/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import com.l2jserver.gameserver.model.L2Object; public final class StatusUpdate extends L2GameServerPacket { public static final int LEVEL = 0x01; public static final int EXP = 0x02; public static final int STR = 0x03; public static final int DEX = 0x04; public static final int CON = 0x05; public static final int INT = 0x06; public static final int WIT = 0x07; public static final int MEN = 0x08; public static final int CUR_HP = 0x09; public static final int MAX_HP = 0x0a; public static final int CUR_MP = 0x0b; public static final int MAX_MP = 0x0c; public static final int SP = 0x0d; public static final int CUR_LOAD = 0x0e; public static final int MAX_LOAD = 0x0f; public static final int P_ATK = 0x11; public static final int ATK_SPD = 0x12; public static final int P_DEF = 0x13; public static final int EVASION = 0x14; public static final int ACCURACY = 0x15; public static final int CRITICAL = 0x16; public static final int M_ATK = 0x17; public static final int CAST_SPD = 0x18; public static final int M_DEF = 0x19; public static final int PVP_FLAG = 0x1a; public static final int KARMA = 0x1b; public static final int CUR_CP = 0x21; public static final int MAX_CP = 0x22; private final int _objectId; private final ArrayList _attributes = new ArrayList<>(); static class Attribute { /** * id values 09 - current health 0a - max health 0b - current mana 0c - max mana */ public int id; public int value; Attribute(int pId, int pValue) { id = pId; value = pValue; } } /** * If you have access to object itself use {@link StatusUpdate#StatusUpdate(L2Object)}. * @param objectId */ public StatusUpdate(int objectId) { _objectId = objectId; } /** * Create {@link StatusUpdate} packet for given {@link L2Object}. * @param object */ public StatusUpdate(L2Object object) { _objectId = object.getObjectId(); } public void addAttribute(int id, int level) { _attributes.add(new Attribute(id, level)); } public boolean hasAttributes() { return !_attributes.isEmpty(); } @Override protected final void writeImpl() { writeC(0x18); writeD(_objectId); writeD(_attributes.size()); for (Attribute temp : _attributes) { writeD(temp.id); writeD(temp.value); } } }