/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.data.xml.impl;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;
import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
import com.l2jserver.util.data.xml.IXmlReader;
/**
* This class loads and holds all static object data.
* @author UnAfraid
*/
public final class StaticObjectData implements IXmlReader
{
private final Map _staticObjects = new HashMap<>();
/**
* Instantiates a new static objects.
*/
protected StaticObjectData()
{
load();
}
@Override
public void load()
{
_staticObjects.clear();
parseDatapackFile("data/staticObjects.xml");
LOGGER.info("{}: Loaded {} static object templates.", getClass().getSimpleName(), _staticObjects.size());
}
@Override
public void parseDocument(Document doc)
{
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("object".equalsIgnoreCase(d.getNodeName()))
{
final NamedNodeMap attrs = d.getAttributes();
final StatsSet set = new StatsSet();
for (int i = 0; i < attrs.getLength(); i++)
{
final Node att = attrs.item(i);
set.set(att.getNodeName(), att.getNodeValue());
}
addObject(set);
}
}
}
}
}
/**
* Initialize an static object based on the stats set and add it to the map.
* @param set the stats set to add.
*/
private void addObject(StatsSet set)
{
L2StaticObjectInstance obj = new L2StaticObjectInstance(new L2CharTemplate(new StatsSet()), set.getInt("id"));
obj.setType(set.getInt("type", 0));
obj.setName(set.getString("name"));
obj.setMap(set.getString("texture", "none"), set.getInt("map_x", 0), set.getInt("map_y", 0));
obj.spawnMe(set.getInt("x"), set.getInt("y"), set.getInt("z"));
_staticObjects.put(obj.getObjectId(), obj);
}
/**
* Gets the static objects.
* @return a collection of static objects.
*/
public Collection getStaticObjects()
{
return _staticObjects.values();
}
/**
* Gets the single instance of StaticObjects.
* @return single instance of StaticObjects
*/
public static StaticObjectData getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final StaticObjectData _instance = new StaticObjectData();
}
}