/*
* Copyright (C) 2004-2013 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.model.actor.L2Summon;
public class SummonSkillsTable
{
private static Logger _log = Logger.getLogger(SummonSkillsTable.class.getName());
private final Map> _skillTrees = new HashMap<>();
protected SummonSkillsTable()
{
load();
}
public void load()
{
_skillTrees.clear();
int npcId = 0;
int count = 0;
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT id FROM npc WHERE type IN ('L2Pet','L2BabyPet','L2SiegeSummon') ORDER BY id"))
{
Map map;
try (PreparedStatement ps2 = con.prepareStatement("SELECT minLvl, skillId, skillLvl FROM pets_skills where templateId=? ORDER BY skillId, skillLvl"))
{
while (rs.next())
{
map = new HashMap<>();
npcId = rs.getInt("id");
ps2.setInt(1, npcId);
try (ResultSet skilltree = ps2.executeQuery())
{
while (skilltree.next())
{
int id = skilltree.getInt("skillId");
int lvl = skilltree.getInt("skillLvl");
map.put(SkillTable.getSkillHashCode(id, lvl + 1), new L2PetSkillLearn(id, lvl, skilltree.getInt("minLvl")));
}
_skillTrees.put(npcId, map);
}
ps2.clearParameters();
count += map.size();
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, getClass().getSimpleName() + ": Error while creating pet skill tree (Pet ID " + npcId + "): " + e.getMessage(), e);
}
_log.info(getClass().getSimpleName() + ": Loaded " + count + " skills.");
}
public int getAvailableLevel(L2Summon cha, int skillId)
{
int lvl = 0;
if (!_skillTrees.containsKey(cha.getId()))
{
_log.warning(getClass().getSimpleName() + ": Pet id " + cha.getId() + " does not have any skills assigned.");
return lvl;
}
Collection skills = _skillTrees.get(cha.getId()).values();
for (L2PetSkillLearn temp : skills)
{
if (temp.getId() != skillId)
{
continue;
}
if (temp.getLevel() == 0)
{
if (cha.getLevel() < 70)
{
lvl = (cha.getLevel() / 10);
if (lvl <= 0)
{
lvl = 1;
}
}
else
{
lvl = (7 + ((cha.getLevel() - 70) / 5));
}
// formula usable for skill that have 10 or more skill levels
int maxLvl = SkillTable.getInstance().getMaxLevel(temp.getId());
if (lvl > maxLvl)
{
lvl = maxLvl;
}
break;
}
else if (temp.getMinLevel() <= cha.getLevel())
{
if (temp.getLevel() > lvl)
{
lvl = temp.getLevel();
}
}
}
return lvl;
}
public List getAvailableSkills(L2Summon cha)
{
List skillIds = new ArrayList<>();
if (!_skillTrees.containsKey(cha.getId()))
{
_log.warning(getClass().getSimpleName() + ": Pet id " + cha.getId() + " does not have any skills assigned.");
return skillIds;
}
Collection skills = _skillTrees.get(cha.getId()).values();
for (L2PetSkillLearn temp : skills)
{
if (skillIds.contains(temp.getId()))
{
continue;
}
skillIds.add(temp.getId());
}
return skillIds;
}
public static final class L2PetSkillLearn
{
private final int _id;
private final int _level;
private final int _minLevel;
public L2PetSkillLearn(int id, int lvl, int minLvl)
{
_id = id;
_level = lvl;
_minLevel = minLvl;
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getMinLevel()
{
return _minLevel;
}
}
public static SummonSkillsTable getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final SummonSkillsTable _instance = new SummonSkillsTable();
}
}