/*
* Copyright (C) 2004-2013 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.model.enchant;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* @author UnAfraid
*/
public class EnchantItem
{
protected static final Logger _log = Logger.getLogger(EnchantItem.class.getName());
private final int _id;
private final boolean _isWeapon;
private final int _grade;
private final int _maxEnchantLevel;
private final double _bonusRate;
private List _itemIds;
public EnchantItem(StatsSet set)
{
_id = set.getInteger("id");
_isWeapon = set.getBool("isWeapon", true);
_grade = ItemTable._crystalTypes.get(set.getString("targetGrade", "none"));
_maxEnchantLevel = set.getInteger("maxEnchant", 65535);
_bonusRate = set.getDouble("bonusRate", 0);
}
/**
* @return id of current item.
*/
public final int getId()
{
return _id;
}
/**
* @return bonus chance that would be added.
*/
public final double getBonusRate()
{
return _bonusRate;
}
public void addItem(int id)
{
if (_itemIds == null)
{
_itemIds = new ArrayList<>();
}
_itemIds.add(id);
}
public boolean verifyItemId(int itemId)
{
return _itemIds != null ? _itemIds.contains(itemId) : true;
}
/**
* @param enchantItem
* @return {@code true} if current item is valid to be enchanted, {@code false} otherwise.
*/
public final boolean isValid(L2ItemInstance enchantItem)
{
if (enchantItem == null)
{
return false;
}
else if (enchantItem.isEnchantable() == 0)
{
return false;
}
else if (!isValidItemType(enchantItem.getItem().getType2()))
{
return false;
}
else if ((_maxEnchantLevel != 0) && (enchantItem.getEnchantLevel() >= _maxEnchantLevel))
{
return false;
}
else if (_grade != enchantItem.getItem().getItemGradeSPlus())
{
return false;
}
else if ((enchantItem.isEnchantable() > 1) && !verifyItemId(enchantItem.getId()))
{
return false;
}
return true;
}
/**
* @param type2
* @return {@code true} if current type2 is valid to be enchanted, {@code false} otherwise.
*/
private boolean isValidItemType(int type2)
{
if (type2 == L2Item.TYPE2_WEAPON)
{
return _isWeapon;
}
else if ((type2 == L2Item.TYPE2_SHIELD_ARMOR) || (type2 == L2Item.TYPE2_ACCESSORY))
{
return !_isWeapon;
}
return false;
}
}