/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Calendar;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2SiegeClan;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.TerritoryWard;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.Siegable;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.L2Properties;
public class TerritoryWarManager implements Siegable
{
private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
public static final TerritoryWarManager getInstance()
{
return SingletonHolder._instance;
}
// =========================================================
// Data Field
public static String qn = "TerritoryWarSuperClass";
public static int DEFENDERMAXCLANS; // Max number of clans
public static int DEFENDERMAXPLAYERS; // Max number of individual player
public static int CLANMINLEVEL;
public static int PLAYERMINLEVEL;
public static int MINTWBADGEFORNOBLESS;
public static int MINTWBADGEFORSTRIDERS;
public static int MINTWBADGEFORBIGSTRIDER;
public static Long WARLENGTH;
public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
public static boolean RETURN_WARDS_WHEN_TW_STARTS;
public final Map TERRITORY_ITEM_IDS;
// Territory War settings
private FastMap> _registeredClans;
private FastMap> _registeredMercenaries;
private FastMap _territoryList;
private FastList _disguisedPlayers;
private FastList _territoryWards;
private FastMap _clanFlags;
private Map _participantPoints = new FastMap();
private Calendar _startTWDate = Calendar.getInstance();
private boolean _isRegistrationOver = true;
private boolean _isTWChannelOpen = false;
private boolean _isTWInProgress = false;
protected ScheduledFuture> _scheduledStartTWTask = null;
protected ScheduledFuture> _scheduledEndTWTask = null;
protected ScheduledFuture> _scheduledRewardOnlineTask = null;
// =========================================================
// Constructor
private TerritoryWarManager()
{
_log.info("Initializing TerritoryWarManager");
// init lists
_registeredClans = new FastMap>();
_registeredMercenaries = new FastMap>();
_territoryList = new FastMap();
_territoryWards = new FastList();
_clanFlags = new FastMap();
_disguisedPlayers = new FastList();
TERRITORY_ITEM_IDS = new FastMap();
// Constant data
TERRITORY_ITEM_IDS.put(81, 13757);
TERRITORY_ITEM_IDS.put(82, 13758);
TERRITORY_ITEM_IDS.put(83, 13759);
TERRITORY_ITEM_IDS.put(84, 13760);
TERRITORY_ITEM_IDS.put(85, 13761);
TERRITORY_ITEM_IDS.put(86, 13762);
TERRITORY_ITEM_IDS.put(87, 13763);
TERRITORY_ITEM_IDS.put(88, 13764);
TERRITORY_ITEM_IDS.put(89, 13765);
// load data from database
load();
}
// =========================================================
// Method - Public
public int getRegisteredTerritoryId(L2PcInstance player)
{
if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
return 0;
if (player.getClan() != null)
{
if (player.getClan().getHasCastle() > 0)
return player.getClan().getHasCastle() + 80;
for(int cId:_registeredClans.keySet())
if (_registeredClans.get(cId).contains(player.getClan()))
return cId + 80;
}
for(int cId:_registeredMercenaries.keySet())
if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
return cId + 80;
return 0;
}
public boolean isAllyField(L2PcInstance player, int fieldId)
{
if (player == null || player.getSiegeSide() == 0)
return false;
else if ((player.getSiegeSide() - 80) == fieldId)
return true;
else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
&& _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
return true;
return false;
}
/**
* @param castleId
* @param clan The L2Clan of the player
* @return true if the clan is registered
*/
public final boolean checkIsRegistered(int castleId, L2Clan clan)
{
if (clan == null)
return false;
if (clan.getHasCastle() > 0)
return (castleId == -1 ? true : (clan.getHasCastle() == castleId));
if (castleId == -1)
{
for(int cId:_registeredClans.keySet())
if (_registeredClans.get(cId).contains(clan))
return true;
return false;
}
return _registeredClans.get(castleId).contains(clan);
}
/**
* @param castleId
* @param objId
* @return true if the player is registered
*/
public final boolean checkIsRegistered(int castleId, int objId)
{
if (castleId == -1)
{
for(int cId:_registeredMercenaries.keySet())
if (_registeredMercenaries.get(cId).contains(objId))
return true;
return false;
}
return _registeredMercenaries.get(castleId).contains(objId);
}
public Territory getTerritory(int castleId)
{
return _territoryList.get(castleId);
}
public FastList getAllTerritories()
{
FastList ret = new FastList();
for (Territory t : _territoryList.values())
if (t.getOwnerClan() != null)
ret.add(t);
return ret;
}
public Collection getRegisteredClans(int castleId)
{
return _registeredClans.get(castleId);
}
public void addDisguisedPlayer(int playerObjId)
{
_disguisedPlayers.add(playerObjId);
}
