/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.util.List;
/**
* @author GKR
*/
public class L2WalkRoute
{
private final int _id;
private final List _nodeList; // List of nodes
private final boolean _repeatWalk; // Does repeat walk, after arriving into last point in list, or not
private boolean _stopAfterCycle; // Make only one cycle or endlessly
private final byte _repeatType; // Repeat style: 0 - go back, 1 - go to first point (circle style), 2 - teleport to first point (conveyor style), 3 - random walking between points
public L2WalkRoute(int id, List route, boolean repeat, boolean once, byte repeatType)
{
_id = id;
_nodeList = route;
_repeatType = repeatType;
_repeatWalk = ((_repeatType >= 0) && (_repeatType <= 2)) ? repeat : false;
}
public int getId()
{
return _id;
}
public List getNodeList()
{
return _nodeList;
}
public L2NpcWalkerNode getLastNode()
{
return _nodeList.get(_nodeList.size() - 1);
}
public boolean repeatWalk()
{
return _repeatWalk;
}
public boolean doOnce()
{
return _stopAfterCycle;
}
public byte getRepeatType()
{
return _repeatType;
}
public int getNodesCount()
{
return _nodeList.size();
}
}