/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver; import gnu.trove.TObjectProcedure; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import java.util.Calendar; import java.util.List; import java.util.Map; import java.util.logging.Level; import java.util.logging.Logger; import javolution.util.FastMap; import com.l2jserver.Config; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.instancemanager.MapRegionManager; import com.l2jserver.gameserver.instancemanager.QuestManager; import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; import com.l2jserver.gameserver.model.AutoChatHandler; import com.l2jserver.gameserver.model.AutoSpawnHandler; import com.l2jserver.gameserver.model.AutoSpawnHandler.AutoSpawnInstance; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SSQInfo; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.templates.StatsSet; import com.l2jserver.gameserver.util.Broadcast; /** * Seven Signs Engine * @author Tempy */ public class SevenSigns { protected static final Logger _log = Logger.getLogger(SevenSigns.class.getName()); // Basic Seven Signs Constants \\ public static final String SEVEN_SIGNS_DATA_FILE = "config/signs.properties"; public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/"; public static final int CABAL_NULL = 0; public static final int CABAL_DUSK = 1; public static final int CABAL_DAWN = 2; public static final int SEAL_NULL = 0; public static final int SEAL_AVARICE = 1; public static final int SEAL_GNOSIS = 2; public static final int SEAL_STRIFE = 3; public static final int PERIOD_COMP_RECRUITING = 0; public static final int PERIOD_COMPETITION = 1; public static final int PERIOD_COMP_RESULTS = 2; public static final int PERIOD_SEAL_VALIDATION = 3; public static final int PERIOD_START_HOUR = 18; public static final int PERIOD_START_MINS = 00; public static final int PERIOD_START_DAY = Calendar.MONDAY; // The quest event and seal validation periods last for approximately one week // with a 15 minutes "interval" period sandwiched between them. public static final int PERIOD_MINOR_LENGTH = 900000; public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH; public static final int ANCIENT_ADENA_ID = 5575; public static final int RECORD_SEVEN_SIGNS_ID = 5707; public static final int CERTIFICATE_OF_APPROVAL_ID = 6388; public static final int RECORD_SEVEN_SIGNS_COST = 500; public static final int ADENA_JOIN_DAWN_COST = 50000; // NPC Related Constants \\ public static final int ORATOR_NPC_ID = 31094; public static final int PREACHER_NPC_ID = 31093; public static final int MAMMON_MERCHANT_ID = 31113; public static final int MAMMON_BLACKSMITH_ID = 31126; public static final int MAMMON_MARKETEER_ID = 31092; public static final int LILITH_NPC_ID = 25283; public static final int ANAKIM_NPC_ID = 25286; public static final int CREST_OF_DAWN_ID = 31170; public static final int CREST_OF_DUSK_ID = 31171; // Seal Stone Related Constants \\ public static final int SEAL_STONE_BLUE_ID = 6360; public static final int SEAL_STONE_GREEN_ID = 6361; public static final int SEAL_STONE_RED_ID = 6362; public static final int SEAL_STONE_BLUE_VALUE = 3; public static final int SEAL_STONE_GREEN_VALUE = 5; public static final int SEAL_STONE_RED_VALUE = 10; public static final int BLUE_CONTRIB_POINTS = 3; public static final int GREEN_CONTRIB_POINTS = 5; public static final int RED_CONTRIB_POINTS = 10; private final Calendar _nextPeriodChange = Calendar.getInstance(); protected int _activePeriod; protected int _currentCycle; protected double _dawnStoneScore; protected double _duskStoneScore; protected int _dawnFestivalScore; protected int _duskFestivalScore; protected int _compWinner; protected int _previousWinner; protected Calendar _lastSave = Calendar.getInstance(); private Map _signsPlayerData; private Map _signsSealOwners; private Map _signsDuskSealTotals; private Map _signsDawnSealTotals; private static AutoSpawnInstance _merchantSpawn; private static AutoSpawnInstance _blacksmithSpawn; private static AutoSpawnInstance _lilithSpawn; private static AutoSpawnInstance _anakimSpawn; private static Map _crestofdawnspawns; private static Map _crestofduskspawns; private static Map _oratorSpawns; private static Map _preacherSpawns; private static Map _marketeerSpawns; private static final String LOAD_DATA = "SELECT charId, cabal, seal, red_stones, green_stones, blue_stones, " + "ancient_adena_amount, contribution_score FROM seven_signs"; private static final String LOAD_STATUS = "SELECT * FROM seven_signs_status WHERE id=0"; private static final String INSERT_PLAYER = "INSERT INTO seven_signs (charId, cabal, seal) VALUES (?,?,?)"; private static final String UPDATE_PLAYER = "UPDATE seven_signs SET cabal=?, seal=?, red_stones=?, green_stones=?, blue_stones=?, " + "ancient_adena_amount=?, contribution_score=? WHERE charId=?"; private static final String UPDATE_STATUS = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, " + "festival_cycle=?, accumulated_bonus0=?, accumulated_bonus1=?, accumulated_bonus2=?," + "accumulated_bonus3=?, accumulated_bonus4=?, date=? WHERE id=0"; private SevenSigns() { _signsPlayerData = new FastMap(); _signsSealOwners = new FastMap(); _signsDuskSealTotals = new FastMap(); _signsDawnSealTotals = new FastMap(); try { restoreSevenSignsData(); } catch (Exception e) { _log.log(Level.SEVERE, "SevenSigns: Failed to load configuration: " + e.getMessage(), e); } _log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!"); initializeSeals(); if (isSealValidationPeriod()) if (getCabalHighestScore() == CABAL_NULL) _log.info("SevenSigns: