/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; public final class RestartResponse extends L2GameServerPacket { private static final RestartResponse STATIC_PACKET_TRUE = new RestartResponse(true); private static final RestartResponse STATIC_PACKET_FALSE = new RestartResponse(false); public static final RestartResponse valueOf(boolean result) { return result ? STATIC_PACKET_TRUE : STATIC_PACKET_FALSE; } private final boolean _result; public RestartResponse(boolean result) { _result = result; } @Override protected final void writeImpl() { writeC(0x71); writeD(_result ? 1 : 0); } }