/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.util.logging.Logger;
import com.l2jserver.gameserver.datatables.AccessLevels;
/**
* @author FBIagent
*/
public class L2AccessLevel
{
/** The logger
*/
private static Logger _log = Logger.getLogger( L2AccessLevel.class.getName() );
/** The access level
*/
private int _accessLevel = 0;
/** The access level name
*/
private String _name = null;
/** Child access levels */
L2AccessLevel[] _childsAccessLevel = null;
/** Child access levels */
private String _childs = null;
/** The name color for the access level
*/
private int _nameColor = 0;
/** The title color for the access level
*/
private int _titleColor = 0;
/** Flag to determine if the access level has gm access
*/
private boolean _isGm = false;
/** Flag for peace zone attack */
private boolean _allowPeaceAttack = false;
/** Flag for fixed res */
private boolean _allowFixedRes = false;
/** Flag for transactions */
private boolean _allowTransaction = false;
/** Flag for AltG commands */
private boolean _allowAltG = false;
/** Flag to give damage */
private boolean _giveDamage = false;
/** Flag to take aggro */
private boolean _takeAggro = false;
/** Flag to gain exp in party */
private boolean _gainExp = false;
/**
* Initializes members
*
* @param accessLevel as int
* @param name as String
* @param nameColor as int
* @param titleColor as int
* @param childs as String
* @param isGm as boolean
* @param allowPeaceAttack as boolean
* @param allowFixedRes as boolean
* @param allowTransaction as boolean
* @param allowAltG as boolean
* @param giveDamage as boolean
* @param takeAggro as boolean
* @param gainExp as boolean
*/
public L2AccessLevel(int accessLevel, String name, int nameColor, int titleColor, String childs, boolean isGm,
boolean allowPeaceAttack, boolean allowFixedRes, boolean allowTransaction, boolean allowAltG, boolean giveDamage, boolean takeAggro, boolean gainExp)
{
_accessLevel = accessLevel;
_name = name;
_nameColor = nameColor;
_titleColor = titleColor;
_childs = childs;
_isGm = isGm;
_allowPeaceAttack = allowPeaceAttack;
_allowFixedRes = allowFixedRes;
_allowTransaction = allowTransaction;
_allowAltG = allowAltG;
_giveDamage = giveDamage;
_takeAggro = takeAggro;
_gainExp = gainExp;
}
/**
* Returns the access level
*
* @return int: access level
*/
public int getLevel()
{
return _accessLevel;
}
/**
* Returns the access level name
*
* @return String: access level name
*/
public String getName()
{
return _name;
}
/**
* Returns the name color of the access level
*
* @return int: the name color for the access level
*/
public int getNameColor()
{
return _nameColor;
}
/**
* Returns the title color color of the access level
*
* @return int: the title color for the access level
*/
public int getTitleColor()
{
return _titleColor;
}
/**
* Retuns if the access level has gm access or not
*
* @return boolean: true if access level have gm access, otherwise false
*/
public boolean isGm()
{
return _isGm;
}
/**
* Returns if the access level is allowed to attack in peace zone or not
*
* @return boolean: true if the access level is allowed to attack in peace zone, otherwise false
*/
public boolean allowPeaceAttack()
{
return _allowPeaceAttack;
}
/**
* Retruns if the access level is allowed to use fixed res or not
* @return true if the access level is allowed to use fixed res, otherwise false
*/
public boolean allowFixedRes()
{
return _allowFixedRes;
}
/**
* Returns if the access level is allowed to perform transactions or not
*
* @return boolean: true if access level is allowed to perform transactions, otherwise false
*/
public boolean allowTransaction()
{
return _allowTransaction;
}
/**
* Returns if the access level is allowed to use AltG commands or not
*
* @return boolean: true if access level is allowed to use AltG commands, otherwise false
*/
public boolean allowAltG()
{
return _allowAltG;
}
/**
* Returns if the access level can give damage or not
*
* @return boolean: true if the access level can give damage, otherwise false
*/
public boolean canGiveDamage()
{
return _giveDamage;
}
/**
* Returns if the access level can take aggro or not
*
* @return boolean: true if the access level can take aggro, otherwise false
*/
public boolean canTakeAggro()
{
return _takeAggro;
}
/**
* Returns if the access level can gain exp or not
*
* @return boolean: true if the access level can gain exp, otherwise false
*/
public boolean canGainExp()
{
return _gainExp;
}
/**
* Returns if the access level contains allowedAccess as child
*
* @param accessLevel as AccessLevel
*
* @return boolean: true if a child access level is equals to allowedAccess, otherwise false
*/
public boolean hasChildAccess(L2AccessLevel accessLevel)
{
if (_childsAccessLevel == null)
{
if (_childs == null)
return false;
setChildAccess(_childs);
for (L2AccessLevel childAccess : _childsAccessLevel)
{
if (childAccess != null && (childAccess.getLevel() == accessLevel.getLevel() || childAccess.hasChildAccess(accessLevel)))
return true;
}
}
else
{
for (L2AccessLevel childAccess : _childsAccessLevel)
{
if (childAccess != null && (childAccess.getLevel() == accessLevel.getLevel() || childAccess.hasChildAccess(accessLevel)))
return true;
}
}
return false;
}
private void setChildAccess(String childs)
{
String[] childsSplit = childs.split(";");
_childsAccessLevel = new L2AccessLevel[childsSplit.length];
for (int i = 0;i < childsSplit.length;++ i)
{
L2AccessLevel accessLevelInst = AccessLevels.getInstance().getAccessLevel(Integer.parseInt(childsSplit[i]));
if (accessLevelInst == null)
{
_log.warning("AccessLevel: Undefined child access level " + childsSplit[i]);
continue;
}
if (accessLevelInst.hasChildAccess(this))
{
_log.warning("AccessLevel: Child access tree overlapping for " + _name + " and " + accessLevelInst.getName());
continue;
}
_childsAccessLevel[i] = accessLevelInst;
}
}
}