The competition ended with a tie last week."); else _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week."); else if (getCabalHighestScore() == CABAL_NULL) _log.info("SevenSigns: The competition, if the current trend continues, will end in a tie this week."); else _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week."); long milliToChange = 0; if (isNextPeriodChangeInPast()) { _log.info("SevenSigns: Next period change was in the past (server was offline), changing periods now!"); } else { setCalendarForNextPeriodChange(); milliToChange = getMilliToPeriodChange(); } // Schedule a time for the next period change. SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, milliToChange); // Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this. double numSecs = (milliToChange / 1000) % 60; double countDown = ((milliToChange / 1000) - numSecs) / 60; int numMins = (int) Math.floor(countDown % 60); countDown = (countDown - numMins) / 60; int numHours = (int) Math.floor(countDown % 24); int numDays = (int) Math.floor((countDown - numHours) / 24); _log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and " + numMins + " mins."); } private boolean isNextPeriodChangeInPast() { Calendar lastPeriodChange = Calendar.getInstance(); switch (getCurrentPeriod()) { case PERIOD_SEAL_VALIDATION: case PERIOD_COMPETITION: lastPeriodChange.set(Calendar.DAY_OF_WEEK, PERIOD_START_DAY); lastPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR); lastPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS); lastPeriodChange.set(Calendar.SECOND, 0); // if we hit next week, just turn back 1 week if (Calendar.getInstance().before(lastPeriodChange)) lastPeriodChange.add(Calendar.HOUR, -24*7); break; case PERIOD_COMP_RECRUITING: case PERIOD_COMP_RESULTS: // because of the short duration of this period, just check it from last save lastPeriodChange.setTimeInMillis(_lastSave.getTimeInMillis() + PERIOD_MINOR_LENGTH); break; } // because of previous "date" column usage, check only if it already contains usable data for us if (_lastSave.getTimeInMillis() > 7 && _lastSave.before(lastPeriodChange)) return true; return false; } /** * Registers all random spawns and auto-chats for Seven Signs NPCs, * along with spawns for the Preachers of Doom and Orators of Revelations * at the beginning of the Seal Validation period. * */ public void spawnSevenSignsNPC() { _merchantSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false); _blacksmithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false); _marketeerSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID); _lilithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false); _anakimSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false); _crestofdawnspawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DAWN_ID); _crestofduskspawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DUSK_ID); _oratorSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID); _preacherSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID); if (isSealValidationPeriod() || isCompResultsPeriod()) { for (AutoSpawnInstance spawnInst : _marketeerSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); if (getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL) { if (!Config.ANNOUNCE_MAMMON_SPAWN) _blacksmithSpawn.setBroadcast(false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, true); for (AutoSpawnInstance spawnInst : _oratorSpawns.values()) if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); for (AutoSpawnInstance spawnInst : _preacherSpawns.values()) if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); if (!AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive() && !AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive()) AutoChatHandler.getInstance().setAutoChatActive(true); } else { AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false); for (AutoSpawnInstance spawnInst : _oratorSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst : _preacherSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); AutoChatHandler.getInstance().setAutoChatActive(false); } if (getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL) { if (!Config.ANNOUNCE_MAMMON_SPAWN) _merchantSpawn.setBroadcast(false); if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, true); switch (getCabalHighestScore()) { case CABAL_DAWN: if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values()) { if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(dawnCrest.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, true); } } for (AutoSpawnInstance duskCrest : _crestofduskspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } break; case CABAL_DUSK: if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true).isSpawnActive()) AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, true); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); for (AutoSpawnInstance duskCrest : _crestofduskspawns.values()) { if(!AutoSpawnHandler.getInstance().getAutoSpawnInstance(duskCrest.