/* * This program is free software: you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along with this program. If * not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.datatables.CharNameTable; import com.l2jserver.gameserver.model.L2World; /** * Support for "Chat with Friends" dialog. * * Add new friend or delete. *
* Format: cddSdd
* d: action
* d: Player Object ID
* S: Friend Name
* d: Online/Offline
* d: Unknown (0 if offline)
* * @author JIV * */ public class FriendPacket extends L2GameServerPacket { // private static Logger _log = Logger.getLogger(FriendList.class.getName()); private static final String _S__FA_FRIENDLIST = "[S] 76 FriendPacket"; private boolean _action, _online; private int _objid; private String _name; /** * * @param action - true for adding, false for remove */ public FriendPacket(boolean action, int objId) { _action = action; _objid = objId; _name = CharNameTable.getInstance().getNameById(objId); _online = L2World.getInstance().getPlayer(objId) != null; } @Override protected final void writeImpl() { writeC(0x76); writeD(_action ? 1 : 3); // 1-add 3-remove writeD(_objid); writeS(_name); writeD(_online ? 1 : 0); writeD(_online ? _objid : 0); } /* * (non-Javadoc) * * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__FA_FRIENDLIST; } }