public boolean isDisguised(int playerObjId)
{
return _disguisedPlayers.contains(playerObjId);
}
public Collection getRegisteredMercenaries(int castleId)
{
return _registeredMercenaries.get(castleId);
}
public long getTWStartTimeInMillis()
{
return _startTWDate.getTimeInMillis();
}
public Calendar getTWStart()
{
return _startTWDate;
}
public void setTWStartTimeInMillis(long time)
{
_startTWDate.setTimeInMillis(time);
if (_isTWInProgress)
{
if (_scheduledEndTWTask != null)
_scheduledEndTWTask.cancel(false);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
}
else
{
if (_scheduledStartTWTask != null)
_scheduledStartTWTask.cancel(false);
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
}
}
public boolean isTWChannelOpen()
{
return _isTWChannelOpen;
}
public void registerClan(int castleId, L2Clan clan)
{
if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
return;
else if (_registeredClans.get(castleId) == null)
_registeredClans.put(castleId, new FastList());
_registeredClans.get(castleId).add(clan);
changeRegistration(castleId, clan.getClanId(), false);
}
public void registerMerc(int castleId, L2PcInstance player)
{
if (player == null || player.getLevel() < PLAYERMINLEVEL
|| (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
return;
else if (_registeredMercenaries.get(castleId) == null)
_registeredMercenaries.put(castleId, new FastList());
_registeredMercenaries.get(castleId).add(player.getObjectId());
changeRegistration(castleId, player.getObjectId(), false);
}
public void removeClan(int castleId, L2Clan clan)
{
if (clan == null)
return;
else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
{
_registeredClans.get(castleId).remove(clan);
changeRegistration(castleId, clan.getClanId(), true);
}
}
public void removeMerc(int castleId, L2PcInstance player)
{
if (player == null)
return;
else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
{
_registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
changeRegistration(castleId, player.getObjectId(), true);
}
}
public boolean getIsRegistrationOver()
{
return _isRegistrationOver;
}
public boolean isTWInProgress()
{
return _isTWInProgress;
}
public void territoryCatapultDestroyed(int castleId)
{
if (_territoryList.get(castleId) != null)
_territoryList.get(castleId).changeNPCsSpawn(2, false);
for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
door.openMe();
}
public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
{
L2Npc ret = null;
if (_territoryList.get(newOwnerId) != null)
{
Territory terNew = _territoryList.get(newOwnerId);
TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
if (ward != null)
{
ward._npcId = territoryId;
ret = spawnNPC(36491 + territoryId, ward.getLocation());
ward.setNPC(ret);
if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
ret.decayMe();
if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
{
for(int wardId : terNew.getOwnedWardIds())
{
final FastList residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
for (L2SkillLearn s : residentialSkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
{
if (!member.isInOlympiadMode())
{
member.addSkill(sk, false);
}
}
}
}
}
}
}
if (_territoryList.containsKey(oldOwnerId))
{
Territory terOld = _territoryList.get(oldOwnerId);
terOld.removeWard(territoryId);
updateTerritoryData(terOld);
updateTerritoryData(terNew);
if (broadcastMessage)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
sm.addString(terNew.getOwnerClan().getName());
sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
announceToParticipants(sm, 135000, 13500);
}
if (terOld.getOwnerClan() != null)
{
final FastList territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
for (L2SkillLearn s : territorySkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
{
member.removeSkill(sk, false);
}
}
}
if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
{
for(int wardId : terOld.getOwnedWardIds())
{
final FastList wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
for (L2SkillLearn s : wardSkills)
{
final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
{
member.removeSkill(sk, false);
}
}
}
}
}
}
}
}
else
_log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
return ret;
}
public L2SiegeFlagInstance getHQForClan(L2Clan clan)
{
if (clan.getHasCastle() > 0)
return _territoryList.get(clan.getHasCastle()).getHQ();
return null;
}
public L2SiegeFlagInstance getHQForTerritory(int territoryId)
{
if (_territoryList.containsKey(territoryId - 80))
return _territoryList.get(territoryId - 80).getHQ();
return null;
}
public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
{
if (clan.getHasCastle() > 0)
_territoryList.get(clan.getHasCastle()).setHQ(hq);
}
public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
{
_clanFlags.put(clan, flag);
}
public boolean isClanHasFlag(L2Clan clan)