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, true); } } for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } break; } } else { AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } for (AutoSpawnInstance duskCrest : _crestofduskspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } } } else { AutoSpawnHandler.getInstance().setSpawnActive(_merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_blacksmithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(_anakimSpawn, false); for (AutoSpawnInstance dawnCrest : _crestofdawnspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } for (AutoSpawnInstance duskCrest : _crestofduskspawns.values()) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } for (AutoSpawnInstance spawnInst : _oratorSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst : _preacherSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); for (AutoSpawnInstance spawnInst : _marketeerSpawns.values()) AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); AutoChatHandler.getInstance().setAutoChatActive(false); } } public static SevenSigns getInstance() { return SingletonHolder._instance; } public static long calcContributionScore(long blueCount, long greenCount, long redCount) { long contrib = blueCount * BLUE_CONTRIB_POINTS; contrib += greenCount * GREEN_CONTRIB_POINTS; contrib += redCount * RED_CONTRIB_POINTS; return contrib; } public static long calcAncientAdenaReward(long blueCount, long greenCount, long redCount) { long reward = blueCount * SEAL_STONE_BLUE_VALUE; reward += greenCount * SEAL_STONE_GREEN_VALUE; reward += redCount * SEAL_STONE_RED_VALUE; return reward; } public static final String getCabalShortName(int cabal) { switch (cabal) { case CABAL_DAWN: return "dawn"; case CABAL_DUSK: return "dusk"; } return "No Cabal"; } public static final String getCabalName(int cabal) { switch (cabal) { case CABAL_DAWN: return "Lords of Dawn"; case CABAL_DUSK: return "Revolutionaries of Dusk"; } return "No Cabal"; } public static final String getSealName(int seal, boolean shortName) { String sealName = (!shortName) ? "Seal of " : ""; switch (seal) { case SEAL_AVARICE: sealName += "Avarice"; break; case SEAL_GNOSIS: sealName += "Gnosis"; break; case SEAL_STRIFE: sealName += "Strife"; break; } return sealName; } public final int getCurrentCycle() { return _currentCycle; } public final int getCurrentPeriod() { return _activePeriod; } private final int getDaysToPeriodChange() { int numDays = _nextPeriodChange.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY; if (numDays < 0) return 0 - numDays; return 7 - numDays; } public final long getMilliToPeriodChange() { long currTimeMillis = System.currentTimeMillis(); long changeTimeMillis = _nextPeriodChange.getTimeInMillis(); return (changeTimeMillis - currTimeMillis); } protected void setCalendarForNextPeriodChange() { // Calculate the number of days until the next period // A period starts at 18:00 pm (local time), like on official servers. switch (getCurrentPeriod()) { case PERIOD_SEAL_VALIDATION: case PERIOD_COMPETITION: int daysToChange = getDaysToPeriodChange(); if (daysToChange == 7) if (_nextPeriodChange.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR) daysToChange = 0; else if (_nextPeriodChange.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR && _nextPeriodChange.get(Calendar.MINUTE) < PERIOD_START_MINS) daysToChange = 0; // Otherwise... if (daysToChange > 0) _nextPeriodChange.add(Calendar.DATE, daysToChange); _nextPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR); _nextPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS); break; case PERIOD_COMP_RECRUITING: case PERIOD_COMP_RESULTS: _nextPeriodChange.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH); break; } _log.info("SevenSigns: Next period change set to " + _nextPeriodChange.getTime()); } public final String getCurrentPeriodName() { String periodName = null; switch (_activePeriod) { case PERIOD_COMP_RECRUITING: periodName = "Quest Event Initialization"; break; case PERIOD_COMPETITION: periodName = "Competition (Quest Event)"; break; case PERIOD_COMP_RESULTS: periodName = "Quest Event Results"; break; case PERIOD_SEAL_VALIDATION: periodName = "Seal Validation"; break; } return periodName; } public final boolean isSealValidationPeriod() { return (_activePeriod == PERIOD_SEAL_VALIDATION); } public final boolean isCompResultsPeriod() { return (_activePeriod == PERIOD_COMP_RESULTS); } /** * returns true if the given date is in Seal Validation or in Quest Event Results period * @param date */ public boolean isDateInSealValidPeriod(Calendar date) { long nextPeriodChange = getMilliToPeriodChange(); long nextQuestStart = 0; long nextValidStart = 0; long tillDate = date.getTimeInMillis() - Calendar.getInstance().getTimeInMillis(); while ((2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH) < tillDate) tillDate -= (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH); while (tillDate < 0) tillDate += (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH); switch (getCurrentPeriod()) { case PERIOD_COMP_RECRUITING: nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH; nextQuestStart = nextValidStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; break; case PERIOD_COMPETITION: nextValidStart = nextPeriodChange; nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; break; case PERIOD_COMP_RESULTS: nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH; nextValidStart = nextQuestStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; break; case PERIOD_SEAL_VALIDATION: nextQuestStart = nextPeriodChange; nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; break; } if ((nextQuestStart < tillDate && tillDate < nextValidStart) || (nextValidStart < nextQuestStart && (tillDate < nextValidStart || nextQuestStart < tillDate))) return false; return true; } public final int getCurrentScore(int cabal) { double totalStoneScore = _dawnStoneScore + _duskStoneScore; switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return Math.round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore; case CABAL_DUSK: return