/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model.zone; import java.util.concurrent.Future; /** * Basic task zone settings implementation. * @author UnAfraid */ public class TaskZoneSettings extends AbstractZoneSettings { private Future _task; /** * Gets the task. * @return the task */ public Future getTask() { return _task; } /** * Sets the task. * @param task the new task */ public void setTask(Future task) { _task = task; } @Override public void clear() { if (_task != null) { _task.cancel(true); _task = null; } } }