{
return _clanFlags.containsKey(clan);
}
public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
{
if (_clanFlags.containsKey(clan))
return _clanFlags.get(clan);
return null;
}
public void removeClanFlag(L2Clan clan)
{
_clanFlags.remove(clan);
}
public List getAllTerritoryWards()
{
return _territoryWards;
}
public TerritoryWard getTerritoryWardForOwner(int castleId)
{
for(TerritoryWard twWard : _territoryWards)
if (twWard.getTerritoryId() == castleId)
return twWard;
return null;
}
public TerritoryWard getTerritoryWard(int territoryId)
{
for(TerritoryWard twWard : _territoryWards)
if (twWard.getTerritoryId() == territoryId)
return twWard;
return null;
}
public TerritoryWard getTerritoryWard(L2PcInstance player)
{
for(TerritoryWard twWard : _territoryWards)
if (twWard.playerId == player.getObjectId())
return twWard;
return null;
}
public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
{
for(TerritoryWard twWard : _territoryWards)
if (twWard.playerId == player.getObjectId())
{
twWard.dropIt();
if (isTWInProgress())
{
if (isKilled)
twWard.spawnMe();
else if (isSpawnBack)
twWard.spawnBack();
else
for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
if (wardSpawn.getNpcId() == twWard.getTerritoryId())
{
wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
twWard.unSpawnMe();
twWard.setNpc(wardSpawn.getNpc());
}
}
if (isKilled)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
announceToParticipants(sm, 0, 0);
}
}
}
public void giveTWQuestPoint(L2PcInstance player)
{
if (!_participantPoints.containsKey(player.getObjectId()))
_participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
_participantPoints.get(player.getObjectId())[2]++;
}
public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
{
if (victimSide == 0)
return;
if (killer.getParty() != null && type < 5)
for(L2PcInstance pl : killer.getParty().getPartyMembers())
{
if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
continue;
else if (!_participantPoints.containsKey(pl.getObjectId()))
_participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
_participantPoints.get(pl.getObjectId())[type]++;
}
else
{
if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
return;
else if (!_participantPoints.containsKey(killer.getObjectId()))
_participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
_participantPoints.get(killer.getObjectId())[type]++;
}
}
public int[] calcReward(L2PcInstance player)
{
if (_participantPoints.containsKey(player.getObjectId()))
{
int[] reward = new int[2];
Integer[] temp = _participantPoints.get(player.getObjectId());
reward[0] = temp[0];
reward[1] = 0;
// badges for being online. if char was not online at least 10 mins
// than he cant get rewards(also this will handle that player already get his/her rewards)
if (temp[6] < 10)
return reward;
reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
// badges for player Quests
reward[1] += temp[2] * 7;
// badges for player Kills
if (temp[1] < 50)
reward[1] += temp[1] * 0.1;
else if (temp[1] < 120)
reward[1] += (5 + (temp[1] - 50) / 14);
else
reward[1] += 10;
// badges for territory npcs
reward[1] += temp[3];
// badges for territory catapults
reward[1] += temp[4] * 2;
// badges for territory Wards
reward[1] += (temp[5] > 0 ? 5 : 0);
// badges for territory quest done
reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
return reward;
}
return new int[]{0,0};
}
public void debugReward(L2PcInstance player)
{
player.sendMessage("Registred TerrId: " + player.getSiegeSide());
if (_participantPoints.containsKey(player.getObjectId()))
{
Integer[] temp = _participantPoints.get(player.getObjectId());
player.sendMessage("TerrId: " + temp[0]);
player.sendMessage("PcKill: " + temp[1]);
player.sendMessage("PcQuests: " + temp[2]);
player.sendMessage("npcKill: " + temp[3]);
player.sendMessage("CatatKill: " + temp[4]);
player.sendMessage("WardKill: " + temp[5]);
player.sendMessage("onlineTime: " + temp[6]);
}
else
player.sendMessage("No points for you!");
if (_territoryList.containsKey(player.getSiegeSide() - 80))
{
player.sendMessage("Your Territory's jobs:");
player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
}
}
public void resetReward(L2PcInstance player)
{
if (_participantPoints.containsKey(player.getObjectId()))
{
_participantPoints.get(player.getObjectId())[6] = 0;
}
}
// =========================================================
// Method - Private
public L2Npc spawnNPC(int npcId, Location loc)
{
L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
if (template != null)
{
L2Spawn spawnDat;
try
{
spawnDat = new L2Spawn(template);
spawnDat.setAmount(1);
spawnDat.setLocx(loc.getX());
spawnDat.setLocy(loc.getY());
spawnDat.setLocz(loc.getZ());
spawnDat.setHeading(loc.getHeading());
spawnDat.stopRespawn();