Math.round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore; } return 0; } public final double getCurrentStoneScore(int cabal) { switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return _dawnStoneScore; case CABAL_DUSK: return _duskStoneScore; } return 0; } public final int getCurrentFestivalScore(int cabal) { switch (cabal) { case CABAL_NULL: return 0; case CABAL_DAWN: return _dawnFestivalScore; case CABAL_DUSK: return _duskFestivalScore; } return 0; } public final int getCabalHighestScore() { if (getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN)) return CABAL_NULL; else if (getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN)) return CABAL_DUSK; else return CABAL_DAWN; } public final int getSealOwner(int seal) { return _signsSealOwners.get(seal); } public final int getSealProportion(int seal, int cabal) { if (cabal == CABAL_NULL) return 0; else if (cabal == CABAL_DUSK) return _signsDuskSealTotals.get(seal); else return _signsDawnSealTotals.get(seal); } public final int getTotalMembers(int cabal) { int cabalMembers = 0; String cabalName = getCabalShortName(cabal); for (StatsSet sevenDat : _signsPlayerData.values()) if (sevenDat.getString("cabal").equals(cabalName)) cabalMembers++; return cabalMembers; } public int getPlayerStoneContrib(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) return 0; int stoneCount = 0; stoneCount += currPlayer.getInteger("red_stones"); stoneCount += currPlayer.getInteger("green_stones"); stoneCount += currPlayer.getInteger("blue_stones"); return stoneCount; } public int getPlayerContribScore(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) return 0; return currPlayer.getInteger("contribution_score"); } public int getPlayerAdenaCollect(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) return 0; return currPlayer.getInteger("ancient_adena_amount"); } public int getPlayerSeal(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) return SEAL_NULL; return currPlayer.getInteger("seal"); } public int getPlayerCabal(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) return CABAL_NULL; String playerCabal = currPlayer.getString("cabal"); if (playerCabal.equalsIgnoreCase("dawn")) return CABAL_DAWN; else if (playerCabal.equalsIgnoreCase("dusk")) return CABAL_DUSK; else return CABAL_NULL; } /** * Restores all Seven Signs data and settings, usually called at server startup. * * @throws Exception */ protected void restoreSevenSignsData() { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement(LOAD_DATA); ResultSet rset = statement.executeQuery(); StatsSet sevenDat = null; int charObjId; while (rset.next()) { charObjId = rset.getInt("charId"); sevenDat = new StatsSet(); sevenDat.set("charId", charObjId); sevenDat.set("cabal", rset.getString("cabal")); sevenDat.set("seal", rset.getInt("seal")); sevenDat.set("red_stones", rset.getInt("red_stones")); sevenDat.set("green_stones", rset.getInt("green_stones")); sevenDat.set("blue_stones", rset.getInt("blue_stones")); sevenDat.set("ancient_adena_amount", rset.getDouble("ancient_adena_amount")); sevenDat.set("contribution_score", rset.getDouble("contribution_score")); if (Config.DEBUG) _log.info("SevenSigns: Loaded data from DB for char ID " + charObjId + " (" + sevenDat.getString("cabal") + ")"); _signsPlayerData.put(charObjId, sevenDat); } rset.close(); statement.close(); statement = con.prepareStatement(LOAD_STATUS); rset = statement.executeQuery(); while (rset.next()) { _currentCycle = rset.getInt("current_cycle"); _activePeriod = rset.getInt("active_period"); _previousWinner = rset.getInt("previous_winner"); _dawnStoneScore = rset.getDouble("dawn_stone_score"); _dawnFestivalScore = rset.getInt("dawn_festival_score"); _duskStoneScore = rset.getDouble("dusk_stone_score"); _duskFestivalScore = rset.getInt("dusk_festival_score"); _signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner")); _signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner")); _signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner")); _signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score")); _signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score")); _signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score")); _signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score")); _signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score")); _signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score")); _lastSave.setTimeInMillis(rset.getLong("date")); } rset.close(); statement.close(); } catch (SQLException e) { _log.log(Level.SEVERE, "SevenSigns: Unable to load Seven Signs data from database: " + e.getMessage(), e); } finally { L2DatabaseFactory.close(con); } // Festival data is loaded now after the Seven Signs engine data. } /** * Saves all Seven Signs player data. * Should be called on period change and shutdown only. *
