/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * * @author KenM */ public class RequestDispel extends L2GameClientPacket { private int _objectId; private int _skillId; private int _skillLevel; /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl() */ @Override protected void readImpl() { _objectId = readD(); _skillId = readD(); _skillLevel = readD(); } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl() */ @Override protected void runImpl() { if (_skillId <= 0 || _skillLevel <= 0) return; final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLevel); if (skill == null) return; if (!skill.canBeDispeled() || skill.isStayAfterDeath() || skill.isDebuff()) return; if (skill.getTransformId() > 0) // transformation return; if (skill.isDance() && !Config.DANCE_CANCEL_BUFF) return; if (activeChar.getObjectId() == _objectId) activeChar.stopSkillEffects(_skillId); else { final L2Summon pet = activeChar.getPet(); if (pet != null && pet.getObjectId() == _objectId) pet.stopSkillEffects(_skillId); } } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType() */ @Override public String getType() { return "[C] D0:4E RequestDispel"; } }