/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
/**
* This interface provides method to handle triggered skills from other objects.
* For example, other skill, an effect, etc...
*
* @author DrHouse
*/
public interface IChanceSkillTrigger
{
/**
* Just a flag
* @return
*/
public boolean triggersChanceSkill();
/**
* Triggered Id
* @return
*/
public int getTriggeredChanceId();
/**
* Triggered level
* @return
*/
public int getTriggeredChanceLevel();
/**
* Chance condition object
* @return
*/
public ChanceCondition getTriggeredChanceCondition();
}