore(Math.min(Config.TAKE_CASTLE_POINTS, maxreward), true);
}
else
_formerOwner.addReputationScore(Config.CASTLE_DEFENDED_POINTS, true);
}
else
{
L2Clan owner = ClanTable.getInstance().getClan(getOwnerId());
if (owner != null)
{
owner.addReputationScore(Config.TAKE_CASTLE_POINTS, true);
}
}
}
public void updateShowNpcCrest()
{
Connection con = null;
PreparedStatement statement;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE castle SET showNpcCrest = ? WHERE id = ?");
statement.setString(1, String.valueOf(getShowNpcCrest()));
statement.setInt(2, getCastleId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.info("Error saving showNpcCrest for castle " + getName() + ": " + e.getMessage());
}
finally
{
L2DatabaseFactory.close(con);
}
}
public FastList getResidentialSkills()
{
return _residentialSkills;
}
public void giveResidentialSkills(L2PcInstance player)
{
if ((_residentialSkills != null) && !_residentialSkills.isEmpty())
{
for (L2Skill sk : _residentialSkills)
{
player.addSkill(sk, false);
}
}
Territory territory = TerritoryWarManager.getInstance().getTerritory(getCastleId());
if (territory != null && territory.getOwnedWardIds().contains(getCastleId() + 80))
{
for(int wardId : territory.getOwnedWardIds())
{
final FastList territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
for (L2SkillLearn s : territorySkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
player.addSkill(sk, false);
}
else
{
_log.warning("Trying to add a null skill for Territory Ward Id: " + wardId + ", skill Id: " + s.getSkillId() + " level: " + s.getSkillLevel() + "!");
}
}
}
}
}
public void removeResidentialSkills(L2PcInstance player)
{
if (_residentialSkills != null && !_residentialSkills.isEmpty())
{
for (L2Skill sk : _residentialSkills)
{
player.removeSkill(sk, false, true);
}
}
if (TerritoryWarManager.getInstance().getTerritory(getCastleId()) != null)
{
for(int wardId : TerritoryWarManager.getInstance().getTerritory(getCastleId()).getOwnedWardIds())
{
final FastList territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
for (L2SkillLearn s : territorySkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
player.removeSkill(sk, false, true);
}
else
{
_log.warning("Trying to remove a null skill for Territory Ward Id: " + wardId + ", skill Id: " + s.getSkillId() + " level: " + s.getSkillLevel() + "!");
}
}
}
}
}
/**
* Register Artefact to castle
* @param artefact
*/
public void registerArtefact(L2ArtefactInstance artefact)
{
if (Config.DEBUG)
_log.info("ArtefactId: "+ artefact.getObjectId() + " is registered to "+getName()+" castle.");
_artefacts.add(artefact);
}
public List getArtefacts()
{
return _artefacts;
}
public void resetManor()
{
setCropProcure(new FastList(), CastleManorManager.PERIOD_CURRENT);
setCropProcure(new FastList(), CastleManorManager.PERIOD_NEXT);
setSeedProduction(new FastList(), CastleManorManager.PERIOD_CURRENT);
setSeedProduction(new FastList(), CastleManorManager.PERIOD_NEXT);
if (Config.ALT_MANOR_SAVE_ALL_ACTIONS)
{
saveCropData();
saveSeedData();
}
}
public int getBloodAlliance()
{
return _bloodAlliance;
}
public void setBloodAlliance(int count)
{
_bloodAlliance = count;
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("Update castle set bloodAlliance = ? where id = ?");
statement.setInt(1, _bloodAlliance);
statement.setInt(2, getCastleId());
statement.execute();
statement.close();
}
catch (Exception e)
{
}
finally
{
L2DatabaseFactory.close(con);
}
}
}