/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.CharTemplateTable; import com.l2jserver.gameserver.model.base.ClassId; import com.l2jserver.gameserver.network.serverpackets.NewCharacterSuccess; import com.l2jserver.gameserver.templates.chars.L2PcTemplate; /** * This class ... * * @version $Revision: 1.3.4.5 $ $Date: 2005/03/27 15:29:30 $ */ public final class NewCharacter extends L2GameClientPacket { private static final String _C__0E_NEWCHARACTER = "[C] 0E NewCharacter"; private static Logger _log = Logger.getLogger(NewCharacter.class.getName()); @Override protected void readImpl() { } @Override protected void runImpl() { if (Config.DEBUG) _log.fine("CreateNewChar"); NewCharacterSuccess ct = new NewCharacterSuccess(); L2PcTemplate template = CharTemplateTable.getInstance().getTemplate(0); ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.fighter); // human fighter ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.mage); // human mage ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.elvenFighter); // elf fighter ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.elvenMage); // elf mage ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.darkFighter); // dark elf fighter ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.darkMage); // dark elf mage ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.orcFighter); // orc fighter ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.orcMage); // orc mage ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.dwarvenFighter); // dwarf fighter ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.maleSoldier); //kamael male soldier ct.addChar(template); template = CharTemplateTable.getInstance().getTemplate(ClassId.femaleSoldier); // kamael female soldier ct.addChar(template); sendPacket(ct); } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__0E_NEWCHARACTER; } }