/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.model.L2Effect; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.templates.skills.L2EffectType; /** * * @author KenM */ public class RequestDispel extends L2GameClientPacket { private int _skillId; private int _skillLevel; /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl() */ @Override protected void readImpl() { _skillId = readD(); _skillLevel = readD(); } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl() */ @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLevel); if (skill != null && (!skill.isDance() || Config.DANCE_CANCEL_BUFF) && !skill.isDebuff() && skill.canBeDispeled()) { for (L2Effect e : activeChar.getAllEffects()) { if (e != null && e.getSkill() == skill && e.getEffectType() != L2EffectType.TRANSFORMATION) e.exit(); } } } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType() */ @Override public String getType() { return "[C] D0:4E RequestDispel"; } }