/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.instancemanager;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Calendar;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
import javolution.util.FastList;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.ClanTable;
import net.sf.l2j.gameserver.model.ClanWarehouse;
import net.sf.l2j.gameserver.model.ItemContainer;
import net.sf.l2j.gameserver.model.L2Clan;
import net.sf.l2j.gameserver.model.L2Manor;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
import net.sf.l2j.util.Rnd;
/**
* Class For Castle Manor Manager Load manor data from DB Update/Reload/Delete
* Handles all schedule for manor
* @author l3x
*/
public class CastleManorManager {
protected static final Logger _log = Logger.getLogger(CastleManorManager.class.getName());
private static CastleManorManager _instance;
public static final int PERIOD_CURRENT = 0;
public static final int PERIOD_NEXT = 1;
private static final String CASTLE_MANOR_LOAD_PROCURE =
"SELECT * FROM castle_manor_procure WHERE castle_id=?";
private static final String CASTLE_MANOR_LOAD_PRODUCTION =
"SELECT * FROM castle_manor_production WHERE castle_id=?";
private static final int NEXT_PERIOD_APPROVE = Config.ALT_MANOR_APPROVE_TIME; // 6:00
private static final int NEXT_PERIOD_APPROVE_MIN = Config.ALT_MANOR_APPROVE_MIN; //
private static final int MANOR_REFRESH = Config.ALT_MANOR_REFRESH_TIME; // 20:00
private static final int MANOR_REFRESH_MIN = Config.ALT_MANOR_REFRESH_MIN; //
protected static final long MAINTENANCE_PERIOD = Config.ALT_MANOR_MAINTENANCE_PERIOD; // 6 mins
private Calendar _manorRefresh;
private Calendar _periodApprove;
private boolean _underMaintenance;
private boolean _disabled;
protected ScheduledFuture> _scheduledManorRefresh;
protected ScheduledFuture> _scheduledMaintenanceEnd;
protected ScheduledFuture> _scheduledNextPeriodapprove;
public static final CastleManorManager getInstance() {
if (_instance == null) {
_log.info("Initializing CastleManorManager");
_instance = new CastleManorManager();
}
return _instance;
}
public class CropProcure {
int _cropId;
int _buyResidual;
int _rewardType;
int _buy;
int _price;
public CropProcure(int id) {
_cropId = id;
_buyResidual = 0;
_rewardType = 0;
_buy = 0;
_price = 0;
}
public CropProcure(int id, int amount, int type, int buy, int price) {
_cropId = id;
_buyResidual = amount;
_rewardType = type;
_buy = buy;
_price = price;
}
public int getReward() { return _rewardType; }
public int getId() { return _cropId; }
public int getAmount() { return _buyResidual; }
public int getStartAmount() { return _buy; }
public int getPrice() { return _price; }
public void setAmount (int amount) { _buyResidual = amount; }
}
public class SeedProduction {
int _seedId;
int _residual;
int _price;
int _sales;
public SeedProduction(int id) {
_seedId = id;
_sales = 0;
_price = 0;
_sales = 0;
}
public SeedProduction(int id, int amount, int price, int sales) {
_seedId = id;
_residual = amount;
_price = price;
_sales = sales;
}
public int getId() {return _seedId; }
public int getCanProduce() {return _residual; }
public int getPrice() {return _price; }
public int getStartProduce() { return _sales; }
public void setCanProduce(int amount){ _residual = amount; }
}
private CastleManorManager() {
load(); // load data from database
init(); // schedule all manor related events
_underMaintenance = false;
_disabled = !Config.ALLOW_MANOR;
boolean isApproved = (_periodApprove.getTimeInMillis() < Calendar.getInstance().getTimeInMillis() &&
_manorRefresh.getTimeInMillis() > Calendar.getInstance().getTimeInMillis());
for (Castle c: CastleManager.getInstance().getCastles()) {
c.setNextPeriodApproved(isApproved);
}
}
private void load() {
java.sql.Connection con = null;
ResultSet rs;
PreparedStatement statement;
try {
// Get Connection
con = L2DatabaseFactory.getInstance().getConnection();
for (Castle castle : CastleManager.getInstance().getCastles()) {
FastList production = new FastList();
FastList productionNext = new FastList();
FastList procure = new FastList();
FastList procureNext = new FastList();
// restore seed production info
statement = con.prepareStatement(CASTLE_MANOR_LOAD_PRODUCTION);
statement.setInt(1, castle.getCastleId());
rs = statement.executeQuery();
while(rs.next()) {
int seedId = rs.getInt("seed_id");
int canProduce = rs.getInt("can_produce");