return spawnDat.spawnOne(false);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
}
}
else
{
_log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
}
return null;
}
private void changeRegistration(int castleId, int objId, boolean delete)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement;
if (delete)
statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
else
statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
statement.setInt(1, castleId);
statement.setInt(2, objId);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void updateTerritoryData(Territory ter)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
StringBuilder wardList = new StringBuilder();
for (int i : ter.getOwnedWardIds())
wardList.append(i + ";");
statement.setString(1, wardList.toString());
statement.setInt(2, ter.getTerritoryId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private final void load()
{
InputStream is = null;
try
{
is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
L2Properties territoryWarSettings = new L2Properties();
territoryWarSettings.load(is);
// Siege setting
DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
ResultSet rs = statement.executeQuery();
while (rs.next())
{
int castleId = rs.getInt("castleId");
int npcId = rs.getInt("npcId");
Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
int spawnType = rs.getInt("spawnType");
if (!_territoryList.containsKey(castleId))
_territoryList.put(castleId, new Territory(castleId));
switch(spawnType)
{
case 0: // town npcs
case 1: // fortress npcs
case 2: // castle npcs
_territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
break;
case 3: // ward spawns
_territoryList.get(castleId).addWardSpawnPlace(loc);
break;
default:
_log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
}
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
ResultSet rs = statement.executeQuery();
while (rs.next())
{
int castleId = rs.getInt("castleId");
int fortId = rs.getInt("fortId");
String ownedWardIds = rs.getString("OwnedWardIds");
Territory t = _territoryList.get(castleId);
if (t != null)
{
t._fortId = fortId;
if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
{
t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
t.changeNPCsSpawn(0, true);
}
if (!ownedWardIds.isEmpty())
{
for(String wardId:ownedWardIds.split(";"))
if (Integer.parseInt(wardId) > 0)
addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
}
}
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
ResultSet rs = statement.executeQuery();
while (rs.next())
{
int castleId = rs.getInt("castleId");
int registeredId = rs.getInt("registeredId");
if (ClanTable.getInstance().getClan(registeredId) != null)
{
if (_registeredClans.get(castleId) == null)
_registeredClans.put(castleId, new FastList());
_registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
}
else
{
if (_registeredMercenaries.get(castleId) == null)
_registeredMercenaries.put(castleId, new FastList());
_registeredMercenaries.get(castleId).add(registeredId);
}
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
catch (Exception e)
{
//_initialized = false;
_log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
}
finally
{
try
{
is.close();
}
catch (Exception e)
{
}
}
}
private void startTerritoryWar()
{
if (_territoryList == null)
{
_log.warning("TerritoryWarManager: TerritoryList is NULL!");
return;
}
FastList activeTerritoryList = new FastList();
for(Territory t : _territoryList.values())
{
Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
if (castle != null)
{
if (castle.getOwnerId() > 0)
activeTerritoryList.add(t);
}
else
_log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
}
if (activeTerritoryList.size() < 2)
return;
_isTWInProgress = true;
if (!updatePlayerTWStateFlags(false))
return;
// teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
for(Territory t : activeTerritoryList)
{
Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
Fort fort = FortManager.getInstance().getFortById(t.getFortId());
// spawnControlTower(t.getCastleId()); // Spawn control tower
if (castle != null)
{
t.changeNPCsSpawn(2, true);
castle.spawnDoor(); // Spawn door
castle.getZone().setSiegeInstance(this);
castle.getZone().setIsActive(true);
castle.getZone().updateZoneStatusForCharactersInside();
}
else
_log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
if (fort != null)
{
t.changeNPCsSpawn(1, true);
fort.resetDoors(); // Spawn door
fort.getZone().setSiegeInstance(this);
fort.getZone().setIsActive(true);
fort.getZone().updateZoneStatusForCharactersInside();
}
else
_log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
for(TerritoryNPCSpawn ward : t.getOwnedWard())
if (ward.getNpc() != null && t.getOwnerClan() != null)
{
if (!ward.getNpc().isVisible())
ward.setNPC(ward.getNpc().getSpawn().doSpawn());
_territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
