/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model.quest;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import javolution.util.FastList;
public class QuestStateManager
{
protected static final Logger _log = Logger.getLogger(QuestStateManager.class.getName());
// =========================================================
// Schedule Task
public class ScheduleTimerTask implements Runnable
{
public void run()
{
try
{
cleanUp();
ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleTimerTask(), 60000);
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
// =========================================================
// Data Field
private List _questStates = new FastList();
// =========================================================
// Constructor
private QuestStateManager()
{
ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleTimerTask(), 60000);
}
// =========================================================
// Method - Public
/**
* Add QuestState for the specified player instance
*/
public void addQuestState(Quest quest, L2PcInstance player, byte state)
{
QuestState qs = getQuestState(player);
if (qs == null)
qs = new QuestState(quest, player, state);
}
/**
* Remove all QuestState for all player instance that does not exist
*/
public void cleanUp()
{
for (int i = getQuestStates().size() - 1; i >= 0; i--)
{
if (getQuestStates().get(i).getPlayer() == null)
{
removeQuestState(getQuestStates().get(i));
getQuestStates().remove(i);
}
}
}
// =========================================================
// Method - Private
/**
* Remove QuestState instance
*/
private void removeQuestState(QuestState qs)
{
qs = null;
}
// =========================================================
// Property - Public
public static final QuestStateManager getInstance()
{
return SingletonHolder._instance;
}
/**
* Return QuestState for specified player instance
*/
public QuestState getQuestState(L2PcInstance player)
{
for (QuestState q : getQuestStates())
{
if (q.getPlayer() != null && q.getPlayer().getObjectId() == player.getObjectId())
return q;
}
return null;
}
/**
* Return all QuestState
*/
public List getQuestStates()
{
if (_questStates == null)
_questStates = new FastList();
return _questStates;
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final QuestStateManager _instance = new QuestStateManager();
}
}