/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * * @author devScarlet */ public class NicknameChanged extends L2GameServerPacket { private static final String _S__CC_TITLE_UPDATE = "[S] cc NicknameChanged"; private String _title; private int _objectId; public NicknameChanged(L2PcInstance cha) { _objectId = cha.getObjectId(); _title = cha.getTitle(); } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl() */ @Override protected void writeImpl() { writeC(0xcc); writeD(_objectId); writeS(_title); } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType() */ @Override public String getType() { return _S__CC_TITLE_UPDATE; } }