/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills.l2skills; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.templates.StatsSet; public class L2SkillMount extends L2Skill { private int _npcId; private int _itemId; public L2SkillMount(StatsSet set) { super(set); _npcId = set.getInteger("npcId", 0); _itemId = set.getInteger("itemId", 0); } @Override public void useSkill(L2Character caster, L2Object[] targets) { if (!(caster instanceof L2PcInstance)) return; if (!TvTEvent.onItemSummon(caster.getObjectId())) return; L2PcInstance activePlayer = (L2PcInstance)caster; if (!activePlayer.getFloodProtectors().getItemPetSummon().tryPerformAction("mount")) return; // Dismount Action if (_npcId == 0) { activePlayer.dismount(); return; } if (activePlayer.isSitting()) { activePlayer.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CANT_MOVE_SITTING)); return; } if (activePlayer.inObserverMode()) return; if (activePlayer.isInOlympiadMode()) { activePlayer.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT)); return; } if (activePlayer.getPet() != null || activePlayer.isMounted()) { activePlayer.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_ALREADY_HAVE_A_PET)); return; } if (activePlayer.isAttackingNow() || activePlayer.isCursedWeaponEquipped()) { activePlayer.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT)); return; } activePlayer.mount(_npcId, _itemId, false); } }