/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.skills.effects; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Effect; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.skills.Env; import com.l2jserver.gameserver.templates.effects.EffectTemplate; import com.l2jserver.gameserver.templates.skills.L2EffectType; /** * * @author nBd */ public class EffectTransformation extends L2Effect { public EffectTransformation(Env env, EffectTemplate template) { super(env, template); } // Special constructor to steal this effect public EffectTransformation(Env env, L2Effect effect) { super(env, effect); } /** * * @see com.l2jserver.gameserver.model.L2Effect#getEffectType() */ @Override public L2EffectType getEffectType() { return L2EffectType.TRANSFORMATION; } /** * * @see com.l2jserver.gameserver.model.L2Effect#onStart() */ @Override public boolean onStart() { if (!(getEffected() instanceof L2PcInstance)) return false; L2PcInstance trg = (L2PcInstance) getEffected(); if (trg == null) return false; if (trg.isAlikeDead() || trg.isCursedWeaponEquipped()) return false; if (trg.getTransformation() != null) { trg.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN)); return false; } TransformationManager.getInstance().transformPlayer(getSkill().getTransformId(), trg); return true; } /** * * @see com.l2jserver.gameserver.model.L2Effect#onActionTime() */ @Override public boolean onActionTime() { return false; } @Override public void onExit() { getEffected().stopTransformation(false); } }