/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GmListTable;
import com.l2jserver.gameserver.instancemanager.PetitionManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
*
Format: (c) d
*
*
* @author -Wooden-, TempyIncursion
*/
public final class RequestPetitionCancel extends L2GameClientPacket
{
private static final String _C__80_REQUEST_PETITIONCANCEL = "[C] 80 RequestPetitionCancel";
//private int _unknown;
@Override
protected void readImpl()
{
//_unknown = readD(); This is pretty much a trigger packet.
}
@Override
protected void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (PetitionManager.getInstance().isPlayerInConsultation(activeChar))
{
if (activeChar.isGM())
PetitionManager.getInstance().endActivePetition(activeChar);
else
activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_UNDER_PROCESS));
}
else
{
if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar))
{
if (PetitionManager.getInstance().cancelActivePetition(activeChar))
{
int numRemaining = Config.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar);
SystemMessage sm = new SystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY);
sm.addString(String.valueOf(numRemaining));
activeChar.sendPacket(sm);
sm = null;
// Notify all GMs that the player's pending petition has been cancelled.
String msgContent = activeChar.getName() + " has canceled a pending petition.";
GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), Say2.HERO_VOICE, "Petition System", msgContent));
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER));
}
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_NOT_SUBMITTED));
}
}
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.BasePacket#getType()
*/
@Override
public String getType()
{
return _C__80_REQUEST_PETITIONCANCEL;
}
}