/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; /** * Send Private (Friend) Message * * Format: c dSSS * * d: Unknown * S: Sending Player * S: Receiving Player * S: Message * * @author Tempy */ public class L2FriendSay extends L2GameServerPacket { private static final String _S__FD_FRIENDRECVMSG = "[S] 78 L2FriendSay"; private String _sender, _receiver, _message; public L2FriendSay(String sender, String reciever, String message) { _sender = sender; _receiver = reciever; _message = message; } @Override protected final void writeImpl() { writeC(0x78); writeD(0); // ?? writeS(_receiver); writeS(_sender); writeS(_message); } @Override public String getType() { return _S__FD_FRIENDRECVMSG; } }