* * @param player * @param updateSettings * @throws Exception */ public void saveSevenSignsData() { if (Config.DEBUG) _log.info("SevenSigns: Saving data to disk."); Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement(UPDATE_PLAYER); for (StatsSet sevenDat : _signsPlayerData.values()) { statement.setString(1, sevenDat.getString("cabal")); statement.setInt(2, sevenDat.getInteger("seal")); statement.setInt(3, sevenDat.getInteger("red_stones")); statement.setInt(4, sevenDat.getInteger("green_stones")); statement.setInt(5, sevenDat.getInteger("blue_stones")); statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount")); statement.setDouble(7, sevenDat.getDouble("contribution_score")); statement.setInt(8, sevenDat.getInteger("charId")); statement.execute(); statement.clearParameters(); if (Config.DEBUG) _log.info("SevenSigns: Updated data in database for char ID " + sevenDat.getInteger("charId") + " (" + sevenDat.getString("cabal") + ")"); } statement.close(); } catch (SQLException e) { _log.log(Level.SEVERE, "SevenSigns: Unable to save data to database: " + e.getMessage(), e); } finally { L2DatabaseFactory.close(con); } } public final void saveSevenSignsData(int objectId) { StatsSet sevenDat = _signsPlayerData.get(objectId); if (sevenDat == null) return; Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement(UPDATE_PLAYER); statement.setString(1, sevenDat.getString("cabal")); statement.setInt(2, sevenDat.getInteger("seal")); statement.setInt(3, sevenDat.getInteger("red_stones")); statement.setInt(4, sevenDat.getInteger("green_stones")); statement.setInt(5, sevenDat.getInteger("blue_stones")); statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount")); statement.setDouble(7, sevenDat.getDouble("contribution_score")); statement.setInt(8, sevenDat.getInteger("charId")); statement.execute(); statement.close(); } catch (SQLException e) { _log.log(Level.SEVERE, "SevenSigns: Unable to save data to database: " + e.getMessage(), e); } finally { L2DatabaseFactory.close(con); } } public final void saveSevenSignsStatus() { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement(UPDATE_STATUS); statement.setInt(1, _currentCycle); statement.setInt(2, _activePeriod); statement.setInt(3, _previousWinner); statement.setDouble(4, _dawnStoneScore); statement.setInt(5, _dawnFestivalScore); statement.setDouble(6, _duskStoneScore); statement.setInt(7, _duskFestivalScore); statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE)); statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS)); statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE)); statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE)); statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS)); statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE)); statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE)); statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS)); statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE)); statement.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle()); for (int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++) statement.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i)); _lastSave = Calendar.getInstance(); statement.setLong(18 + SevenSignsFestival.FESTIVAL_COUNT, _lastSave.getTimeInMillis()); statement.execute(); statement.close(); if (Config.DEBUG) _log.info("SevenSigns: Updated data in database."); } catch (SQLException e) { _log.log(Level.SEVERE, "SevenSigns: Unable to save data to database: " + e.getMessage(), e); } finally { L2DatabaseFactory.close(con); } } /** * Used to reset the cabal details of all players, and update the database.
* Primarily used when beginning a new cycle, and should otherwise never be called. */ protected void resetPlayerData() { if (Config.DEBUG) _log.info("SevenSigns: Resetting player data for new event period."); int charObjId; // Reset each player's contribution data as well as seal and cabal. for (StatsSet sevenDat : _signsPlayerData.values()) { charObjId = sevenDat.getInteger("charId"); // Reset the player's cabal and seal information sevenDat.set("cabal", ""); sevenDat.set("seal", SEAL_NULL); sevenDat.set("contribution_score", 0); _signsPlayerData.put(charObjId, sevenDat); } } /** * Used to specify cabal-related details for the specified player. This method * checks to see if the player has registered before and will update the database * if necessary. *
* Returns the cabal ID the player has joined. * * @param player * @param chosenCabal * @param chosenSeal * @return int cabal */ public int setPlayerInfo(int objectId, int chosenCabal, int chosenSeal) { StatsSet currPlayerData = _signsPlayerData.get(objectId); if (currPlayerData != null) { // If the seal validation period has passed, // cabal information was removed and so "re-register" player currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); _signsPlayerData.put(objectId, currPlayerData); } else { currPlayerData = new StatsSet(); currPlayerData.set("charId", objectId); currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); currPlayerData.set("red_stones", 0); currPlayerData.set("green_stones", 0); currPlayerData.set("blue_stones", 0); currPlayerData.set("ancient_adena_amount", 0); currPlayerData.set("contribution_score", 0); _signsPlayerData.put(objectId, currPlayerData); // Update data in database, as we have a new player signing up. Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement(INSERT_PLAYER); statement.setInt(1, objectId); statement.setString(2, getCabalShortName(chosenCabal)); statement.setInt(3, chosenSeal); statement.execute(); statement.close(); if (Config.DEBUG) _log.info("SevenSigns: Inserted data in DB for char ID " + currPlayerData.getInteger("charId") + " (" + currPlayerData.getString("cabal") + ")"); } catch (SQLException e) { _log.log(Level.SEVERE, "SevenSigns: Failed to save data: " + e.getMessage(), e); } finally { L2DatabaseFactory.close(con); } } // Increasing Seal total score for the player chosen Seal. if ("dawn".equals(currPlayerData.getString("cabal"))) _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1); else _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1); if (!Config.ALT_SEVENSIGNS_LAZY_UPDATE) saveSevenSignsStatus(); return chosenCabal; } /** * Returns the amount of ancient adena the specified player can claim, if any.