}
t.getQuestDone()[0] = 0; // killed npc
t.getQuestDone()[1] = 0; // captured wards
}
_participantPoints.clear();
if (RETURN_WARDS_WHEN_TW_STARTS)
for(TerritoryWard ward : _territoryWards)
if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
{
ward.unSpawnMe();
ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
ward.setOwnerCastleId(ward.getTerritoryId() - 80);
}
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
Announcements.getInstance().announceToAll(sm);
}
private void endTerritoryWar()
{
_isTWInProgress = false;
if (_territoryList == null)
{
_log.warning("TerritoryWarManager: TerritoryList is NULL!");
return;
}
FastList activeTerritoryList = new FastList();
for(Territory t : _territoryList.values())
{
Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
if (castle != null)
{
if (castle.getOwnerId() > 0)
activeTerritoryList.add(t);
}
else
_log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
}
if (activeTerritoryList.size() < 2)
return;
if (!updatePlayerTWStateFlags(true))
return;
if (_territoryWards != null)
{
for(TerritoryWard twWard : _territoryWards)
twWard.unSpawnMe();
_territoryWards.clear();
}
// teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
for(Territory t : activeTerritoryList)
{
Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
Fort fort = FortManager.getInstance().getFortById(t.getFortId());
if (castle != null)
{
castle.spawnDoor();
t.changeNPCsSpawn(2, false);
castle.getZone().setIsActive(false);
castle.getZone().updateZoneStatusForCharactersInside();
castle.getZone().setSiegeInstance(null);
}
else
_log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
if (fort != null)
{
t.changeNPCsSpawn(1, false);
fort.getZone().setIsActive(false);
fort.getZone().updateZoneStatusForCharactersInside();
fort.getZone().setSiegeInstance(null);
}
else
_log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
if (t.getHQ() != null)
t.getHQ().deleteMe();
for(TerritoryNPCSpawn ward : t.getOwnedWard())
if (ward.getNpc() != null)
{
if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
ward.setNPC(ward.getNpc().getSpawn().doSpawn());
else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
ward.getNpc().decayMe();
}
}
for(L2SiegeFlagInstance flag : _clanFlags.values())
flag.deleteMe();
_clanFlags.clear();
for(Integer castleId:_registeredClans.keySet())
for(L2Clan clan:_registeredClans.get(castleId))
changeRegistration(castleId, clan.getClanId(), true);
for(Integer castleId:_registeredMercenaries.keySet())
for(Integer pl_objId:_registeredMercenaries.get(castleId))
changeRegistration(castleId, pl_objId, true);
// change next TW date
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
Announcements.getInstance().announceToAll(sm);
}
private boolean updatePlayerTWStateFlags(boolean clear)
{
Quest twQuest = QuestManager.getInstance().getQuest(qn);
if (twQuest == null)
{
_log.warning("TerritoryWarManager: missing main Quest!");
return false;
}
for(int castleId : _registeredClans.keySet())
for(L2Clan clan : _registeredClans.get(castleId))
for(L2PcInstance player : clan.getOnlineMembers(0))
{
if (player == null)
continue;
if (clear)
{
player.setSiegeState((byte) 0);
if (!_isTWChannelOpen)
player.setSiegeSide(0);
}
else
{
if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
continue;
if (_isTWInProgress)
{
player.setSiegeState((byte) 1);
}
player.setSiegeSide(80 + castleId);
}
player.broadcastUserInfo();
}
for(int castleId : _registeredMercenaries.keySet())
for(int objId : _registeredMercenaries.get(castleId))
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if (player == null)
continue;
if (clear)
{
player.setSiegeState((byte) 0);
if (!_isTWChannelOpen)
player.setSiegeSide(0);
}
else
{
if (_isTWInProgress)
{
player.setSiegeState((byte) 1);
}
player.setSiegeSide(80 + castleId);
}
player.broadcastUserInfo();
}
for(Territory terr : _territoryList.values())
if (terr.getOwnerClan() != null)
for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
{
if (player == null)
continue;
if (clear)
{
player.setSiegeState((byte) 0);
if (!_isTWChannelOpen)
player.setSiegeSide(0);
}
else
{
if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
continue;
if (_isTWInProgress)
{
player.setSiegeState((byte) 1);
}
player.setSiegeSide(80 + terr.getCastleId());
}
player.broadcastUserInfo();
}
twQuest.setOnEnterWorld(_isTWInProgress);
return true;
}
private class RewardOnlineParticipants implements Runnable
{
public RewardOnlineParticipants()
{
}
@Override
public void run()
{
if (isTWInProgress())
{
for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
if (player != null && player.getSiegeSide() > 0)
giveTWPoint(player, 1000, 6);
}
else
_scheduledRewardOnlineTask.cancel(false);
}
}
private class ScheduleStartTWTask implements Runnable
{
public ScheduleStartTWTask()
