/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver; import java.util.logging.Level; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; /** * Class managing periodical events with castle * @author Thorgrim - 2005 */ public class CastleUpdater implements Runnable { protected static final Logger _log = Logger.getLogger(CastleUpdater.class.getName()); private final L2Clan _clan; private int _runCount = 0; public CastleUpdater(L2Clan clan, int runCount) { _clan = clan; _runCount = runCount; } @Override public void run() { try { // Move current castle treasury to clan warehouse every 2 hour ItemContainer warehouse = _clan.getWarehouse(); if ((warehouse != null) && (_clan.getCastleId() > 0)) { Castle castle = CastleManager.getInstance().getCastleById(_clan.getCastleId()); if (!Config.ALT_MANOR_SAVE_ALL_ACTIONS) { if ((_runCount % Config.ALT_MANOR_SAVE_PERIOD_RATE) == 0) { castle.saveSeedData(); castle.saveCropData(); if (Config.DEBUG) { _log.info("Manor System: all data for " + castle.getName() + " saved"); } } } CastleUpdater cu = new CastleUpdater(_clan, ++_runCount); ThreadPoolManager.getInstance().scheduleGeneral(cu, 3600000); } } catch (Exception e) { _log.log(Level.WARNING, "", e); } } }