* If removeReward = True, all the ancient adena owed to them is removed, then * DB is updated. * * @param player * @param removeReward * @return int rewardAmount */ public int getAncientAdenaReward(int objectId, boolean removeReward) { StatsSet currPlayer = _signsPlayerData.get(objectId); int rewardAmount = currPlayer.getInteger("ancient_adena_amount"); currPlayer.set("red_stones", 0); currPlayer.set("green_stones", 0); currPlayer.set("blue_stones", 0); currPlayer.set("ancient_adena_amount", 0); if (removeReward) { _signsPlayerData.put(objectId, currPlayer); if (!Config.ALT_SEVENSIGNS_LAZY_UPDATE) { saveSevenSignsData(objectId); saveSevenSignsStatus(); } } return rewardAmount; } /** * Used to add the specified player's seal stone contribution points * to the current total for their cabal. Returns the point score the * contribution was worth. * * Each stone count must be broken down and specified by the stone's color. * * @param player * @param blueCount * @param greenCount * @param redCount * @return int contribScore */ public long addPlayerStoneContrib(int objectId, long blueCount, long greenCount, long redCount) { StatsSet currPlayer = _signsPlayerData.get(objectId); long contribScore = calcContributionScore(blueCount, greenCount, redCount); long totalAncientAdena = currPlayer.getLong("ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount); long totalContribScore = currPlayer.getLong("contribution_score") + contribScore; if (totalContribScore > Config.ALT_MAXIMUM_PLAYER_CONTRIB) return -1; currPlayer.set("red_stones", currPlayer.getInteger("red_stones") + redCount); currPlayer.set("green_stones", currPlayer.getInteger("green_stones") + greenCount); currPlayer.set("blue_stones", currPlayer.getInteger("blue_stones") + blueCount); currPlayer.set("ancient_adena_amount", totalAncientAdena); currPlayer.set("contribution_score", totalContribScore); _signsPlayerData.put(objectId, currPlayer); switch (getPlayerCabal(objectId)) { case CABAL_DAWN: _dawnStoneScore += contribScore; break; case CABAL_DUSK: _duskStoneScore += contribScore; break; } if (!Config.ALT_SEVENSIGNS_LAZY_UPDATE) { saveSevenSignsData(objectId); saveSevenSignsStatus(); } return contribScore; } /** * Adds the specified number of festival points to the specified cabal. * Remember, the same number of points are deducted from the rival cabal * to maintain proportionality. * * @param cabal * @param amount */ public void addFestivalScore(int cabal, int amount) { if (cabal == CABAL_DUSK) { _duskFestivalScore += amount; // To prevent negative scores! if (_dawnFestivalScore >= amount) _dawnFestivalScore -= amount; } else { _dawnFestivalScore += amount; if (_duskFestivalScore >= amount) _duskFestivalScore -= amount; } } /** * Send info on the current Seven Signs period to the specified player. * * @param player */ public void sendCurrentPeriodMsg(L2PcInstance player) { SystemMessage sm = null; switch (getCurrentPeriod()) { case PERIOD_COMP_RECRUITING: sm = SystemMessage.getSystemMessage(SystemMessageId.PREPARATIONS_PERIOD_BEGUN); break; case PERIOD_COMPETITION: sm = SystemMessage.getSystemMessage(SystemMessageId.COMPETITION_PERIOD_BEGUN); break; case PERIOD_COMP_RESULTS: sm = SystemMessage.getSystemMessage(SystemMessageId.RESULTS_PERIOD_BEGUN); break; case PERIOD_SEAL_VALIDATION: sm = SystemMessage.getSystemMessage(SystemMessageId.VALIDATION_PERIOD_BEGUN); break; } player.sendPacket(sm); } /** * Sends the built-in system message specified by sysMsgId to all online players. * * @param sysMsgId */ public void sendMessageToAll(SystemMessageId sysMsgId) { SystemMessage sm = SystemMessage.getSystemMessage(sysMsgId); Broadcast.toAllOnlinePlayers(sm); } /** * Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle). * This method should be called after resetSeals() and calcNewSealOwners() on a new cycle. */ protected void initializeSeals() { for (Integer currSeal : _signsSealOwners.keySet()) { int sealOwner = _signsSealOwners.get(currSeal); if (sealOwner != CABAL_NULL) if (isSealValidationPeriod()) _log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the " + getSealName(currSeal, false) + "."); else _log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by " + getCabalName(sealOwner) + "."); else _log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed."); } } /** * Only really used at the beginning of a new cycle, this method resets all seal-related data. */ protected void resetSeals() { _signsDawnSealTotals.put(SEAL_AVARICE, 0); _signsDawnSealTotals.put(SEAL_GNOSIS, 0); _signsDawnSealTotals.put(SEAL_STRIFE, 0); _signsDuskSealTotals.put(SEAL_AVARICE, 0); _signsDuskSealTotals.put(SEAL_GNOSIS, 0); _signsDuskSealTotals.put(SEAL_STRIFE, 0); } /** * Calculates the ownership of the three Seals of the Seven Signs, * based on various criterion. *

