/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model; /** * This interface provides method to handle triggered skills from other objects.
* For example, other skill, an effect, etc... * * @author DrHouse */ public interface IChanceSkillTrigger { /** * Just a flag * @return */ public boolean triggersChanceSkill(); /** * Triggered Id * @return */ public int getTriggeredChanceId(); /** * Triggered level * @return */ public int getTriggeredChanceLevel(); /** * Chance condition object * @return */ public ChanceCondition getTriggeredChanceCondition(); }