/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2ClanMember;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.FortSiege;
import com.l2jserver.gameserver.model.entity.Siege;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.util.Util;
/**
* This class ...
*
* @version $Revision: 1.11.2.5.2.5 $ $Date: 2005/03/27 15:29:18 $
*/
public class ClanTable
{
private static Logger _log = Logger.getLogger(ClanTable.class.getName());
private final Map _clans;
public static ClanTable getInstance()
{
return SingletonHolder._instance;
}
public L2Clan[] getClans()
{
return _clans.values().toArray(new L2Clan[_clans.size()]);
}
private ClanTable()
{
// forums has to be loaded before clan data, because of last forum id used should have also memo included
if (Config.COMMUNITY_TYPE > 0)
ForumsBBSManager.getInstance().initRoot();
_clans = new FastMap();
L2Clan clan;
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT clan_id FROM clan_data");
ResultSet result = statement.executeQuery();
// Count the clans
int clanCount = 0;
while (result.next())
{
int clanId = result.getInt("clan_id");
_clans.put(clanId, new L2Clan(clanId));
clan = getClan(clanId);
if (clan.getDissolvingExpiryTime() != 0)
scheduleRemoveClan(clan.getClanId());
clanCount++;
}
result.close();
statement.close();
_log.info("Restored " + clanCount + " clans from the database.");
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring ClanTable.", e);
}
finally
{
L2DatabaseFactory.close(con);
}
allianceCheck();
restorewars();
}
/**
* @param clanId
* @return
*/
public L2Clan getClan(int clanId)
{
L2Clan clan = _clans.get(Integer.valueOf(clanId));
return clan;
}
public L2Clan getClanByName(String clanName)
{
for (L2Clan clan : getClans())
{
if (clan.getName().equalsIgnoreCase(clanName))
{
return clan;
}
}
return null;
}
/**
* Creates a new clan and store clan info to database
*
* @param player
* @param clanName
* @return NULL if clan with same name already exists
*/
public L2Clan createClan(L2PcInstance player, String clanName)
{
if (null == player)
return null;
if (Config.DEBUG)
_log.fine(player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
if (10 > player.getLevel())
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
return null;
}
if (0 != player.getClanId())
{
player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
return null;
}
if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
{
player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
return null;
}
if (!Util.isAlphaNumeric(clanName) || 2 > clanName.length())
{
player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
return null;
}
if (16 < clanName.length())
{
player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
return null;
}
if (null != getClanByName(clanName))
{
// clan name is already taken
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
sm.addString(clanName);
player.sendPacket(sm);
sm = null;
return null;
}
L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
L2ClanMember leader = new L2ClanMember(clan, player.getName(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getTitle(), player.getAppearance().getSex(), player.getRace().ordinal());
clan.setLeader(leader);
leader.setPlayerInstance(player);
clan.store();
player.setClan(clan);
player.setPledgeClass(leader.calculatePledgeClass(player));
player.setClanPrivileges(L2Clan.CP_ALL);
if (Config.DEBUG)
_log.fine("New clan created: " + clan.getClanId() + " " + clan.getName());
_clans.put(Integer.valueOf(clan.getClanId()), clan);
//should be update packet only
player.sendPacket(new PledgeShowInfoUpdate(clan));
player.sendPacket(new PledgeShowMemberListAll(clan, player));
player.sendPacket(new UserInfo(player));
player.sendPacket(new ExBrExtraUserInfo(player));
player.sendPacket(new PledgeShowMemberListUpdate(player));
player.sendPacket(SystemMessageId.CLAN_CREATED);
// notify CB server that a new Clan is created
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
return clan;
}
public synchronized void destroyClan(int clanId)
{
L2Clan clan = getClan(clanId);
if (clan == null)
{
return;
}
clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
int castleId = clan.getHasCastle();
if (castleId == 0)
{
for (Siege siege : SiegeManager.getInstance().getSieges())
{
siege.removeSiegeClan(clan);
}
}
int fortId = clan.getHasFort();
if (fortId == 0)
{
for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
{
siege.removeSiegeClan(clan);
}
}
int hallId = clan.getHasHideout();
if(hallId == 0)
{
for(SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
hall.removeAttacker(clan);
}
L2ClanMember leaderMember = clan.getLeader();
if (leaderMember == null)
clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
else
clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
for (L2ClanMember member : clan.getMembers())
{
clan.removeClanMember(member.getObjectId(), 0);
}
_clans.remove(clanId);
IdFactory.getInstance().releaseId(clanId);
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?");
statement.setInt(1, clanId);
statement.setInt(2, clanId);
statement.execute();
statement.close();
statement = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?");
statement.setInt(1, clanId);
