/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model.holders; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.model.skills.L2Skill; /** * Simple class for storing skill id/level. * @author BiggBoss */ public class SkillHolder { private final int _skillId; private final int _skillLvl; public SkillHolder(int skillId, int skillLvl) { _skillId = skillId; _skillLvl = skillLvl; } public SkillHolder(L2Skill skill) { _skillId = skill.getId(); _skillLvl = skill.getLevel(); } public final int getSkillId() { return _skillId; } public final int getSkillLvl() { return _skillLvl; } public final L2Skill getSkill() { return SkillTable.getInstance().getInfo(_skillId, _skillLvl); } @Override public String toString() { return "[SkillId: " + _skillId + " Level: " + _skillLvl + "]"; } }