/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.skills.BuffInfo; public class PartySpelled extends L2GameServerPacket { private final List _effects = new ArrayList<>(); private final L2Character _activeChar; public PartySpelled(L2Character cha) { _activeChar = cha; } public void addSkill(BuffInfo info) { _effects.add(info); } @Override protected final void writeImpl() { writeC(0xF4); writeD(_activeChar.isServitor() ? 2 : _activeChar.isPet() ? 1 : 0); writeD(_activeChar.getObjectId()); writeD(_effects.size()); for (BuffInfo info : _effects) { if ((info != null) && info.isInUse()) { writeD(info.getSkill().getDisplayId()); writeH(info.getSkill().getDisplayLevel()); writeD(info.getTime()); } } } }