/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import gnu.trove.map.hash.TIntObjectHashMap;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.logging.Logger;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.gameserver.engines.DocumentParser;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.templates.L2DoorTemplate;
import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
public class DoorTable extends DocumentParser
{
private static final Logger _log = Logger.getLogger(DoorTable.class.getName());
private final TIntObjectHashMap _doors = new TIntObjectHashMap<>();
private static final TIntObjectHashMap> _groups = new TIntObjectHashMap<>();
private final TIntObjectHashMap> _regions = new TIntObjectHashMap<>();
protected DoorTable()
{
load();
}
@Override
public void load()
{
parseDatapackFile("data/doorData.xml");
}
public void reloadAll()
{
_doors.clear();
_groups.clear();
_regions.clear();
load();
}
@Override
protected void parseDocument()
{
NamedNodeMap attrs;
Node att;
StatsSet set;
for (Node a = getCurrentDocument().getFirstChild(); a != null; a = a.getNextSibling())
{
if ("list".equalsIgnoreCase(a.getNodeName()))
{
for (Node b = a.getFirstChild(); b != null; b = b.getNextSibling())
{
if ("door".equalsIgnoreCase(b.getNodeName()))
{
attrs = b.getAttributes();
set = new StatsSet();
set.set("baseHpMax", 1); // Avoid doors without HP value created dead due to default value 0 in L2CharTemplate
for (int i = 0; i < attrs.getLength(); i++)
{
att = attrs.item(i);
set.set(att.getNodeName(), att.getNodeValue());
}
makeDoor(set);
}
}
}
}
_log.info("DoorTable: Loaded " + _doors.size() + " Door Templates for " + _regions.size() + " regions.");
}
public void insertCollisionData(StatsSet set)
{
int posX, posY, nodeX, nodeY, height;
height = set.getInteger("height");
String[] pos = set.getString("node1").split(",");
nodeX = Integer.parseInt(pos[0]);
nodeY = Integer.parseInt(pos[1]);
pos = set.getString("node2").split(",");
posX = Integer.parseInt(pos[0]);
posY = Integer.parseInt(pos[1]);
int collisionRadius; // (max) radius for movement checks
collisionRadius = Math.min(Math.abs(nodeX - posX), Math.abs(nodeY - posY));
if (collisionRadius < 20)
collisionRadius = 20;
set.set("collision_radius", collisionRadius);
set.set("collision_height", height);
}
/**
* @param set
*/
private void makeDoor(StatsSet set)
{
insertCollisionData(set);
L2DoorTemplate template = new L2DoorTemplate(set);
L2DoorInstance door = new L2DoorInstance(IdFactory.getInstance().getNextId(), template, set);
door.setCurrentHp(door.getMaxHp());
door.spawnMe(template.posX, template.posY, template.posZ);
putDoor(door, MapRegionManager.getInstance().getMapRegionLocId(door.getX(), door.getY()));
}
public L2DoorTemplate getDoorTemplate(int doorId)
{
return _doors.get(doorId).getTemplate();
}
public L2DoorInstance getDoor(int doorId)
{
return _doors.get(doorId);
}
public void putDoor(L2DoorInstance door, int region)
{
_doors.put(door.getDoorId(), door);
if (_regions.contains(region))
_regions.get(region).add(door);
else
{
final ArrayList list = new ArrayList<>();
list.add(door);
_regions.put(region, list);
}
}
public static void addDoorGroup(String groupName, int doorId)
{
Set set = _groups.get(groupName.hashCode());
if (set == null)
{
set = new HashSet<>();
set.add(doorId);
_groups.put(groupName.hashCode(), set);
}
else
{
set.add(doorId);
}
}
public static Set getDoorsByGroup(String groupName)
{
return _groups.get(groupName.hashCode());
}
public L2DoorInstance[] getDoors()
{
return _doors.values(new L2DoorInstance[0]);
}
public boolean checkIfDoorsBetween(AbstractNodeLoc start, AbstractNodeLoc end, int instanceId)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ(), instanceId);
}
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz, int instanceId)
{
return checkIfDoorsBetween(x, y, z, tx, ty, tz, instanceId, false);
}
/**
* @param x
* @param y
* @param z
* @param tx
* @param ty
* @param tz
* @param instanceId
* @param doubleFaceCheck
* @return
*
* TODO: remove geodata checks from door table and convert door nodes to geo zones
*/
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean doubleFaceCheck)
{
List allDoors;
if (instanceId > 0 && InstanceManager.getInstance().getInstance(instanceId) != null)
allDoors = InstanceManager.getInstance().getInstance(instanceId).getDoors();
else
allDoors = _regions.get(MapRegionManager.getInstance().getMapRegionLocId(x, y));
if (allDoors == null)
return false;
for (L2DoorInstance doorInst : allDoors)
{
//check dead and open
if (doorInst.isDead() || doorInst.getOpen() || !doorInst.checkCollision() || doorInst.getX(0) == 0)
continue;
boolean intersectFace = false;
for (int i = 0; i < 4; i++)
{
int j = i + 1 < 4 ? i + 1 : 0;
// lower part of the multiplier fraction, if it is 0 we avoid an error and also know that the lines are parallel
int denominator = (ty - y) * (doorInst.getX(i) - doorInst.getX(j)) - (tx - x) * (doorInst.getY(i) - doorInst.getY(j));
if (denominator == 0)
continue;
// multipliers to the equations of the lines. If they are lower than 0 or bigger than 1, we know that segments don't intersect
float multiplier1 = (float)((doorInst.getX(j) - doorInst.getX(i)) * (y - doorInst.getY(i)) - (doorInst.getY(j) - doorInst.getY(i)) * (x - doorInst.getX(i))) / denominator;
float multiplier2 = (float)((tx - x) * (y - doorInst.getY(i)) - (ty - y) * (x - doorInst.getX(i))) / denominator;
if (multiplier1 >= 0 && multiplier1 <= 1 && multiplier2 >= 0 && multiplier2 <= 1)
{
int intersectZ = Math.round(z + multiplier1 * (tz - z));
// now checking if the resulting point is between door's min and max z
if (intersectZ > doorInst.getZMin() && intersectZ < doorInst.getZMax())
{
if (!doubleFaceCheck || intersectFace)
return true;
intersectFace = true;
}
}
}
}
return false;
}
public static DoorTable getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final DoorTable _instance = new DoorTable();
}
}