int startProduce = rs.getInt("start_produce");
int price = rs.getInt("seed_price");
int period = rs.getInt("period");
if (period == PERIOD_CURRENT)
production.add(new SeedProduction(seedId,canProduce,price,startProduce));
else
productionNext.add(new SeedProduction(seedId,canProduce,price,startProduce));
}
statement.close();
rs.close();
castle.setSeedProduction(production, PERIOD_CURRENT);
castle.setSeedProduction(productionNext, PERIOD_NEXT);
// restore procure info
statement = con.prepareStatement(CASTLE_MANOR_LOAD_PROCURE);
statement.setInt(1, castle.getCastleId());
rs = statement.executeQuery();
while(rs.next()) {
int cropId = rs.getInt("crop_id");
int canBuy = rs.getInt("can_buy");
int startBuy = rs.getInt("start_buy");
int rewardType = rs.getInt("reward_type");
int price = rs.getInt("price");
int period = rs.getInt("period");
if (period == PERIOD_CURRENT)
procure.add(new CropProcure(cropId, canBuy, rewardType, startBuy, price));
else
procureNext.add(new CropProcure(cropId, canBuy, rewardType, startBuy, price));
}
statement.close();
rs.close();
castle.setCropProcure(procure, PERIOD_CURRENT);
castle.setCropProcure(procureNext, PERIOD_NEXT);
if (!procure.isEmpty() || !procureNext.isEmpty() ||
!production.isEmpty() || !productionNext.isEmpty())
_log.info(castle.getName() + ": Data loaded");
}
} catch (Exception e) {
_log.info("Error restoring manor data: " + e.getMessage() );
} finally {
try { con.close(); } catch (Exception e) {}
}
}
protected void init() {
_manorRefresh = Calendar.getInstance();
_manorRefresh.set(Calendar.HOUR_OF_DAY, MANOR_REFRESH);
_manorRefresh.set(Calendar.MINUTE, MANOR_REFRESH_MIN);
_periodApprove = Calendar.getInstance();
_periodApprove.set(Calendar.HOUR_OF_DAY, NEXT_PERIOD_APPROVE);
_periodApprove.set(Calendar.MINUTE, NEXT_PERIOD_APPROVE_MIN);
updateManorRefresh();
updatePeriodApprove();
}
public void updateManorRefresh() {
if (Config.DEBUG)
_log.info("Manor System: Manor refresh updated");
_scheduledManorRefresh = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable(){
public void run() {
if (!isDisabled()) {
setUnderMaintenance(true);
_log.info("Manor System: Under maintenance mode started");
_scheduledMaintenanceEnd = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable(){
public void run() {
_log.info("Manor System: Next period started");
setNextPeriod();
try {
save();
} catch (Exception e) {
_log.info("Manor System: Failed to save manor data: " + e);
}
setUnderMaintenance(false);
}
}, MAINTENANCE_PERIOD);
}
updateManorRefresh();
}
}, getMillisToManorRefresh());
}
public void updatePeriodApprove() {
_log.info("Manor System: Manor period approve updated");
_scheduledNextPeriodapprove = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable(){
public void run() {
if (!isDisabled()) {
approveNextPeriod();
_log.info("Manor System: Next period approved");
}
updatePeriodApprove();
}
}, getMillisToNextPeriodApprove());
}
public long getMillisToManorRefresh() {
if (_manorRefresh.getTimeInMillis() > Calendar.getInstance().getTimeInMillis())
return (_manorRefresh.getTimeInMillis() - Calendar.getInstance().getTimeInMillis());
return setNewManorRefresh();
}
public long setNewManorRefresh() {
_manorRefresh = Calendar.getInstance();
_manorRefresh.set(Calendar.HOUR_OF_DAY, MANOR_REFRESH);
_manorRefresh.set(Calendar.MINUTE, MANOR_REFRESH_MIN);
_manorRefresh.add(Calendar.HOUR_OF_DAY, 24);
_log.info("Manor System: New Schedule for manor refresh @ " + _manorRefresh.getTime());
return (_manorRefresh.getTimeInMillis() - Calendar.getInstance().getTimeInMillis());
}
public long getMillisToNextPeriodApprove() {
if (_periodApprove.getTimeInMillis() > Calendar.getInstance().getTimeInMillis())
return (_periodApprove.getTimeInMillis() - Calendar.getInstance().getTimeInMillis());
return setNewPeriodApprove();
}
public long setNewPeriodApprove() {
_periodApprove = Calendar.getInstance();
_periodApprove.set(Calendar.HOUR_OF_DAY, NEXT_PERIOD_APPROVE);
_periodApprove.set(Calendar.MINUTE, NEXT_PERIOD_APPROVE_MIN);
_periodApprove.add(Calendar.HOUR_OF_DAY, 24);
_log.info("Manor System: New Schedule for period approve @ " + _periodApprove.getTime());
return (_periodApprove.getTimeInMillis() - Calendar.getInstance().getTimeInMillis());
}
public void setNextPeriod() {
for (Castle c: CastleManager.getInstance().getCastles()) {
if (c.getOwnerId() <= 0)
continue;
L2Clan clan = ClanTable.getInstance().getClan(c.getOwnerId());
