/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import com.l2jserver.util.Rnd;
/**
* This class defines the spawn data of a Minion type
* In a group mob, there are one master called RaidBoss and several slaves called Minions.
*
* Data :
*
_minionId : The Identifier of the L2Minion to spawn
* _minionAmount : The number of this Minion Type to spawn
*/
public class L2MinionData
{
/** The Identifier of the L2Minion */
private int _minionId;
/** The number of this Minion Type to spawn */
private int _minionAmount;
private int _minionAmountMin;
private int _minionAmountMax;
/**
* Set the Identifier of the Minion to spawn.
*
* @param if The L2Character Identifier to spawn
*
*/
public void setMinionId(int id)
{
_minionId = id;
}
/**
* Return the Identifier of the Minion to spawn.
*/
public int getMinionId()
{
return _minionId;
}
/**
* Set the minimum of minions to amount.
*
* @param amountMin The minimum quantity of this Minion type to spawn
*
*/
public void setAmountMin(int amountMin)
{
_minionAmountMin = amountMin;
}
/**
* Set the maximum of minions to amount.
*
* @param amountMax The maximum quantity of this Minion type to spawn
*
*/
public void setAmountMax(int amountMax)
{
_minionAmountMax = amountMax;
}
/**
* Set the amount of this Minion type to spawn.
*
* @param amount The quantity of this Minion type to spawn
*
*/
public void setAmount(int amount)
{
_minionAmount = amount;
}
/**
* Return the amount of this Minion type to spawn.
*/
public int getAmount()
{
if (_minionAmountMax > _minionAmountMin)
{
_minionAmount = Rnd.get(_minionAmountMin, _minionAmountMax);
return _minionAmount;
}
return _minionAmountMin;
}
}