statement.execute();
statement.close();
if (castleId != 0)
{
statement = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?");
statement.setInt(1, castleId);
statement.execute();
statement.close();
}
if (fortId != 0)
{
Fort fort = FortManager.getInstance().getFortById(fortId);
if (fort != null)
{
L2Clan owner = fort.getOwnerClan();
if (clan == owner)
fort.removeOwner(true);
}
}
if(hallId != 0)
{
SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
if(hall != null && hall.getOwnerId() == clanId)
hall.free();
}
if (Config.DEBUG)
_log.fine("clan removed in db: " + clanId);
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan from DB.", e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
public void scheduleRemoveClan(final int clanId)
{
ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
{
@Override
public void run()
{
if (getClan(clanId) == null)
{
return;
}
if (getClan(clanId).getDissolvingExpiryTime() != 0)
{
destroyClan(clanId);
}
}
}, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
}
public boolean isAllyExists(String allyName)
{
for (L2Clan clan : getClans())
{
if (clan.getAllyName() != null && clan.getAllyName().equalsIgnoreCase(allyName))
{
return true;
}
}
return false;
}
public void storeclanswars(int clanId1, int clanId2)
{
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
clan1.setEnemyClan(clan2);
clan2.setAttackerClan(clan1);
clan1.broadcastClanStatus();
clan2.broadcastClanStatus();
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)");
statement.setInt(1, clanId1);
statement.setInt(2, clanId2);
statement.setInt(3, 0);
statement.setInt(4, 0);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error storing clan wars data.", e);
}
finally
{
L2DatabaseFactory.close(con);
}
//SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
//
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
msg.addString(clan2.getName());
clan1.broadcastToOnlineMembers(msg);
//msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
//msg.addString(clan1.getName());
//clan2.broadcastToOnlineMembers(msg);
// clan1 declared clan war.
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
msg.addString(clan1.getName());
clan2.broadcastToOnlineMembers(msg);
}
public void deleteclanswars(int clanId1, int clanId2)
{
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
clan1.deleteEnemyClan(clan2);
clan2.deleteAttackerClan(clan1);
clan1.broadcastClanStatus();
clan2.broadcastClanStatus();
//for(L2ClanMember player: clan1.getMembers())
//{
// if(player.getPlayerInstance()!=null)
// player.getPlayerInstance().setWantsPeace(0);
//}
//for(L2ClanMember player: clan2.getMembers())
//{
// if(player.getPlayerInstance()!=null)
// player.getPlayerInstance().setWantsPeace(0);
//}
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
statement.setInt(1, clanId1);
statement.setInt(2, clanId2);
statement.execute();
//statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
//statement.setInt(1,clanId2);
//statement.setInt(2,clanId1);
//statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan wars data.", e);
}
finally
{
L2DatabaseFactory.close(con);
}
//SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
msg.addString(clan2.getName());
clan1.broadcastToOnlineMembers(msg);
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
msg.addString(clan1.getName());
clan2.broadcastToOnlineMembers(msg);
//msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
//msg.addString(clan1.getName());
//clan2.broadcastToOnlineMembers(msg);
}
public void checkSurrender(L2Clan clan1, L2Clan clan2)
{
int count = 0;
for (L2ClanMember player : clan1.getMembers())
{
if (player != null && player.getPlayerInstance().getWantsPeace() == 1)
count++;
}
if (count == clan1.getMembers().length - 1)
{
clan1.deleteEnemyClan(clan2);
clan2.deleteEnemyClan(clan1);
deleteclanswars(clan1.getClanId(), clan2.getClanId());
}
}
private void restorewars()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT clan1, clan2, wantspeace1, wantspeace2 FROM clan_wars");
ResultSet rset = statement.executeQuery();
while (rset.next())
{
getClan(rset.getInt("clan1")).setEnemyClan(rset.getInt("clan2"));
getClan(rset.getInt("clan2")).setAttackerClan(rset.getInt("clan1"));
}
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan wars data.", e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Check for nonexistent alliances
*/
private void allianceCheck()
{
for (L2Clan clan : _clans.values())
{
int allyId = clan.getAllyId();
if (allyId != 0 && clan.getClanId() != allyId)
{
if (!_clans.containsKey(allyId))
{
clan.setAllyId(0);
clan.setAllyName(null);
clan.changeAllyCrest(0, true);
clan.updateClanInDB();
_log.info(getClass().getSimpleName()+": Removed alliance from clan: "+clan);
}
}
}
}
public List getClanAllies(int allianceId)
{
final List clanAllies = new ArrayList<>();
if (allianceId != 0)
{
for (L2Clan clan : _clans.values())
{
if ((clan != null) && (clan.getAllyId() == allianceId))
{
clanAllies.add(clan);
}
}
}
return clanAllies;
}
public void storeClanScore()
{
for (L2Clan clan : _clans.values())
clan.updateClanScoreInDB();
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final ClanTable _instance = new ClanTable();
}
}