/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.gameserverpackets; import java.io.IOException; import com.l2jserver.util.network.BaseSendablePacket; public class AuthRequest extends BaseSendablePacket { /** * Format: cccSddb * c desired ID * c accept alternative ID * c reserve Host * s ExternalHostName * s InetranlHostName * d max players * d hexid size * b hexid * * @param id * @param acceptAlternate * @param hexid * @param reserveHost * @param maxplayer */ public AuthRequest(int id, boolean acceptAlternate, byte[] hexid, int port, boolean reserveHost, int maxplayer, String[] subnets, String[] hosts) { writeC(0x01); writeC(id); writeC(acceptAlternate? 0x01 : 0x00); writeC(reserveHost? 0x01 : 0x00); writeH(port); writeD(maxplayer); writeD(hexid.length); writeB(hexid); writeD(subnets.length); for (int i = 0; i < subnets.length; i++) { writeS(subnets[i]); writeS(hosts[i]); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.gameserverpackets.GameServerBasePacket#getContent() */ @Override public byte[] getContent() throws IOException { return getBytes(); } }