/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.data.xml.impl; import java.util.ArrayList; import java.util.Collection; import java.util.EnumMap; import java.util.List; import java.util.Map; import org.w3c.dom.Document; import org.w3c.dom.Node; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.enums.StatFunction; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.items.type.CrystalType; import com.l2jserver.gameserver.model.stats.Stats; import com.l2jserver.gameserver.model.stats.functions.FuncTemplate; import com.l2jserver.util.data.xml.IXmlReader; /** * This class holds the Enchant HP Bonus Data. * @author MrPoke, Zoey76 */ public class EnchantItemHPBonusData implements IXmlReader { private final Map> _armorHPBonuses = new EnumMap<>(CrystalType.class); private static final float FULL_ARMOR_MODIFIER = 1.5f; // TODO: Move it to config! /** * Instantiates a new enchant hp bonus data. */ protected EnchantItemHPBonusData() { load(); } @Override public void load() { _armorHPBonuses.clear(); parseDatapackFile("data/stats/enchantHPBonus.xml"); LOGGER.info("{}: Loaded {} Enchant HP Bonuses.", getClass().getSimpleName(), _armorHPBonuses.size()); } @Override public void parseDocument(Document doc) { for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling()) { if ("list".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("enchantHP".equalsIgnoreCase(d.getNodeName())) { final List bonuses = new ArrayList<>(12); for (Node e = d.getFirstChild(); e != null; e = e.getNextSibling()) { if ("bonus".equalsIgnoreCase(e.getNodeName())) { bonuses.add(Integer.parseInt(e.getTextContent())); } } _armorHPBonuses.put(parseEnum(d.getAttributes(), CrystalType.class, "grade"), bonuses); } } } } if (!_armorHPBonuses.isEmpty()) { final ItemTable it = ItemTable.getInstance(); // Armors final Collection armorIds = it.getAllArmorsId(); for (Integer itemId : armorIds) { L2Item item = it.getTemplate(itemId); if ((item != null) && (item.getCrystalType() != CrystalType.NONE)) { switch (item.getBodyPart()) { case L2Item.SLOT_CHEST: case L2Item.SLOT_FEET: case L2Item.SLOT_GLOVES: case L2Item.SLOT_HEAD: case L2Item.SLOT_LEGS: case L2Item.SLOT_BACK: case L2Item.SLOT_FULL_ARMOR: case L2Item.SLOT_UNDERWEAR: case L2Item.SLOT_L_HAND: case L2Item.SLOT_BELT: item.attach(new FuncTemplate(null, null, StatFunction.ENCHANTHP.getName(), -1, Stats.MAX_HP, 0)); break; default: break; } } } } } /** * Gets the HP bonus. * @param item the item * @return the HP bonus */ public final int getHPBonus(L2ItemInstance item) { final List values = _armorHPBonuses.get(item.getItem().getItemGradeSPlus()); if ((values == null) || values.isEmpty() || (item.getOlyEnchantLevel() <= 0)) { return 0; } final int bonus = values.get(Math.min(item.getOlyEnchantLevel(), values.size()) - 1); if (item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR) { return (int) (bonus * FULL_ARMOR_MODIFIER); } return bonus; } /** * Gets the single instance of EnchantHPBonusData. * @return single instance of EnchantHPBonusData */ public static final EnchantItemHPBonusData getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final EnchantItemHPBonusData _instance = new EnchantItemHPBonusData(); } }