{
}
@Override
public void run()
{
_scheduledStartTWTask.cancel(false);
try
{
long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
if (timeRemaining > 7200000)
{
_isRegistrationOver = false;
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
}
else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
Announcements.getInstance().announceToAll(sm);
_isRegistrationOver = true;
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
}
else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
Announcements.getInstance().announceToAll(sm);
_isTWChannelOpen = true;
_isRegistrationOver = true;
updatePlayerTWStateFlags(false);
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
}
else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
Announcements.getInstance().announceToAll(sm);
_isTWChannelOpen = true;
_isRegistrationOver = true;
updatePlayerTWStateFlags(false);
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
}
else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
Announcements.getInstance().announceToAll(sm);
_isTWChannelOpen = true;
_isRegistrationOver = true;
updatePlayerTWStateFlags(false);
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
}
else if ((timeRemaining <= 60000) && (timeRemaining > 0))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
Announcements.getInstance().announceToAll(sm);
_isTWChannelOpen = true;
_isRegistrationOver = true;
updatePlayerTWStateFlags(false);
_scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
}
else if ((timeRemaining + WARLENGTH) > 0)
{
_isTWChannelOpen = true;
_isRegistrationOver = true;
startTerritoryWar();
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
_scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
private class ScheduleEndTWTask implements Runnable
{
public ScheduleEndTWTask()
{
}
@Override
public void run()
{
try
{
_scheduledEndTWTask.cancel(false);
long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
if (timeRemaining > 3600000)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
sm.addNumber(2);
announceToParticipants(sm, 0, 0);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
}
else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
sm.addNumber(Math.round(timeRemaining / 60000));
announceToParticipants(sm, 0, 0);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
}
else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
sm.addNumber(Math.round(timeRemaining / 60000));
announceToParticipants(sm, 0, 0);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
}
else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
sm.addNumber(Math.round(timeRemaining / 60000));
announceToParticipants(sm, 0, 0);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
}
else if ((timeRemaining <= 10000) && (timeRemaining > 0))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
sm.addNumber(Math.round(timeRemaining / 1000));
announceToParticipants(sm, 0, 0);
_scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
}
else
{
endTerritoryWar();
// _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
private class closeTerritoryChannelTask implements Runnable
{
public closeTerritoryChannelTask()
{
}
@Override
public void run()
{
_isTWChannelOpen = false;
_disguisedPlayers.clear();
updatePlayerTWStateFlags(true);
}
}
public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
{
// broadcast to clan members
for(Territory ter : _territoryList.values())
if (ter.getOwnerClan() != null)
for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
{
member.sendPacket(sm);
if (exp > 0 || sp > 0)
member.addExpAndSp(exp, sp);
}
for(FastList list:_registeredClans.values())
for(L2Clan c:list)
for (L2PcInstance member : c.getOnlineMembers(0))
{
member.sendPacket(sm);
if (exp > 0 || sp > 0)
member.addExpAndSp(exp, sp);
}
// broadcast to mercenaries
for(FastList list:_registeredMercenaries.values())
for(int objId:list)
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
{
player.sendPacket(sm);
if (exp > 0 || sp > 0)
player.addExpAndSp(exp, sp);
}
}
}
// =========================================================
// Property - Public
public static class TerritoryNPCSpawn
{
private Location _location;
private int _npcId;
private int _castleId;
private int _type;
private L2Npc _npc;
public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
{
_castleId = castle_id;
_location = loc;
_npcId = npc_id;
_type = type;
_npc = npc;
}
public int getCastleId()
{
return _castleId;
}
public int getNpcId()
{
return _npcId;
}
public int getType()
{
return _type;
}
public void setNPC(L2Npc npc)
{
if (_npc != null)
_npc.deleteMe();
_npc = npc;
}
public L2Npc getNpc()
{
return _npc;
}
public Location getLocation()
{
return _location;
}
}
public class Territory
{
private final int _territoryId;
private final int _castleId; // territory Castle
