/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.PartyMatchRoom; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author Gnacik */ public class PartyMatchDetail extends L2GameServerPacket { private final PartyMatchRoom _room; /** * @param player * @param room */ public PartyMatchDetail(L2PcInstance player, PartyMatchRoom room) { _room = room; } @Override protected final void writeImpl() { writeC(0x9d); writeD(_room.getId()); writeD(_room.getMaxMembers()); writeD(_room.getMinLvl()); writeD(_room.getMaxLvl()); writeD(_room.getLootType()); writeD(_room.getLocation()); writeS(_room.getTitle()); writeH(59064); } }