/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.util; import java.util.Map; import javolution.util.FastMap; import com.l2jserver.gameserver.model.IL2EntryProcedure; import com.l2jserver.gameserver.model.IL2Procedure; /** * A custom version of FastMap with extension for iterating without using temporary collection
* It's provide synchronization lock when iterating if needed
* @author Julian * @version 1.0.1 (2008-02-07)
* Changes:
* 1.0.0 - Initial version.
* 1.0.1 - Made forEachP() final.
* @author UnAfraid * @version 1.0.2 (2012-08-19)
* 1.0.2 - Using IL2Procedure instead of I2ForEachKey/Value
* @param * @param */ public class L2FastMap extends FastMap { private static final long serialVersionUID = 8503855490858805336L; public L2FastMap() { this(false); } public L2FastMap(Map map) { this(map, false); } public L2FastMap(int initialCapacity) { this(initialCapacity, false); } public L2FastMap(boolean shared) { super(); if (shared) { shared(); } } public L2FastMap(Map map, boolean shared) { super(map); if (shared) { shared(); } } public L2FastMap(int initialCapacity, boolean shared) { super(initialCapacity); if (shared) { shared(); } } /** * Public method that iterate entire collection.
*
* @param proc - a class method that must be executed on every element of collection.
* @return - returns true if entire collection is iterated, false if it`s been interrupted by
* check method (IL2EntryProcedure.execute())
*/ public boolean executeForEachEntry(IL2EntryProcedure proc) { for (Map.Entry e : entrySet()) { if (!proc.execute(e.getKey(), e.getValue())) { return false; } } return true; } public boolean executeForEachKey(IL2Procedure proc) { for (K k : keySet()) { if (!proc.execute(k)) { return false; } } return true; } public boolean executeForEachValue(IL2Procedure proc) { for (V v : values()) { if (!proc.execute(v)) { return false; } } return true; } }