/* * Copyright (C) 2004-2013 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.enchant; import java.util.ArrayList; import java.util.List; import java.util.logging.Logger; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; /** * @author UnAfraid */ public class EnchantItem { protected static final Logger _log = Logger.getLogger(EnchantItem.class.getName()); private final int _id; private final boolean _isWeapon; private final int _grade; private final int _maxEnchantLevel; private final double _bonusRate; private List _itemIds; public EnchantItem(StatsSet set) { _id = set.getInteger("id"); _isWeapon = set.getBool("isWeapon", true); _grade = ItemTable._crystalTypes.get(set.getString("targetGrade", "none")); _maxEnchantLevel = set.getInteger("maxEnchant", 65535); _bonusRate = set.getDouble("bonusRate", 0); } /** * @return id of current item. */ public final int getId() { return _id; } /** * @return bonus chance that would be added. */ public final double getBonusRate() { return _bonusRate; } public void addItem(int id) { if (_itemIds == null) { _itemIds = new ArrayList<>(); } _itemIds.add(id); } public boolean verifyItemId(int itemId) { return _itemIds != null ? _itemIds.contains(itemId) : true; } /** * @param enchantItem * @return {@code true} if current item is valid to be enchanted, {@code false} otherwise. */ public final boolean isValid(L2ItemInstance enchantItem) { if (enchantItem == null) { return false; } else if (enchantItem.isEnchantable() == 0) { return false; } else if (!isValidItemType(enchantItem.getItem().getType2())) { return false; } else if ((_maxEnchantLevel != 0) && (enchantItem.getEnchantLevel() >= _maxEnchantLevel)) { return false; } else if (_grade != enchantItem.getItem().getItemGradeSPlus()) { return false; } else if ((enchantItem.isEnchantable() > 1) && !verifyItemId(enchantItem.getId())) { return false; } return true; } /** * @param type2 * @return {@code true} if current type2 is valid to be enchanted, {@code false} otherwise. */ private boolean isValidItemType(int type2) { if (type2 == L2Item.TYPE2_WEAPON) { return _isWeapon; } else if ((type2 == L2Item.TYPE2_SHIELD_ARMOR) || (type2 == L2Item.TYPE2_ACCESSORY)) { return !_isWeapon; } return false; } }