/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model.itemauction; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author Forsaiken */ public final class ItemAuctionBid { private final int _playerObjId; private long _lastBid; public ItemAuctionBid(final int playerObjId, final long lastBid) { _playerObjId = playerObjId; _lastBid = lastBid; } public final int getPlayerObjId() { return _playerObjId; } public final long getLastBid() { return _lastBid; } final void setLastBid(final long lastBid) { _lastBid = lastBid; } final void cancelBid() { _lastBid = -1; } final boolean isCanceled() { return _lastBid <= 0; } final L2PcInstance getPlayer() { return L2World.getInstance().getPlayer(_playerObjId); } }