* Should only ever called at the beginning of a new cycle. */ protected void calcNewSealOwners() { if (Config.DEBUG) { _log.info("SevenSigns: (Avarice) Dawn = " + _signsDawnSealTotals.get(SEAL_AVARICE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_AVARICE)); _log.info("SevenSigns: (Gnosis) Dawn = " + _signsDawnSealTotals.get(SEAL_GNOSIS) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_GNOSIS)); _log.info("SevenSigns: (Strife) Dawn = " + _signsDawnSealTotals.get(SEAL_STRIFE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_STRIFE)); } for (Integer currSeal : _signsDawnSealTotals.keySet()) { int prevSealOwner = _signsSealOwners.get(currSeal); int newSealOwner = CABAL_NULL; int dawnProportion = getSealProportion(currSeal, CABAL_DAWN); int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN); int dawnPercent = Math.round(((float) dawnProportion / (float) totalDawnMembers) * 100); int duskProportion = getSealProportion(currSeal, CABAL_DUSK); int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK); int duskPercent = Math.round(((float) duskProportion / (float) totalDuskMembers) * 100); /* * - If a Seal was already closed or owned by the opponent and the new winner wants * to assume ownership of the Seal, 35% or more of the members of the Cabal must * have chosen the Seal. If they chose less than 35%, they cannot own the Seal. * * - If the Seal was owned by the winner in the previous Seven Signs, they can retain * that seal if 10% or more members have chosen it. If they want to possess a new Seal, * at least 35% of the members of the Cabal must have chosen the new Seal. */ switch (prevSealOwner) { case CABAL_NULL: switch (getCabalHighestScore()) { case CABAL_NULL: newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 35) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 35) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; } break; case CABAL_DAWN: switch (getCabalHighestScore()) { case CABAL_NULL: if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 35) newSealOwner = CABAL_DUSK; else if (dawnPercent >= 10) newSealOwner = CABAL_DAWN; else newSealOwner = CABAL_NULL; break; } break; case CABAL_DUSK: switch (getCabalHighestScore()) { case CABAL_NULL: if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 35) newSealOwner = CABAL_DAWN; else if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; case CABAL_DUSK: if (duskPercent >= 10) newSealOwner = CABAL_DUSK; else newSealOwner = CABAL_NULL; break; } break; } _signsSealOwners.put(currSeal, newSealOwner); // Alert all online players to new seal status. switch (currSeal) { case SEAL_AVARICE: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_AVARICE); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_AVARICE); break; case SEAL_GNOSIS: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_GNOSIS); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_GNOSIS); break; case SEAL_STRIFE: if (newSealOwner == CABAL_DAWN) sendMessageToAll(SystemMessageId.DAWN_OBTAINED_STRIFE); else if (newSealOwner == CABAL_DUSK) sendMessageToAll(SystemMessageId.DUSK_OBTAINED_STRIFE); CastleManager.getInstance().validateTaxes(newSealOwner); break; } } } /** * This method is called to remove all players from catacombs and * necropolises, who belong to the losing cabal. *

* Should only ever called at the beginning of Seal Validation. */ protected void teleLosingCabalFromDungeons(String compWinner) { L2World.getInstance().forEachPlayer(new teleLosingCabalFromDungeons(compWinner)); } private final class teleLosingCabalFromDungeons implements TObjectProcedure { private final String _cmpWinner; private teleLosingCabalFromDungeons(final String compWinner) { _cmpWinner = compWinner; } @Override public final boolean execute(final L2PcInstance onlinePlayer) { if (onlinePlayer != null) { StatsSet currPlayer = _signsPlayerData.get(onlinePlayer.getObjectId()); if (isSealValidationPeriod() || isCompResultsPeriod()) { if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && (currPlayer == null || !currPlayer.getString("cabal").equals(_cmpWinner))) { onlinePlayer.teleToLocation(MapRegionManager.TeleportWhereType.Town); onlinePlayer.setIsIn7sDungeon(false); onlinePlayer.sendMessage("You have been teleported to the nearest town due to the beginning of the Seal Validation period."); } } else { if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && (currPlayer == null || !currPlayer.getString("cabal").isEmpty())) { onlinePlayer.teleToLocation(MapRegionManager.TeleportWhereType.Town); onlinePlayer.setIsIn7sDungeon(false); onlinePlayer.sendMessage("You have been teleported to the nearest town because you have not signed for any cabal."); } } } return true; } } /** * The primary controller of period change of the Seven Signs system. * This runs all related tasks depending on the period that is about to begin. * * @author Tempy */ protected class SevenSignsPeriodChange implements Runnable { public void run() { /* * Remember the period check here refers to the period just ENDED! */ final int periodEnded = getCurrentPeriod(); _activePeriod++; switch (periodEnded) { case PERIOD_COMP_RECRUITING: // Initialization // Start the Festival of Darkness cycle. SevenSignsFestival.getInstance().startFestivalManager(); // Send message that Competition has begun. sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_BEGUN); break; case PERIOD_COMPETITION: // Results Calculation // Send message that Competition has ended. sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_ENDED); int compWinner = getCabalHighestScore(); // Schedule