private int _fortId; // territory Fortress
private L2Clan _ownerClan;
private FastList _spawnList;
private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
private boolean _isInProgress = false;
private L2SiegeFlagInstance _territoryHQ = null;
private int[] _questDone;
public Territory(int castleId)
{
_castleId = castleId;
_territoryId = castleId + 80;
_spawnList = new FastList();
_territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
_questDone = new int[2];
}
private void addWardSpawnPlace(Location loc)
{
for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
if (_territoryWardSpawnPlaces[i] == null)
{
_territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
return;
}
}
private TerritoryNPCSpawn getFreeWardSpawnPlace()
{
for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
return _territoryWardSpawnPlaces[i];
_log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
if (_territoryWardSpawnPlaces[i] == null)
_log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
else if (_territoryWardSpawnPlaces[i].getNpc() != null)
_log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
else
_log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
return null;
}
public FastList getSpawnList()
{
return _spawnList;
}
private void changeNPCsSpawn(int type, boolean isSpawn)
{
if (type < 0 || type > 3)
{
_log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
return;
}
for(TerritoryNPCSpawn twSpawn : _spawnList)
{
if (twSpawn.getType() != type)
continue;
if (isSpawn)
twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
else
{
L2Npc npc = twSpawn.getNpc();
if (npc != null && !npc.isDead())
npc.deleteMe();
twSpawn.setNPC(null);
}
}
}
private void removeWard(int wardId)
{
for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
if (wardSpawn.getNpcId() == wardId)
{
wardSpawn.getNpc().deleteMe();
wardSpawn.setNPC(null);
wardSpawn._npcId = 0;
return;
}
_log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
}
public int getTerritoryId()
{
return _territoryId;
}
public int getCastleId()
{
return _castleId;
}
public int getFortId()
{
return _fortId;
}
public L2Clan getOwnerClan()
{
return _ownerClan;
}
public void setOwnerClan(L2Clan newOwner)
{
_ownerClan = newOwner;
}
public void setHQ(L2SiegeFlagInstance hq)
{
_territoryHQ = hq;
}
public L2SiegeFlagInstance getHQ()
{
return _territoryHQ;
}
public TerritoryNPCSpawn[] getOwnedWard()
{
return _territoryWardSpawnPlaces;
}
public int[] getQuestDone()
{
return _questDone;
}
public FastList getOwnedWardIds()
{
FastList ret = new FastList();
for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
if (wardSpawn.getNpcId() > 0)
ret.add(wardSpawn.getNpcId());
return ret;
}
public boolean getIsInProgress()
{
return _isInProgress;
}
public void setIsInProgress(boolean val)
{
_isInProgress = val;
}
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final TerritoryWarManager _instance = new TerritoryWarManager();
}
//TODO implement these
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
*/
@Override
public void startSiege()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
*/
@Override
public void endSiege()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
*/
@Override
public L2SiegeClan getAttackerClan(int clanId)
{
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
*/
@Override
public L2SiegeClan getAttackerClan(L2Clan clan)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
*/
@Override
public List getAttackerClans()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
*/
@Override
public List getAttackersInZone()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
*/
@Override
public boolean checkIsAttacker(L2Clan clan)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
*/
@Override
public L2SiegeClan getDefenderClan(int clanId)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
*/
@Override
public L2SiegeClan getDefenderClan(L2Clan clan)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
*/
@Override
public List getDefenderClans()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
*/
@Override
public boolean checkIsDefender(L2Clan clan)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
*/
@Override
public List getFlag(L2Clan clan)
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
*/
@Override
public Calendar getSiegeDate()
{
// TODO Auto-generated method stub
throw new UnsupportedOperationException();
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
*/
@Override
public boolean giveFame()
{
return true;
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
*/
@Override
public int getFameFrequency()
{
return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
*/
@Override
public int getFameAmount()
{
return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
}
@Override
public void updateSiege() { }
}