/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; public final class KeyPacket extends L2GameServerPacket { private final byte[] _key; private final int _id; public KeyPacket(byte[] key, int id) { _key = key; _id = id; } @Override public void writeImpl() { writeC(0x2e); writeC(_id); // 0 - wrong protocol, 1 - protocol ok for (int i = 0; i < 8; i++) { writeC(_key[i]); // key } writeD(0x01); writeD(0x01); // server id writeC(0x01); writeD(0x00); // obfuscation key } }