/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author Maktakien */ public class MoveToLocationInVehicle extends L2GameServerPacket { private final int _charObjId; private final int _boatId; private final Location _destination; private final Location _origin; /** * @param player * @param destination * @param origin */ public MoveToLocationInVehicle(L2PcInstance player, Location destination, Location origin) { _charObjId = player.getObjectId(); _boatId = player.getBoat().getObjectId(); _destination = destination; _origin = origin; } @Override protected void writeImpl() { writeC(0x7e); writeD(_charObjId); writeD(_boatId); writeD(_destination.getX()); writeD(_destination.getY()); writeD(_destination.getZ()); writeD(_origin.getX()); writeD(_origin.getY()); writeD(_origin.getZ()); } }