/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; public final class TargetSelected extends L2GameServerPacket { private final int _objectId; private final int _targetObjId; private final int _x; private final int _y; private final int _z; /** * @param objectId * @param targetId * @param x * @param y * @param z */ public TargetSelected(int objectId, int targetId, int x, int y, int z) { _objectId = objectId; _targetObjId = targetId; _x = x; _y = y; _z = z; } @Override protected final void writeImpl() { writeC(0x23); writeD(_objectId); writeD(_targetObjId); writeD(_x); writeD(_y); writeD(_z); writeD(0x00); // ? } }