/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.datatables; import net.sf.l2j.gameserver.model.L2Skill; /** * * @author BiTi */ public class HeroSkillTable { private static HeroSkillTable _instance; private static L2Skill[] _heroSkills; private HeroSkillTable() { _heroSkills = new L2Skill[5]; _heroSkills[0] = SkillTable.getInstance().getInfo(395, 1); _heroSkills[1] = SkillTable.getInstance().getInfo(396, 1); _heroSkills[2] = SkillTable.getInstance().getInfo(1374, 1); _heroSkills[3] = SkillTable.getInstance().getInfo(1375, 1); _heroSkills[4] = SkillTable.getInstance().getInfo(1376, 1); } public static HeroSkillTable getInstance() { if (_instance == null) _instance = new HeroSkillTable(); return _instance; } public static L2Skill[] getHeroSkills() { return _heroSkills; } public static boolean isHeroSkill(int skillid) { Integer[] _HeroSkillsId = new Integer[] { 395, 396, 1374, 1375, 1376 }; for (int id : _HeroSkillsId) { if (id == skillid) return true; } return false; } }