/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills.l2skills; import java.util.logging.Level; import com.l2jserver.gameserver.datatables.NpcTable; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.templates.StatsSet; import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; import com.l2jserver.util.Rnd; public class L2SkillSpawn extends L2Skill { private final int _npcId; private final int _despawnDelay; private final boolean _summonSpawn; private final boolean _randomOffset; public L2SkillSpawn(StatsSet set) { super(set); _npcId = set.getInteger("npcId", 0); _despawnDelay = set.getInteger("despawnDelay", 0); _summonSpawn = set.getBool("isSummonSpawn", false); _randomOffset = set.getBool("randomOffset", true); } @Override public void useSkill(L2Character caster, L2Object[] targets) { if (caster.isAlikeDead()) return; if (_npcId == 0) { _log.warning("NPC ID not defined for skill ID:"+this.getId()); return; } final L2NpcTemplate template = NpcTable.getInstance().getTemplate(_npcId); if (template == null) { _log.warning("Spawn of the nonexisting NPC ID:"+_npcId+", skill ID:"+this.getId()); return; } try { final L2Spawn spawn = new L2Spawn(template); spawn.setInstanceId(caster.getInstanceId()); spawn.setHeading(-1); if (_randomOffset) { spawn.setLocx(caster.getX() + (Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20))); spawn.setLocy(caster.getY() + (Rnd.nextBoolean() ? Rnd.get(20, 50) : Rnd.get(-50, -20))); } else { spawn.setLocx(caster.getX()); spawn.setLocy(caster.getY()); } spawn.setLocz(caster.getZ() + 20); spawn.stopRespawn(); L2Npc npc = spawn.spawnOne(_summonSpawn); if (_despawnDelay > 0) npc.scheduleDespawn(_despawnDelay); } catch (Exception e) { _log.log(Level.WARNING, "Exception while spawning NPC ID: " + _npcId + ", skill ID: " + this.getId() + ", exception: " + e.getMessage(), e); } } }