if (clan == null)
continue;
ItemContainer cwh = clan.getWarehouse();
if (!(cwh instanceof ClanWarehouse)) {
_log.info("Can't get clan warehouse for clan " + ClanTable.getInstance().getClan(c.getOwnerId()));
return;
}
for (CropProcure crop: c.getCropProcure(PERIOD_CURRENT)) {
if (crop.getStartAmount() == 0)
continue;
// adding bought crops to clan warehouse
if (crop.getStartAmount() - crop.getAmount() > 0) {
int count = crop.getStartAmount() - crop.getAmount();
count = count * 90 / 100;
if (count < 1) {
if (Rnd.nextInt(99) < 90)
count = 1;
}
if (count > 0) {
cwh.addItem("Manor", L2Manor.getInstance().getMatureCrop(crop.getId()), count, null, null);
}
}
// reserved and not used money giving back to treasury
if (crop.getAmount() > 0) {
c.addToTreasuryNoTax(crop.getAmount() * crop.getPrice());
}
}
c.setSeedProduction(c.getSeedProduction(PERIOD_NEXT), PERIOD_CURRENT);
c.setCropProcure(c.getCropProcure(PERIOD_NEXT), PERIOD_CURRENT);
if (c.getTreasury() < c.getManorCost(PERIOD_CURRENT)) {
c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
} else {
FastList production = new FastList();
for (SeedProduction s : c.getSeedProduction(PERIOD_CURRENT)) {
s.setCanProduce(s.getStartProduce());
production.add(s);
}
c.setSeedProduction(production, PERIOD_NEXT);
FastList procure = new FastList();
for (CropProcure cr : c.getCropProcure(PERIOD_CURRENT)) {
cr.setAmount(cr.getStartAmount());
procure.add(cr);
}
c.setCropProcure(procure, PERIOD_NEXT);
}
if (Config.ALT_MANOR_SAVE_ALL_ACTIONS) {
c.saveCropData();
c.saveSeedData();
}
// Sending notification to a clan leader
L2PcInstance clanLeader = null;
if (clan != null)
clanLeader = L2World.getInstance().getPlayer(clan.getLeader().getName());
if (clanLeader != null)
clanLeader.sendPacket(new SystemMessage(SystemMessageId.THE_MANOR_INFORMATION_HAS_BEEN_UPDATED));
c.setNextPeriodApproved(false);
}
}
public void approveNextPeriod() {
for (Castle c: CastleManager.getInstance().getCastles()) {
boolean notFunc = false;
if (c.getOwnerId() <= 0 ) { // Castle has no owner
c.setCropProcure(new FastList(), PERIOD_NEXT);
c.setSeedProduction(new FastList(), PERIOD_NEXT);
} else if (c.getTreasury() < c.getManorCost(PERIOD_NEXT)) {
notFunc = true;
c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
} else {
ItemContainer cwh = ClanTable.getInstance().getClan(c.getOwnerId()).getWarehouse();
if (!(cwh instanceof ClanWarehouse)) {
_log.info("Can't get clan warehouse for clan " + ClanTable.getInstance().getClan(c.getOwnerId()));
return;
}
int slots = 0;
for (CropProcure crop : c.getCropProcure(PERIOD_NEXT)) {
if (crop.getStartAmount() > 0) {
if (cwh.getItemByItemId(L2Manor.getInstance().getMatureCrop(crop.getId())) == null)
slots++;
}
}
if (!cwh.validateCapacity(slots)) {
notFunc = true;
c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
}
}
c.setNextPeriodApproved(true);
c.addToTreasuryNoTax( (-1)*c.getManorCost(PERIOD_NEXT) );
if (notFunc) {
L2Clan clan = ClanTable.getInstance().getClan(c.getOwnerId());
L2PcInstance clanLeader = null;
if (clan != null)
clanLeader = L2World.getInstance().getPlayer(clan.getLeader().getName());
if (clanLeader != null)
clanLeader.sendPacket(new SystemMessage(SystemMessageId.THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION));
}
}
}
private FastList getNewSeedsList(int castleId) {
FastList seeds = new FastList();
FastList seedsIds = L2Manor.getInstance().getSeedsForCastle(castleId);
for (int sd : seedsIds) {
seeds.add(new SeedProduction(sd));
}
return seeds;
}
private FastList getNewCropsList(int castleId) {
FastList crops = new FastList();
FastList cropsIds = L2Manor.getInstance().getCropsForCastle(castleId);
for (int cr : cropsIds) {
crops.add(new CropProcure(cr));
}
return crops;
}
public boolean isUnderMaintenance() {
return _underMaintenance;
}
public void setUnderMaintenance(boolean mode) {
_underMaintenance = mode;
}
public boolean isDisabled() {
return _disabled;
}
public void setDisabled(boolean mode) {
_disabled = mode;
}
public SeedProduction getNewSeedProduction (int id, int amount, int price, int sales) {
return new SeedProduction(id, amount, price, sales);
}
public CropProcure getNewCropProcure (int id, int amount, int type, int price, int buy) {
return new CropProcure(id, amount, type, buy, price);
}
public void save() {
for (Castle c : CastleManager.getInstance().getCastles()) {
c.saveSeedData();
c.saveCropData();
}
}
}