a stop of the festival engine and reward highest ranking members from cycle SevenSignsFestival.getInstance().getFestivalManagerSchedule().cancel(false); SevenSignsFestival.getInstance().rewardHighestRanked(); calcNewSealOwners(); switch (compWinner) { case CABAL_DAWN: sendMessageToAll(SystemMessageId.DAWN_WON); break; case CABAL_DUSK: sendMessageToAll(SystemMessageId.DUSK_WON); break; } _previousWinner = compWinner; break; case PERIOD_COMP_RESULTS: // Seal Validation // Perform initial Seal Validation set up. initializeSeals(); //Buff/Debuff members of the event when Seal of Strife captured. giveCPMult(getSealOwner(SEAL_STRIFE)); // Send message that Seal Validation has begun. sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN); // Change next Territory War date Quest twQuest = QuestManager.getInstance().getQuest(TerritoryWarManager.qn); if (twQuest != null) twQuest.startQuestTimer("setNextTWDate", 30000, null, null); _log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with " + getCurrentScore(_previousWinner) + " points!"); break; case PERIOD_SEAL_VALIDATION: // Reset for New Cycle // Ensure a cycle restart when this period ends. _activePeriod = PERIOD_COMP_RECRUITING; // Send message that Seal Validation has ended. sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED); //Clear Seal of Strife influence. removeCPMult(); // Reset all data resetPlayerData(); resetSeals(); _currentCycle++; // Reset all Festival-related data and remove any unused blood offerings. // NOTE: A full update of Festival data in the database is also performed. SevenSignsFestival.getInstance().resetFestivalData(false); _dawnStoneScore = 0; _duskStoneScore = 0; _dawnFestivalScore = 0; _duskFestivalScore = 0; break; } // Make sure all Seven Signs data is saved for future use. saveSevenSignsData(); saveSevenSignsStatus(); teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore())); SSQInfo ss = new SSQInfo(); Broadcast.toAllOnlinePlayers(ss); spawnSevenSignsNPC(); _log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!"); setCalendarForNextPeriodChange(); // make sure that all the scheduled siege dates are in the Seal Validation period List castles = CastleManager.getInstance().getCastles(); for (Castle castle : castles) { castle.getSiege().correctSiegeDateTime(); } SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange()); } } public boolean checkIsDawnPostingTicket(int itemId) { //TODO I think it should be some kind of a list in the datapack for compare; if (itemId > 6114 && itemId < 6175) return true; if (itemId > 6801 && itemId < 6812) return true; if (itemId > 7997 && itemId < 8008) return true; if (itemId > 7940 && itemId < 7951) return true; if (itemId > 6294 && itemId < 6307) return true; if (itemId > 6831 && itemId < 6834) return true; if (itemId > 8027 && itemId < 8030) return true; if (itemId > 7970 && itemId < 7973) return true; return false; } public boolean checkIsRookiePostingTicket(int itemId) { //TODO I think it should be some kind of a list in the datapack for compare; if (itemId > 6174 && itemId < 6295) return true; if (itemId > 6811 && itemId < 6832) return true; if (itemId > 7950 && itemId < 7971) return true; if (itemId > 8007 && itemId < 8028) return true; return false; } public void giveCPMult(int StrifeOwner) { L2World.getInstance().forEachPlayer(new giveCPMult(StrifeOwner)); } private final class giveCPMult implements TObjectProcedure { private final int _strifeOwner; private giveCPMult(int strifeOwner) { _strifeOwner = strifeOwner; } @Override public final boolean execute(final L2PcInstance character) { if (character != null) { //Gives "Victor of War" passive skill to all online characters with Cabal, which controls Seal of Strife int cabal = getPlayerCabal(character.getObjectId()); if (cabal != SevenSigns.CABAL_NULL) if (cabal == _strifeOwner) character.addSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill()); else //Gives "The Vanquished of War" passive skill to all online characters with Cabal, which does not control Seal of Strife character.addSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill()); } return true; } } public void removeCPMult() { L2World.getInstance().forEachPlayer(new removeCPMult()); } private final class removeCPMult implements TObjectProcedure { @Override public final boolean execute(final L2PcInstance character) { if (character != null) { //Remove SevenSigns' buffs/debuffs. character.removeSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill()); character.removeSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill()); } return true; } } public boolean checkSummonConditions(L2PcInstance activeChar) { if (activeChar == null) return true; //Golems cannot be summoned by Dusk when the Seal of Strife is controlled by the Dawn if (isSealValidationPeriod()) if (getSealOwner(SEAL_STRIFE) == CABAL_DAWN) if (getPlayerCabal(activeChar.getObjectId()) == CABAL_DUSK) { activeChar.sendMessage("You cannot summon Siege Golem or Cannon while Seal of Strife posessed by Lords of Dawn."); return true; } return false; } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final SevenSigns _instance = new SevenSigns(); } }